[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy

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just for boss fights





I see how it works now. The healing from the discharge + the life regen is what makes it viable. thanks for taking the time to answer :)

will get more levels and more node in the tree to get more life regen to make it more comfortable.

also is there a way to turn RF on while cyclone spinning or you have to really start it before the boss fight begins ?
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stellarstar wrote:

also is there a way to turn RF on while cyclone spinning or you have to really start it before the boss fight begins ?


Before.



https://www.pathofexile.com/forum/view-thread/2025619


So, gather your Harbinger's orbs, Ancient orbs and TFU belts ;)
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
May I ask, how is your Berserker variant going, which has similarities to the Pathfinder version of Sacr0?
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May I ask, how is your Berserker variant going, which has similarities to the Pathfinder version of Sacr0?


We were testing it with redix extensively. Our findings so far:

1) Its expensive. Mainly because of jewels but also you need good rolls on rare gear and 6link 4 off-color volls chest in the final build.
2) It has better clear speed and better boss dps. With jugg you can achieve up to 450k true shaper dps (with rf), with this one up to 1 mil without rf (but something like 650-800k is more realisitic, 350-400k discharge dpu vs shaper is likely to show off in your PoB)
3) It needs gem swaping vs bosses: inc aoe vs conc eff in mjolner, because while mapping with conc eff dmg is so high that it will one shot you vs reflect even with 6.5k life.
4) Bosses that do burst dmg or dot are kinda risky as they might not trigger savage hit when you might need it.
5) It is weak vs shapers vortexes and basically any kind of high dmg over time due to the vaal pakt.
6) Uber lab is a pain with it, basically you have to do it once and forget and its best to do it with 3 regret points for disabling vaal pakt in between izaro trials.
7) It requires lots of gear tweaking to make it right and its not for new players for sure.

Basically you are trading survivability and being universal for substantial dps gain. But when you set it right and you are aware of its disadvantages you end up with the best dps mjolner out there that is fun to play.

I have a build in mind that would overcome some of those weaknesses while retaining dps, but it will be even more expensive (much more) and I think you allready know what Im talking about.

For now we have to wait and see if ggg is planing to nerf Cloaked in Savagery.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Nov 5, 2017, 5:46:08 AM
Just had to share it with you guys, I killed Minotaure deathless on my first try with this build (and that's only my second character, first one never got that far). I couldn't (or wasn't willing) to facetank him, so the fight lasted quite a while. It was awesome !

Just after that I died to a double flameblast from Atziri because I was careless, duh :)
Thx alot Rico for this build.

So much fun to play. I killed Shaper yesterday after reaching level 93 and 20/20 most of my gems.

First try i made was with 85 but i think my dps was too low with only 18 or 19 Gems.

Guardians and Über Lab are easy.



Only thing i think about is Blood Magic. I have 36 Mana left with Enlighten 3. And can Cyclone nearly forever. If i go for Enlighten 4 it would be 90 Mana, that should easy be enough. Maybe go for Revelry Talent,too.

But what would you add into Kingsguard instead as 5th Link.


Guides:
Spectral Shield Throw Bleed Gladiator: www.pathofexile.com/forum/view-thread/2672813
Shattering Steel Gladiator: www.pathofexile.com/forum/view-thread/2839530
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paLe1337 wrote:


But what would you add into Kingsguard instead as 5th Link.




Hey, you can use my set up: Life Gain on Hit and remove Blood Magic gem, but you need
Spoiler
or waste x2 nodes and take Revelry node.

(\ /)
( . .)♥
c(”)(”)
Last edited by redix27 on Nov 6, 2017, 5:52:27 AM
Or 2x 2-3 mana gained on hit jewels. What you loose is ability to do no regen maps.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
m
MAN MODE ACTIVATED!!!!!
Last edited by Trimorden on Jan 5, 2018, 8:57:34 PM
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Trimorden wrote:
Hello everyone, and hello Rico , I wanted to know if you or any other expert on the build wouldn't mind critiquing my build so far. And tell what I might need to improve or change so far.

https://pastebin.com/1rFJ5TJZ

Thats the pastbin.

Here are my items.





Also just got this---


Any help is very much appreciated!!!

I want to get UBer Atziri and shaper ready.


Looks good but consider some minor yet important tweaks if u plan to do shaper:

1) Craft cold dmg to attacks on your ring (or change ring) and drop herald of ice for purity of ice. Good opal ring works best.

2) Add quality to your rf gem for global spell dmg increase.

3) +1 charge Deciever > TFU without +1 so use it.

4) Consider droping 4l rf setup, leave just rf gem alone, add 3 link curse setup: Vengence - 20/20 Curse on hit - 20/20 enfeeble or 20/20 ele weakness if u have 6k+ life.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362

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