2.5.0d Patch Notes

2.5.0d Patch Notes
  • Introduced new microtransactions: The Lunaris Armour Set, the Golden Parakeet Pet, the Hydra Back Attachment and the Ghostflame Back Attachment.
  • Various improvements have been made to the default Item Filter.
  • Vaal Molten Shell now correctly rolls for determining if it would critically strike for every hit.
  • Divination Stash Tab settings are now saved on the client.
  • Cooldowns are now displayed when mousing over skills on the Skill Bar.
  • Cast time is no longer displayed when mousing over triggered skills on the Skill Bar.
  • Further fixes to resolution changing have been made for DX9 and DX9 Ex DirectX modes.
  • Fixed a bug where Rogue Exiles possessed by a Tormented Seditionist would not drop maps.
  • Fixed a bug with Scorching Ray Totems where the effects would not line up correctly on Predictive mode.
  • Fixed a bug where Reminder Text was causing item display hovers to widen.
  • Fixed a bug where text could sometimes appear in the wrong colour.
  • Fixed a bug with mousing over socketed gems in the Premium Quad Stash Tab.
  • Fixed a bug where the minion damage for each active Spectre granted by the Femur of the Saints unique item was granting more than intended.
  • Fixed a bug where the Divination Stash Tab showed unobtainable Divination Cards.
  • Fixed a bug where Raging Spirits summoned by the Ashcaller unique still had a limit of 50 active Raging Spirits.
  • Fixed a bug where Sunder was doing too many evasion checks as the wave passed through enemies.
  • Fixed a bug with the Hungry Abyss unique Jewel where it was granting too much Life Leech when converting from generic sources of Life Leech.

Last bumped on Dec 16, 2016 9:26:23 AM
wew
whaaa
Thanks for the updates :)
Thanks
Twitch.tv/Snatat
Last edited by snatat on Dec 13, 2016 9:13:49 PM
woot
must...buy...new...pet
Yay bug fixes!
@Qarl

"
Fixed a bug with the Hungry Abyss unique Jewel where it was granting too much Life Leech when converting from generic sources of Life Leech.


how much are we talkin??
bug fixes are goood!

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