[3.0] Necro SRS Self-found ZERO budget Build

Updated for 3.0.


There are a lot of builds for summoners, all of them different. I have enjoyed playing a Necromancer since diablo 2. This type of build i've done many times various ways. The witch would be the best starting point. The Witch Ascendancy "Necromancer" is a whole lot better for these builds. I don't play the trading game, so all items are self found. So no special items required to play, so ZERO budget needed.

There are many ways to vary the summoner build. I'm posting one that happens to work for me. This build you are using desecrate then flesh offering to start casting SRS fast to 20 max. In some maps, the SRS can move to pack to pack, according to how close they are. NOTE: 20 is max in 2.5 and above, when you get to 20 and you keep casting, SRS starts at your location with a small delay. So it's better to allow them to start disappearing before casting again, unless you need them elsewhere.

Gem Links

Zombie + minion life + fortify + minion/totem resistance
or
Zombie + minion life + fortify + physical melee damage

SRS + spell echo + minion damage + physical melee damage + culling strike

Spectre + minion life + minion speed + minion damage

Flesh offering + haste + Artic armor + clarity (level 3)

Lightning warp + rapid decay support + less duration

Desecrate + lightning Golem + optional (like minion speed for the golem)

Pros and Cons of the build:
Good clear speed, Easy for beginners, and Versatile. With this setup, I'm using lightning warp to move around. Could use flame dash instead (would have to rearrange the gems) but flame dash is limited to how you can move. Just have to stay out of the way and cast when needed.

WARNING: The skill effect in the passive tree That allows the SRS to stay around longer, effects lightning warp, making it slower.

Basically start with using fireball (as a witch) and normal casting until you can get and use summon raging spirit (SRS). I know some builds use melee splash with SRS, but that's only ok in large groups and takes away 20%+ in damage. There are limits when using summon raging spirit (SRS), you run out of targets to attack. They just fly around attacking no one. There is a limit how many minions can attack one target (SRS are minions). And with Now 2.5 the limit is 20 SRS instead of 50. I set up SRS for speed and damage and self cast. You can get to 20 pretty fast using Mistress of Sacrifice Ascendancy Skill. NOTE: 20 is max, when you get to 20 and you keep casting, SRS starts at your location with a small delay. It's better to allow them to start disappearing before casting again, unless you need them elsewhere.

SRS + spell echo + minion damage + physical melee damage + culling strike
or for a 4 link
SRS + spell echo + minion damage + physical melee damage

I would strongly recommend a 5 link item for any build, including this one. It really does help. I would also strongly recommend a Quality SRS gem. That adds speed to the SRS and that really helps as well.

Zombie + minion life + fortify + minion/totem resistance
or
Zombie + minion life + fortify + physical melee damage

Fortify is pretty much a requirement since it's been put into the game. Any melee character really needs that gem. The monsters have already been adjusted for that gem (20% increase in damage), might as well use it. And with so many spell castings from monsters, minion/totem resistance dramatically helps them live much longer. With this setup, I rarely lose a zombie.

Desecrate is effective with flesh offering. Very handy for using the Mistress of Sacrifice from the Ascendancy Skills, it will speed up your casting time and movement.

Spectres gets a bit complicated and what creature you use. sometimes I just randomly choose. The choice of gems affects how well they do.

Spectre + minion life + minion speed + minion damage

This works well no matter what creatures i choose, Like the Flame Sentinel. They can help clear faster.

The haste and lightning Golem again help with faster casting. This actually allows no longer needing any of the increase cast from the passive tree.

Passive Tree I'm going for:


The jewels to use in the tree are simply 15% or more minion damage each. This really does help allow the SRS to clear faster.

As I said above, there are many ways to make this build. You also want to plan it as well. Like what gems you need to play it. Some gems are not available under the witch. You want to get them with other characters at least. Like fortify and Haste for example. You also want to think about getting dexterity on an item or two to help with upgrading haste. But you could keep it at a lower level and still be effective.

Bandits
passive
passive
passive

Ascendancy Skills

Mistress of Sacrifice (for faster casting)
Spirit Eater (more damage)
Flesh Binder (reduce damage done to you)
Soul Weaver (much better spectres)

This build uses the keys left mouse to move, middle for raise zombies, right for SRS
Q = Lightning warp W = Flesh Offering E = Desecrate R = Raise spectre T = Lightning Golem

The rest of the gems are what ever you want them to be. You are limited to what you can use/carry so choose carefully.

Getting +1 or even +2 minion headset would be helpful for the zombies, but getting high hp for yourself on all equipment is far more important. I have very bad luck and rare to find a decent item with hp over 90. i'm lucky if i can clear 50-60hp on a item. One item I did get 95hp. Still have to find better equipment. The bad part of being self found.

I have redone this build updated the passive tree for it. I has been a bit more fun to play. I have it planned out, with some decent self found gear. Like a wand with increase casting and minion damage. Gloves with dexterity and minion damage. I've tried to add as much minion damage to the build As I can. Working at somewhat a slow pace. The SRS is tearing up the bosses. And the SRS sometimes move across the map taking out several groups of monsters. using Mistress of Sacrifice with desecrate then flesh offering really speed up casting AND moving. You will probably get spoiled and use it just to move around as well.

The gear i had at level 80:





If you can manage to get these boots, It increases your take down with 3 spectres.
Last edited by computertech82 on Oct 31, 2017, 2:54:04 AM
Last bumped on Nov 29, 2017, 2:56:29 AM
Thank you, very much!
reserving
What tree do you switch to for CI? I also don't know which skills to go for starting out, I'm pretty new to the game.
"
sharlike wrote:
What tree do you switch to for CI? I also don't know which skills to go for starting out, I'm pretty new to the game.


This is a typical Tree for using CI.


Playing ES can be a bit tricky. If you have good Energy shield (ES) gear, it's not an issue. But if you don't It can be a bit hard trying to stay alive. Many will use some of the increase life in the passive tree and CI and become a hybrid for most of the game. A guide would be to try to get over 1,000 life/ES near the end of normal, 2,000 for the end of cruel. In merciless, this is when people will choose CI in the tree and refund the life nodes. You want over 3,000+ ES to switch, but you really want to push that number harder, like over 5,000 near the end. Now some people are good at dodging and can get away with a lessor number for some time. Matters how good your reaction time is. I'm old, so my reaction time isn't good. People running the mid-high end maps have over 10k ES. Extremely strong defense having that much ES.
Thanks, that helps a lot. But I am more wondering what I should shoot for while leveling, the tree for say level 40 or so

To be clear, I mean passives not 'skills' that I said before
Last edited by sharlike on Dec 26, 2016, 6:40:48 PM
"
sharlike wrote:
Thanks, that helps a lot. But I am more wondering what I should shoot for while leveling, the tree for say level 40 or so

To be clear, I mean passives not 'skills' that I said before


Starting in the passive tree, something like this:



Then towards getting death atonement (for 2 specres)


This would be a start. If you have good ES gear, move towards getting more Es in the passive tree. If you are trying to max out the damage for for the Summon Raging spirit build, you really want to to stick to life, like the build i have in the first post.

From this point, it's basically going after what you need. Like dex or str, more minions, more life (or more ES). It all depends on how you play and what you need.
Thanks, that helped a lot. One last question - What are the important stats for the wand? I have been looking for spell damage and cast speed with some defensive stats, but I feel like I could be lacking. Do the stats like +dmg for spells help minions? I cant really tell
can you update guide to leveling tips ! please
hey thanks for this build, managed to reach the damage needed decently, albeit bit squishy.
Its been fun!

Im reaching the near end of this passive skill tree next week, could you advise which nodes to go for from here?

Mega thanks!(;

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