If an evil deity took hold of GGG: Patch 2.5 patchnotes
why stop there? here's more:
- 10% less xp from level 90, cos we already did this many times and #youdontneedlevel100 - 10% hp for monsters, well because we add 4% damage to skills. yeah - xp loss is not restricted to level - lol this will be epic then we can see so many posers who support xp loss to backtrack on why 'this is a good thing' | |
" I forgot about the XP penalty, silly of me. About XP loss, we'll have to disagree here - no XP loss on death would make having a high level character in SC - or dying - completely meaningless and everyone would just play glass cannon builds. The Wheel of Nerfs turns, and builds come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the build that gave it birth comes again. Last edited by Bars on Oct 14, 2016, 3:48:55 AM
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patch 2.5 "we're taking all the servers down, might aswell, the patch notes that were gonna be here ruin the game entirely, but Good NEWS!! you can still buy mtx for the browser character dress up app"
Last edited by CaoMengde on Oct 14, 2016, 3:56:50 AM
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" Oh, look, Bars is running Ancestral Warchief! :-D Of course it is OpieOP atm. Compare it to anything else, and you'll get to it eventually. Buff everything else? Mayybeee. But as it stands, it is clearly way too much when compared to other things. I was using Ancestral Protector when it was at 70% Multiplier. It was ok as a support to my regular DPS on bosses (was using only one, no Totem spam). They gave it double the damage and free AoE. I wonder why nobody is using Ancestral Protector. Oh, maybe because it is simply a worse version of Ancestral Warchief? :-D And if you can roll Uber Atziri in shit tier gear, we have a problem. If your argument is that anyone who calls for nerfs, because everything else is required tons of exalts to do certain things, is a crybaby, I say you don't know what balance is. :V Last time I checked it was about things being, you know... balanced. D: Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. https://joeduncan123.imgur.com https://joeduncan1234.imgur.com | |
@Perq: nope :) my tolerance to totem builds is highly limited. So far I've done an average of 1 totem build per year.
Anyway, again - don't read too much in my posts. I've long ago stopped trying to be constructive and serious in game balance discussions because I found this would always spoil my mood and get me angry. Nowadays most of my forum posts are mostly fooling around. And, since I'm generally a pro-player buff and anti-player nerf type, I always poke fun at the pro-nerf crowd. Doesn't mean nerfs are never necessary :) The Wheel of Nerfs turns, and builds come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the build that gave it birth comes again.
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" No story is as funny as Sexcalubur's story, but as he isn't around, we got to find a substitute. This is a buff © 2016
The Experts ™ 2017 | |
- Shaper will replace Hillock in Act 1, to compensate Fireball's damage will be buffed 4%
- Sarn Arena now contains Goatmen - Pathfinders will now have a 3 second cooldown after using a flask. This is due to the Pathfinder having to "find" the flask in the bag. - "Random" Labyrinth disconnects have had their base rate increased from 10% to 20%. Character limit of 300 characters exceeded
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it's not about doing what you think is right
it's about doing what the community wants kappa ey
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" Some guys are getting 1m DPS a totem. Not to many GG mirror melee builds can even get that high. Totems are inherent safer because you can DPS on the move rather than channel or face tank both sitting ducks while DPSing. Like drop totem and they DPS while you run around dodge stuff. 2+ totems is even more obscene than 1. They are the ultimate boss killers. Farming just okay due you startup delay before they start dropping bombs and AOE. If they don't get nerfed I will be very surprised. Git R Dun!
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for every 10% of an xp bar you gain, your xp rate drops 9%
SISSYFUS!!!! (dunno spelling... the guy dragging the boulder up hill forever) |
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