Melee rework needed badly.
" "Guys, stop taking the piss. These skills suck. They must suck. I mean, you're a developer designing a skill, and you start the design process with...
I'm not quite saying such a skill shouldn't exist. But I definitely think three such skills, in an entire game, is too many. Maybe two, maybe not. There isn't enough design space present to call it a system or a category or a style. The most needed overhaul for such gems in PoE isn't optimization, no optimization is possible. What is needed is pruning. But more than that, ranged needs nerfing. Period. Let's trim that original list by one:
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Aug 30, 2016, 12:09:13 AM
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You know as well as anyone that nerfing the AoE in this iteration of PoE is an impossibility at this stage.
The 1%ers will lose their minds. Just throwing out suggestions that will make non-meta lifers more happy to experiment. Not everyone cares about the min max clear speed thing |
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" It's always possible. But GGG dont want to do it. But of course, if you make the game only for players, who like oneshotting enemies an the screen (or further) with one click... IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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GGG clearly isn't afraid to nerf what they think is bad for the game. It happened to Incinerate, Spark/Vaal Spark, Voltaxic, etc. As well they shouldn't be, good balance is a great way to retain players (and thus keep them paying).
Evidently, they don't think there's a serious balance problem here. |
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" From the patch notes .... This is a buff. :3 SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" It's alright guys. Melee is fixed now. They added a few % more damage to completely out of date skills. All our problems are now fixed. Honestly that line in the patch notes is probably the worst dev comment I have ever read in every game I have ever played. |
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Solution: Make the one non-melee skill (EQ) as crappy as the rest, call it a day. Yikes!
The downside to melee needs to be slower killing in exchange for higher survivability. It seems that everyone knows this except for the GGG devs. :( |
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" The issue is that this would require new mechanics, the number-tweaking they did is good for melee, since this allows you to shift some stats from offense to defense essentially doing that. If you get 20% more damage from your skill you can afford skilling more defensive. What they did was a good way to recognize the issues and I doubt those changes will skyrocket the amount of melee players. Exspecially considering that Fireball got a 50% buff, which honestly was necessary but might be a bit... well I guess I know what I will play :P Most things they can do to survivability would affect other playstyles as well, PoE allows you to very openly pick together parts for your build, which means there are no real melee kits. A cool thing would be a support that gives you a Proximity Shield for a short time on Melee Kill, that would allow melees to better handle some of the melee traps (although I would punish the player as well and not allow him to damage things outside of the Proximity shield and you know that is necessary). |
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I agree with that, Emphasy.
What GGG could do is to build things within the melee tree nodes that separate melee from ranged. Or even into the skill gems themselves. Or both. |
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" EQ is still the best melee skill, and it still out-performs any other melee skill by a mile! Yes, damage was nerfed by ~15%, AoE was nerfed a bit - so what? Skills like Ice Crash or Sweep need "+50% more damage" buff to compete with EQ, and skills like Heavy Strike need +100-150% more damage for that. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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