[2.3] Pathfinder CoC Poison Build (1min Gorge run! ShatterChuck-like DMG! Easy Uber/Core!)

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Malshtur wrote:
Hi mate !

I've been playing blasting cap's LL blade vortex with flaskfinder (opshit) on PSC. I've solved the leech issue with warlord's mark cause we can't get legacy flasks here.

So my question is the following : How can we get a reliant leech without vinktar's legacy ?

You will have very enough leech amount with New vinktar too (need to take VP on tree). Note that you have to use the phys convert version but not spell version which is less efficient for this build.

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baroqen_play wrote:
Worked around this by using poacher's mark + magnate if needed :)

Ya I knew and it should work well, but I wouldnt call it as a "solution" bcz changing setup will contradict to the concept of the build IMO. That was the reason why I said this build have no other solution besides relying on flasks.

I could provide some other useful ways if we're allowed to change setup.
For element reflect map, use other flask (atziri flask might be a good choice) instead of taste of hate and turn off hatred.
For phys reflect map, use physical to lightning gem instead of IAOE.

Magnate is very good choice, I feel it will be very enough for the flask charge gain.
I would avoid to use poacher's mark cause the color is green which is diff from assassin mark blue. It will be annoying that you will need to keep changing color. If you could accept rerolling the color, then you should'v just rerolled those reflect maps.
IGN: Rayamn
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Last edited by aphrodite_1289 on Aug 4, 2016, 2:21:41 PM
Does assassin's mark have a huge impact on the whole build?

I was actually thinking of running full time poachers, because 100% increased flask charges, and lowers enemy evasion by 45++%, I'm not sure how does that compute to accuracy, but I've read accuracy is checked when deciding whether a hit actually hits, and then checked again to see if crit happens. In a way I think that increased my crit chance, which is one benefit of assassin's mark, but then I lose some crit multi.

Yeah you have an absolutely min/maxed build here, unfortunately its hard to fulfil in prophecy much as I would like to work towards it, legacy items is just unobtainable, gotta settle for any workarounds.

And those are great tips btw, I didnt think of phys to lightning :P
Hello, seems like nice build, and my question is - Is this build viable without Skyforths? If yes, what would be substitute for boots or changes in skill tree?

Thank you
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baroqen_play wrote:
Does assassin's mark have a huge impact on the whole build?

I was actually thinking of running full time poachers, because 100% increased flask charges, and lowers enemy evasion by 45++%, I'm not sure how does that compute to accuracy, but I've read accuracy is checked when deciding whether a hit actually hits, and then checked again to see if crit happens. In a way I think that increased my crit chance, which is one benefit of assassin's mark, but then I lose some crit multi.

Yeah you have an absolutely min/maxed build here, unfortunately its hard to fulfil in prophecy much as I would like to work towards it, legacy items is just unobtainable, gotta settle for any workarounds.

And those are great tips btw, I didnt think of phys to lightning :P

This build takes so many % accuracy and dex on tree, so chance to hit will never be an issue. You only need 300~400 accuracy spread in all ur gears to reach 89~90% chance to hit which is pretty enough. So literally you only take benefit from that 100% increase flask charges gain but you alrdy have like 140% increased flask charges gain on tree and another 50% on magnate which makes poacher's mark a bit less efficient. After all, it only helps you smoothly pass thru reflect maps but not that useful in other maps.

One of the goal in this build is, I want to make it real to generate all flask charges during the flask effect time when single targetting with Master Surgeon node.
This means I need do multiple hit times with high crit chance. Barrage and the spells I choose alrdy have multiple hit times, no problem. Then I need the flat 10% crit chance from assassin mark for all my 3 spells. Thats the reason I want to use Assassin mark in this build.

But if you dont really care about it and you want to stick with poacher's mark in all kind of situation, then it would be all good. I thought you planned to swap curses when you do reflect maps.

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Maumas wrote:
Hello, seems like nice build, and my question is - Is this build viable without Skyforths? If yes, what would be substitute for boots or changes in skill tree?

Thank you

Actually you could use lioneye's paws at first if you cannot afford skyforth. But you will lose 50% movement speed compare with skyforth.
In my case, I have 174% movement speed with skyforth and

This means You will still have 124% with Lioneye's paw.
Also you have to temporarily adjust your aura setup cause you lose 6% from skyforth.
You could still get power charges from assassin mark, so its not really a big issue but you will have some issue of it if you fight with some bosses w/o trash mobs around it.

Eventually you will need skyforth when you have enough currency to buy.
IGN: Rayamn
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Last edited by aphrodite_1289 on Aug 5, 2016, 8:07:38 AM
Point taken, I think I'll go back to assassin's as per your recommendation, and maybe just skip physical reflect, elemental reflect seems to be doable after some testing, switch off hatred and using atziri's flask instead of taste of hate.

Also I recently decided to use a silver flask, its only then I realised it gave so much boost from onslaught, that I went wayyy over the threshold of 3aps, hitting like 3.6aps when flask is up..

So I went to regret all my aps nodes on tree, change my jewels so non of them gave atk spd. Did you have to do this when you use silver flask setup?
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baroqen_play wrote:
Point taken, I think I'll go back to assassin's as per your recommendation, and maybe just skip physical reflect, elemental reflect seems to be doable after some testing, switch off hatred and using atziri's flask instead of taste of hate.

Also I recently decided to use a silver flask, its only then I realised it gave so much boost from onslaught, that I went wayyy over the threshold of 3aps, hitting like 3.6aps when flask is up..

So I went to regret all my aps nodes on tree, change my jewels so non of them gave atk spd. Did you have to do this when you use silver flask setup?

Silver flask is always good for clearing speed, so is vaal haste.

I use both of them when Im doing fast xp farm. It doesnt rly matter if your aps is over the breakpoint in this case bcz more aps implies more clearing speed. Just dont use either of them when you are fighting with tough boss. Instead, use atziri flask and vaal grace.

So you dont need to respec your aps nodes on tree/jewels.

IGN: Rayamn
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Last edited by aphrodite_1289 on Aug 6, 2016, 8:50:15 AM
**update** Another belt option


BTW, I just hit 100 with the shield charge version of which the clear speed is one of the best and it was the greatest experience I've ever had.
IGN: Rayamn
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Can i use Lioneye's instead of Skyforth for Stun immunity ? cuz we have ass mark linked with blash so i think we've got power charge regeneration
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Vuducdung wrote:
Can i use Lioneye's instead of Skyforth for Stun immunity ? cuz we have ass mark linked with blash so i think we've got power charge regeneration

You can use lioneye's paw at first, it works.
But skyforth is a lot better, so you eventually should use it once you can afford one pair.
IGN: Rayamn
https://www.pathofexile.com/forum/view-thread/723972 (Shop)
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Last edited by aphrodite_1289 on Aug 14, 2016, 7:04:51 AM
hi

can you add more video?

and add a "budget" gear? without skyforth,for generate power charge

thx

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