Solutions for Jugg's physical immunity

"
Perq wrote:

1. Lightning Coil's reduction is multiplicative. And you want to have something more than that. (10 EC + Basalt Flask = 60% Reduction. Herpderp)
2. -60 Lightning Res
3. Takes up your chest slot (best one)


1.) LC + toh + basalt = win ^^
2 + 3 Yes it takes an armor slot and you need 60 more resist, that is right. Now take a look at what you have to sacrifice to be able to get 10 charges. ^^
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torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
bump for more discussion
-the phy pen idea is ridicoulous.

It might help your build in pvp vs jug but you will then 1shot all other builds.

Instead of asking for phy pen, ask for charge thief items, we all know armor is allready uselss in pvp so i don t know what kind of unbalanced shit a phy pen would do.

Afhak bleed axe would become godtier.
option to steal charges would be much better, since it will help also vs dischargers.

-capping phy res is a good idea however.
Poe Pvp experience
https://youtu.be/Z6eg3aB_V1g?t=302
Last edited by Head_Less#6633 on Jul 8, 2016, 4:16:11 PM
Yeah let's also nerf champion so he doesn't have perma-fortify. And while we're at it, lets also nerf gladiator so he doesn't have spellblock..

For serious, comparing ascendancy classes is very futile because each has its own strengths and are suited for certain playstyles/builds. It is pretty plain that an ascendancy class that focuses on physical resilience and mobility (the unstoppable juggernaut!) has the nodes that enable it. That class has barely any dps nodes, and rightly so.

No one who's not a discharger or close-range melee is gonna bother with getting that many endurance charges and keeping them up just to get phys reduction, and physical damage is not a big deal in the endgame anyway. Look at uber izaro, he does insane amounts of phys. damage and you could just run circles around and dodge him all day. It is only appropriate that the classes who have access to phys.immunity are the ones that actually need to facetank those bosses. Not to mention that endurance charges are one of the harder type of charges to sustain.

Fortify was made for this reason, but all casters and everyone else uses it nowadays. Melee should have some advantages, and this is one of the few it has.
"
stalkingjackal wrote:
Yeah let's also nerf champion so he doesn't have perma-fortify. And while we're at it, lets also nerf gladiator so he doesn't have spellblock..

For serious, comparing ascendancy classes is very futile because each has its own strengths and are suited for certain playstyles/builds. It is pretty plain that an ascendancy class that focuses on physical resilience and mobility (the unstoppable juggernaut!) has the nodes that enable it. That class has barely any dps nodes, and rightly so.

No one who's not a discharger or close-range melee is gonna bother with getting that many endurance charges and keeping them up just to get phys reduction, and physical damage is not a big deal in the endgame anyway. Look at uber izaro, he does insane amounts of phys. damage and you could just run circles around and dodge him all day. It is only appropriate that the classes who have access to phys.immunity are the ones that actually need to facetank those bosses. Not to mention that endurance charges are one of the harder type of charges to sustain.

Fortify was made for this reason, but all casters and everyone else uses it nowadays. Melee should have some advantages, and this is one of the few it has.



The Op is a pvper and this thread is pvp oriented.
HE is right jugg in pvp are super powerfull because they can with the right items regen 5k life seconds and are immune to phy damage.

The op however should know phy2light + lightning pen can deal with their phy.

The problem are the charges and instead of nerfing a class (The op play perma fortify build... what if a ranger playing melee complain they can t have perma fortify, should we nerf op class? ). So best solution for OP problem is asking GGG to create more items to steal charges.
Poe Pvp experience
https://youtu.be/Z6eg3aB_V1g?t=302
Last edited by Head_Less#6633 on Jul 9, 2016, 5:37:59 AM

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