2.6 Renewed Leary's Auramancer (Spectre, AW etc)(Great flexibility, Shaper farming!)

"
Aldrighi wrote:
What about bandits?


I kill all
Ign: Leary_AscendedNecro
Twitchtv: leary93
Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ
Decided to try uber, was very very tough, but managed to kill the trio and get into split phase, where the real problems started.

https://www.youtube.com/watch?v=eU_HvctRIwo
Ign: Leary_AscendedNecro
Twitchtv: leary93
Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ
Do you recommend getting a Victario's Charity shield + necromantic aegis keystone for the DPS increase, or would it make you too squishy?
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Aldrighi wrote:
Do you recommend getting a Victario's Charity shield + necromantic aegis keystone for the DPS increase, or would it make you too squishy?


For this specific build, no. You can't run as many aura's anymore, because you'll need to run blood magic with pof/poL and lose out on haste, and Im not even sure if you can fit it in like that. If you wanna go victario's acuity, I recommend going life based so you can run a resistance chest, and can get away with only using purity of elements.
Ign: Leary_AscendedNecro
Twitchtv: leary93
Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ
Added 2 twinned video's. Now working on getting higher dps in my setup (got myself lvl 21 zombie gem :3)
Ign: Leary_AscendedNecro
Twitchtv: leary93
Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ
You could possibly move your stone golem or remove it entirely for another dmg gem for zombies like mstrike, addedfire, mpd, poison.

Since your zombie is in a Vertex, re-summoning shouldn't be a problem and with a level 4 empower + 21 zombie gem they are level 26 which with means they have something like 18k+ hp. Some more single target damage might be enough to push classical summoner to be able to do uber Atziri herself, maybe.

If you can position yourself really well running immortalis belt to hit some damage flask might be enough dmg to take her down, while running blood of karui to make your minion survive her flame blasts with a ruby up. The only problem is her spear bleed which is the main reason I don't use the belt while running normal Atziri. That shit is deadly without any remove bleed.

Or try evangelists instead of flame sentinels while running hatred in your aura setup(instead of haste), benefits zombies and the spectre. Could provide enough damage and bubble safety to attempt her. Evangelist do way more focused single target damage and since its all physical she won't be resisting your fire dmg sentinels. Unsure how much armor she has thou.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
mattc3303 wrote:
You could possibly move your stone golem or remove it entirely for another dmg gem for zombies like mstrike, addedfire, mpd, poison.

Since your zombie is in a Vertex, re-summoning shouldn't be a problem and with a level 4 empower + 21 zombie gem they are level 26 which with means they have something like 18k+ hp. Some more single target damage might be enough to push classical summoner to be able to do uber Atziri herself, maybe.

If you can position yourself really well running immortalis belt to hit some damage flask might be enough dmg to take her down, while running blood of karui to make your minion survive her flame blasts with a ruby up. The only problem is her spear bleed which is the main reason I don't use the belt while running normal Atziri. That shit is deadly without any remove bleed.

Or try evangelists instead of flame sentinels while running hatred in your aura setup(instead of haste), benefits zombies and the spectre. Could provide enough damage and bubble safety to attempt her. Evangelist do way more focused single target damage and since its all physical she won't be resisting your fire dmg sentinels. Unsure how much armor she has thou.


Yeah I was considering dropping stone golem, as atziri isnt about sustain anyways, mainly about dodging, and I think poison is the best option there, considering the double dipping. (I calculated it increased the dmg by 92% not taking in chaos res, so Ill need to look that up).

Not sure about the spectres. between fire pen and ee, atziri shouldnt have much fire res anymore to resist the sentinels, tho I might try it if the poison isnt going to be enough. Thanks for your input, Ill let you know :)
Ign: Leary_AscendedNecro
Twitchtv: leary93
Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ
Yeah I don't nearly have as much gear investment as you do on my own summoner, Uber is like a one off dream for him lol. Its kinda sad but I can make a uber capable build with like 10% of the gear investment it takes for a summoner to even attempt it =/.

Evangelist can also poison and has a higher base dmg. Might be enough single target dmg to kill Uber.

Evangelist + Spell echo + Minion Dmg + Conc + Controlled Destruction + Poison

minion and area dmg will double dip on the poison.

http://poedb.tw/us/mon.php?n=Undying+Evangelist
http://poedb.tw/us/mon.php?n=Flame+Sentinel
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Atziri has got 30 fire resistance, so it shouldn't be a problem with EE / fire pen because she would always be at negative fire res.
Okey, just found out I didnt consider in the 50% multiplier from minion dmg gem, tooltip only shows the increased modifiers total, unlike increased cast speed also including spell echo xD.

So total dmg is x1.5 anyways, and Im including poison and lvl 21 zombie gem in next calculations.

"


Evangelist can also poison and has a higher base dmg. Might be enough single target dmg to kill Uber.

Evangelist + Spell echo + Minion Dmg + Conc + Controlled Destruction + Poison

minion and area dmg will double dip on the poison.


Yeah, but they aren't as great for mapclearing, so Ima look for a setup in which I dont need to recolor my shavs everytime. Also controlled destruction doesn't double dip, so I was actually thinking about running increased duration instead of my evangelists, which as usual, will help with their shields too.

But, for what do I swap poison on my flame sentinels, considering chain/pierce are pretty bad for fireballs (no impact aoe). Maybe run poison with added chaos gem on my sentinels? (I have a 20/20 anyways, and a 20/20 gives about chaos dmg on top of the 722 fire, being only a slightly less increase over fire penetration, but filling the same role. Poison will be effective regardless, considering I have a boatload of minion dmg modifier, Ive swapped CD for conc on flame sentinels already and the minion dmg more multiplier is in, which from my estimations should give about 220ish% of the base hit on poison.
Ign: Leary_AscendedNecro
Twitchtv: leary93
Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ

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