Standing monsters 12/12/15

http://imgur.com/ojBONRS
http://imgur.com/2vtqExl
http://imgur.com/dNNrhtf
Today I saw perfectly monsters stop their attack actions (including totems) and stay static (as I had commented in another post earlier - it was not my imagination).

This happens very rarely and so I leave this screenshot for one of the game's development team have any idea how to solve it.

This bug is not harmful but is boring, ugly and inelegant for any game.

Please, do not let pass this and so many more other bugs for the next patch that is approaching ...



Thanks in advance.



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It is still happening. Hopefully it won't take as many time to fix as it was needed for trade.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
The bug can be harmful as it interferes with your ability to target monsters which are in a forest of bugged mobs.

I haven't played in a while and came to this thread to check if it was still around or even acknowledged by GGG; so bump.
The bug I encountered it ;(
It kind of ruins labyrinth since its way to dangerous



New patch, old bug ...



Even "works" on perandus guardians:



Btw, guardians usually despawn after death, but these ones do not. Although their death still counts for opening the chest.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.


But that new sh*t is that?




???



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