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100% block spell perk on Gladiator lol

It's 100% of block applies to spell block, which means you still need to invest heavily in block.

The necromancer is actually competitive with that for block builds, by taking offering spells apply to character as well as to minions.

With a simple CWDT + desecrate + flesh offering + bone offering (or two CWDT links, for more corpses + increased duration support), your character gets (depending on CWDT level):

20-30% attack speed
20-30% movement speed
20-30% cast speed
25-34% spell block chance
25-35% block chance
11-594 life recovered on block

And that doesn't necessarily even require a shield. With something like rathpith, you're looking at an aegis-like effect for life builds that doesn't require armour and caps 75/75 block with minimal block investment.
Never underestimate what the mod community can do for PoE if you sell an offline client.
"
With a simple CWDT + desecrate + flesh offering + bone offering (or two CWDT links, for more corpses + increased duration support), your character gets (depending on CWDT level):

24-30% attack and cast speed
23-30% movement speed
29-35% block chance
28-34% spell block chance
81-594 life recovered on block
FTFY (Offerings can assumed to be at least levelreq 38).
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB on Nov 21, 2015, 6:57:07 PM
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Vhlad wrote:
It's 100% of block applies to spell block, which means you still need to invest heavily in block.

The necromancer is actually competitive with that for block builds, by taking offering spells apply to character as well as to minions.

With a simple CWDT + desecrate + flesh offering + bone offering (or two CWDT links, for more corpses + increased duration support), your character gets (depending on CWDT level):

20-30% attack speed
20-30% movement speed
20-30% cast speed
25-34% spell block chance
25-35% block chance
11-594 life recovered on block

And that doesn't necessarily even require a shield. With something like rathpith, you're looking at an aegis-like effect for life builds that doesn't require armour and caps 75/75 block with minimal block investment.
prohibit that CWDT combo and problem is somewhat alleviated :)
"
Vhlad wrote:
It's 100% of block applies to spell block, which means you still need to invest heavily in block.

The necromancer is actually competitive with that for block builds, by taking offering spells apply to character as well as to minions.

With a simple CWDT + desecrate + flesh offering + bone offering (or two CWDT links, for more corpses + increased duration support), your character gets (depending on CWDT level):

20-30% attack speed
20-30% movement speed
20-30% cast speed
25-34% spell block chance
25-35% block chance
11-594 life recovered on block

And that doesn't necessarily even require a shield. With something like rathpith, you're looking at an aegis-like effect for life builds that doesn't require armour and caps 75/75 block with minimal block investment.


Flesh Offering and Bone Offering cannot be used simultaneously.
"
ScrotieMcB wrote:
"
With a simple CWDT + desecrate + flesh offering + bone offering (or two CWDT links, for more corpses + increased duration support), your character gets (depending on CWDT level):

24-30% attack and cast speed
23-30% movement speed
29-35% block chance
28-34% spell block chance
81-594 life recovered on block
FTFY (Offerings can assumed to be at least levelreq 38).


Thx, I was too lazy to check.

I'm thinking about it for my BM, Aegis, cybils, low life, 7 aura build (would need to drop whirling blades to fit in a second cwdt, but that may be OK with another 23% movement speed).

Use it with very low level CWDT since I'm mainly ES, but +81 life per block will still be nice for cast sustain.

2 points on mistress of sacrifice for all the offering bonuses
2 points on spirit eater for +30% damage
2 points on commander of darkness for +28% damage to me + allies and 14% cast/attack speed to me + allies (assuming it stacks for each aura - way too weak if it does not).

It's nice to see that Necromancer is viable even without minions.
Never underestimate what the mod community can do for PoE if you sell an offline client.
Last edited by Vhlad on Nov 21, 2015, 7:18:40 PM
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Hlifhildr wrote:
Flesh Offering and Bone Offering cannot be used simultaneously.

It works with two CWDT links, right? Or do you mean one buff overrides the other?

I don't see anything in the skill descriptions that suggest they override. AFAIK it should work. I haven't actually played a summoner in this game though :p

My understanding is, as long as there are more than 9 corpses both buffs will be able to fire from one CWDT link. With less than 9 corpses, you'll want two staggered CWDT links (with a desecrate for each).
Never underestimate what the mod community can do for PoE if you sell an offline client.
Last edited by Vhlad on Nov 21, 2015, 7:22:49 PM
"
Vhlad wrote:
"
Hlifhildr wrote:
Flesh Offering and Bone Offering cannot be used simultaneously.

It works with two CWDT links, right? Or do you mean one buff overrides the other?


Yeah, AFAIK they override each other. For example, if you cast Bone Offering and then cast Flesh Offering, Bone Offering goes away.
"
Hlifhildr wrote:
Yeah, AFAIK they override each other. For example, if you cast Bone Offering and then cast Flesh Offering, Bone Offering goes away.

Confirming; the already existing Offering will simply vanish, similar to how you can have only one Totem by default. Having both on separate CwDTs would be mighty awkward I imagine :P
And, yeah, Necromancer actually looks quite good for not-a-Minion-build. Really curious to see what shenanigans this stuff will allow..
Last edited by Vipermagi on Nov 21, 2015, 7:32:03 PM
"
Vipermagi wrote:
"
Hlifhildr wrote:
Yeah, AFAIK they override each other. For example, if you cast Bone Offering and then cast Flesh Offering, Bone Offering goes away.

Confirming; the already existing Offering will simply vanish, similar to how you can have only one Totem by default. Having both on separate CwDTs would be mighty awkward I imagine :P
And, yeah, Necromancer actually looks quite good for not-a-Minion-build. Really curious to see what shenanigans this stuff will allow..


/petition for bug fix.

Looks like I'd keep the whirling blades link then, and use one CWDT with bone offering. 29% block and 28% spell block is so valuable. To get just 5% block in the passive tree is typically 7 or more points.

Of course, if the traps are unblockable (i.e. missing the attack or spell keyword), I'll probably skip block and go max ES/regen. I really hope we can respec our ascendancy class. In-game descriptions/mechanics aren't sufficiently articulated for build choices to be permanent. Often we need to test / trial and error.
Never underestimate what the mod community can do for PoE if you sell an offline client.
Last edited by Vhlad on Nov 21, 2015, 7:53:04 PM
"
Vipermagi wrote:
"
Hlifhildr wrote:
Yeah, AFAIK they override each other. For example, if you cast Bone Offering and then cast Flesh Offering, Bone Offering goes away.

Confirming; the already existing Offering will simply vanish, similar to how you can have only one Totem by default. Having both on separate CwDTs would be mighty awkward I imagine :P
And, yeah, Necromancer actually looks quite good for not-a-Minion-build. Really curious to see what shenanigans this stuff will allow..
Oh. Well, the choice of either 23+% cast/move speed or 28+% to both block chances and 81+ life gain on block, is still extremely strong. It's not nearly as OP as I thought but still probably stronger than shield-related nodes for other ascendancy classes like Gladiator. So still kinda nuts.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.

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