When will you upgrade the game?

Implementing dynamic lighting and rag-doll physics would be a huge improvement.

You can't overstate how much it would add to the game, as both of these things reflect basic tenets of reality and would fit amazingly into the harsh PoE aesthetic.

I still occasionally play Titan Quest due to how much fun rag-doll physics add to the game and reflect your character's power and abilities.
Last edited by Stratohero on Oct 5, 2015, 7:02:45 PM
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Stratohero wrote:
reflect basic tenants of reality


Spoiler
THIS WORLD IS AN ILLUSION EXILE!


First they should upgrade performance before adding more visual crap.
Last edited by SuperMotte on Oct 5, 2015, 11:36:00 AM
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SuperMotte wrote:


First they should upgrade performance before adding more visual crap.


Seriously? Are you playing on a laptop?

I'm so sick of the lowest common denominator pandering.
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Stratohero wrote:
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SuperMotte wrote:


First they should upgrade performance before adding more visual crap.


Seriously? Are you playing on a laptop?

I'm so sick of the lowest common denominator pandering.


That's a crap reply if i ever saw one, FYI performance issues have been effecting pretty much everyone from the highest end PC's to the potatoes to some degree or other.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
I think GGG will update game after we will buy enough MTX points
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
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kamil1210 wrote:
I think GGG will update game after we will buy enough MTX points


I hope the sequel to PoE will be in Unreal Engine 4, so many advanced options and drastically cheaper production pipeline.
We have dynamic lighting - our areas are procedurally generated so baked in lightmaps aren't an option.
Gameplay & Level Design
Need help? Contact support@grindinggear.com
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Dan_GGG wrote:
We have dynamic lighting - our areas are procedurally generated so baked in lightmaps aren't an option.


This is dynamic lighting.
Try standing next to a Waypoint and watching the colored lighting diffuse across your character, it's nice.
*You call into the void. You hear a sound in the distance.*
Ragdoll would be nice, though. It makes skills feel more impactful. It's just that PoE shouldn't go over the top easily.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942

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