"Path of Exile - Trade Simulator" and why I'm Quitting
" That is actually a rather amusing way of tolerating the problem which I've never considered. I can totally see that working for some people, but I'm one of the few who get attached to characters I create, which makes giving up on them to be painful. I cannot fathom the idea of making a new character, level and gear them to a point, delete and make a whole new one. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. |
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" I've never liked maps, and playing SF this way is a lot of fun. The environments are way better when everything is themed, and I find its more enjoyable rerolling often. I always find it interesting when people complain that you are required to trade in PoE. I suppose its because I've never felt that. But then again 'need to trade', the emphasis should bee on NEED for why do you need that, is it REALLY needed or is it "wanted" Then again I realise I am in a minority rather than a majority in that I hate maps and prefer not to play after the content GGG made has ended |
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" I do what you guys do. Too busy working IRL to sweat the treadmill of yucky game economy stuff. :) |
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The main problem with "self-found league" that it is ill defined and there are stark contrast compared to how different people want to play self found. Even if GGG made a "self found league with buff drop rates" you may never find the items you need for your exact build and character anyway.
Even D3 version which is a solo player paradise compared to D3 has huge problems that alot of "self found solo" people have. Which is why although it's such a loss to lose a player like you, simply your just being stubborn in exactly what you want from a game as oppose to compromising a little. Just trade 1-2 items (farmed 30 hours for a should be simple upgrade, but didn't drop. Thus you trade for it because you feel like you earned it) you've been really looking for and continue on with your game. Putting arbitrary limits in your mind and feeling punished is weird to me, similar to people who only play HC but blow up like a nuclear bomb when they die. True "solo self found" can only happen if the game is built from the ground up to be played that way. Even D3 is meant to be played within a group and carter to a certain niche of "self found" players. Last edited by RagnarokChu#4426 on Sep 11, 2015, 1:15:24 AM
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" Well first of all, I talked about self-found, not "solo" self-found. I could care less about trading, but I certainly wouldn't want grouping removed. Drop allocation could remain the same as normal as well, letting group leaders decide whether it be free-for-all or bound to a player. In the event of free-for-all, there would be a lengthy timer bound to the item so teammates can debate who needs it and afterwards become bound to the player currently holding it (or randomly chosen player if left on the ground). You can play self-found and still have teammates. :P And I don't see what's wrong with what you're talking about, concerning dropped items not being appropriate for the character you play. Nobody on Diablo 3 complains when they play a demon hunter and a wand drops, for instance. In fact, the only complaints I see commonly on the forums is how few stash tabs you can have which makes it impossible to maintain if you run multiple characters. Seeing as we can buy nearly-infinite amount of tabs in PoE, stash management in self-found would not be a problem. I see this as a fair compromise, getting items suitable to your level even if they're not appropriate to your character and I'm sure others would agree. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. Last edited by Pizzarugi#6258 on Sep 11, 2015, 1:37:21 AM
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Summoners can play naked and Poe is not even close to "trading simulator"
Good luck in your future journeys. Bullshit makes the flowers grow
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"Really? That was a daily D3 forum complaint back when I was playing the game heavily. Admittedly, that was before Loot 2.0 and such, but still. "I cannot reconcile in my mind around how otherwise rational people such as yourself think it's some kind of immersion-ruining experience if someone else's Monk finds a crossbow for your Demon Hunter, yet it's perfectly fine if your Monk finds a crossbow for your Demon Hunter. In both cases, you have a character using an item that character didn't find themselves. My vision of self-found is stashless. Under that condition, I have no problem with the whole "increased droprates for self-found" argument, because everything that a character finds which the character cannot use themselves is instant junk, rather than a trinket of ever-accumulating wealth intended for eventual use by some other character. When I move items from one character to another, in my eyes that's still trading, just with myself, and thus the "balanced for economy" droprates still seem balanced to me, because it isn't my one character by themselves, it's every character on my account working together as an itemsharing collective, essentially the same as the great itemsharing collective which is "the economy," except, you know, a heck of a lot less social. Do you really expect a game to reward you simply because you don't like interacting with other human beings? When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Sep 11, 2015, 1:53:50 AM
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" That's the thing I'm talking about. Just because your version of self-found doesn't equal other people version of self-found. I know you are talking about YOUR version of self-found, but it's would be unfair if we treated your exact version of self found the only valid version. Personally I don't care if it existed but it's alot more complicated then "GGG just sits down for a month and decides on a self-found ladder." You don't see what I'm talking about because your using D3 which uses multiple systems (Smart look, system being almost completely biased to dropping items for only your class, simplified affix system, you can reroll exact affixes) and think POE would clone that over to their self-found ladder something. If we buff drop rates 4x for "self found ladder. You can simply get 16 unquies instead of 4 in 5 hours but it may not drop what you need for your summoner anyway. Unless you are perfectly fine with your version of "my version self found + 4x drop rate." doesn't mean it is right for everyone else or even balanced. Which is why I suggested the most simple solution, play 99% your way and have fun and compromise 1% by rarely trading items you need if you feel the odds are against you in finding the exact 1 out all of the items. If the only problem in the game is finding items you need but getting the ones you don't want, then that is easily fixed with min changes. Everyone wants this grandiose sweeping changes to the game that fits their needs, that is fine but you can mostly accommodate what you need already until GGG does change the game in the way you want. I mean I have yet to see a real serious "self found" proposition to GGG that had the majority of the self-found players in agreement that was well thought out. Last edited by RagnarokChu#4426 on Sep 11, 2015, 2:19:59 AM
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" 1. Stash Space is how GGG makes money. I would think GGG would still want to make money off of SF players buying stash space. 2. Since when is trading the only way to interact with players in POE? ༼ つ ◕_◕ ༽つ Give moar Power Creep Pls |
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Only is an exaggeration but unless you are in a guild with people that like to play together....
then trading will probably be 95% - 99.99999999% of your interaction with players outside of dicking around in the global chat . Last edited by Saltychipmunk#1430 on Sep 11, 2015, 7:13:43 AM
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