comparison of firestorm of bosses in high maps

Arsenal & Shipyard bosses deserve high buff to be at least some challenge it´s quite embarasing that I´m regening faster than those damaging me while afking on -max 79 map... Crematorium boss deserve nerf I don´t think those fireballs should "one shot" xD

For comparasion (found on poedb)

Arsenal Boss (79 map)
firestorm dmg:
Deals 226-339 Fire Damage
Base duration is 1.2 seconds
One impact every 0.13 seconds

Shipyard Boss (79 map)
firestorm dmg:
Deals 195-292 Fire Damage
Base duration is 1.2 seconds
One impact every 0.13 seconds

Crematorium Boss(78 map)
firestorm dmg:
Deals 2291-3437 Fire Damage
Base duration is 15 seconds
One impact every 0.13 seconds

Something like:

908-1362 on 79 map
896-1345 on 78 map

would sound more fair.

Btw. I know megeare nerf was asked here many times, anyway don´t remember it was here with numbers to compare with other higher level bosses using same skill.
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Nice post, I have to agree. There is no consistency between these map bosses. The (skill) damage should be comparable right?

Shipyard can be dicey if his melee attack and molten shell hit you simultaneously, but >95% of the time he is trivial.

I don't think Magaera should be nerfed. She is one of my favourite bosses and should remain intimidating.
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"
Ashen_Shugar_IV wrote:
Nice post, I have to agree. There is no consistency between these map bosses. The (skill) damage should be comparable right?

Shipyard can be dicey if his melee attack and molten shell hit you simultaneously, but >95% of the time he is trivial.

I don't think Magaera should be nerfed. She is one of my favourite bosses and should remain intimidating.


Yeah, maybe nerf I mentioned would be too hard, anyway still think she should be nerfed at least abit. If I am correct your video is pre-patch. Now she´s 2 level higher and got 25% increased damage with global buff that was. So with single damage mod now she´s harder than she was on -max pre-patch. Not even talking that you probably had insane gear as I see your leech and still was not easy fight =)
I think megaera should remain as she is. She has a big open space around here, with some kiting this boss is doable while still a threat. However the other 2 bosses can hardly remain as they are. Cause right now, they pose zero challenge.
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Miská wrote:
I think megaera should remain as she is. She has a big open space around here, with some kiting this boss is doable while still a threat. However the other 2 bosses can hardly remain as they are. Cause right now, they pose zero challenge.


Absolutely, there was issues with her and desync stun and invisible effects but those are mostly fixed now. It would be strange to nerf her now of all times.

I always like Magaera in that any build should be able to pot and blast then gtfo. It's a simple encounter that doesn't require much but will punish you severely if you don't respect it.

The weird thing is why the other, higher level, firestorms are so comparatively weak.
Casually casual.

Youre dis-including other things though like other boss abilities however this has always been a problem with mapping. Some bosses are just straight up easier than another even though that other boss may be higher level.

The difference in firestorm damage is likely due to bosses separate HP and abilities.
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Crematorium boss can be killed safely and easily by all builds except 2Handers: equip Rise of the Phoenix and 2-3 ruby flasks, use Purity of Fire, attack her with an AoE skill so you can recharge your flasks killing the skeletons she spawns. Of course things can get harder considering few map mods like turbo or -max res.
Last edited by ammenz#4934 on Aug 28, 2015, 9:34:20 AM
Well damn... And all this time i was assuming she hit like a truck because her Firstorm Crit!
3K+ Firestorm explains alot! I personally NEVER have an issue with this boss! But one thing that makes her fight really tricky is not so much how hard it hits but how long it lasts! She can damn near cover the whole room before her first one will stop to give you a spot to go to! It can also become quite the potato killer as well as a result!
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Last edited by Demonoz#1375 on Aug 28, 2015, 10:45:40 AM
both arsenal and shipyard bosses should get checked.

their fire is so weak they wouldn't even be able 2 light up my BBQ

WOW so easy, dont say.
Problem whit this game is in extending max resistance, it never can be balanced.
Make all reistance hard cap 75 or ther is no point balance, geting 95-100% resistance make it of no importance.
Last edited by nEVER_BoRN#3512 on Aug 29, 2015, 5:26:10 PM

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