0.9.4d Patch Notes

Version 0.9.4d:

  • Re-enabled the level 60 base armour types from before as something to look for in Chaos. This is merely a temporary set of "end game" items.
  • Restored the ability for bosses to drop currency items (and other non-equipment items). This was done because 0.9.4c reduced the amount of drop-spam from bosses. - We'll fix this tomorrow!
  • Increased the quantity of items dropped by bosses by 50%. This is so that they drop the same amount of equipment as before (because they can now drop scrolls, currency and skill gems too).
  • Doubled the size of "percentage accuracy increase" passive skills.
  • Allowed accuracy mods to spawn on gloves and helmets again.
  • Substantially reduced the mana cost multiplier of most support gems. Many of them do not increase the mana cost at all now.
  • Increased the mana cost multiplier of the Concentrated Effect support gem.
  • Halved the quality effect on the Concentrated Effect support gem.
  • Increased the damage granted by the Chaos Damage support gem.
  • Curses with infinite duration are no longer removed when the cursed entity is far away from you.
  • Fixed a bug related to projectiles fired at oneself.
  • Fixed a crash that can occur when resizing the game window while logging in to a character.
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Last edited by Chris on Dec 7, 2011, 1:08:36 AM
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Substantially reduced the mana cost multiplier of most support gems. Many of them do not increase the mana cost at all now.

Hmmm... is this in preparation for some other changes to mana? Because that will make skills easy to spam.
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Last edited by taekvideo on Dec 6, 2011, 10:54:22 PM
Woah, what a conveniently timed fragmentation error for me.

Anyway, really? Supports support cheap now? On one hand, nice that mana spam won't be so annoying now. On the other hand, I suspect this is a temporary solution until you guys roll out full mana management changes?

Good call on nerfing Concentrated Effect quality, it was arguably the strongest quality property in the game.

I wonder if Chaos will be useful now.

Approximately by how much did you increase Chaos gem damage and what is the new Concentrate mana multiplier?

ALSO SUPER THANKS ON THE DROP CHANGES!
Last edited by konfeta on Dec 6, 2011, 10:55:49 PM
Also does "bosses" include magic/rare monsters? Or just brutus/merveil... alira/oak/etc maybe?
IGN: Jerk, Princess

http://orbswap.info - the easy way to trade currency
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Chris wrote:
Substantially reduced the mana cost multiplier of most support gems. Many of them do not increase the mana cost at all now.
I do not understand this.. Do you want to see how imba a spammable skill with 5 supports can actually be?
I think it mostly depends on which ones are free... some of them need to be high, others were much too high for what they do. Free is dangerous, but if it's things like increased accuracy, cold to fire, stun, ect then I can see those working ok as free or very cheap.
Urist McDwarfy has been happy lately. He admired an exceptional ARPG recently. He took joy in slaughter lately. He has been attacked by the dead recently.
Check out the Path of Exile wiki: http://en.pathofexilewiki.com
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Chris wrote:

  • Substantially reduced the mana cost multiplier of most support gems. Many of them do not increase the mana cost at all now.


Hooray! I won't love you long time, but I'll love you slightly longer with respect to how deep my love/mana pool is now sustained.

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Chris wrote:
  • Fixed a crash that can occur when resizing the game window while logging in to a character.


Does this also apply to resizing the window while you're playing? That generally disconnects me.
IRON MAN
Last edited by Dreggon on Dec 6, 2011, 11:07:30 PM
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taekvideo wrote:
Also does "bosses" include magic/rare monsters? Or just brutus/merveil... alira/oak/etc maybe?


Yep, magic/rare too.

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FaceLicker wrote:
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Chris wrote:
Substantially reduced the mana cost multiplier of most support gems. Many of them do not increase the mana cost at all now.
I do not understand this.. Do you want to see how imba a spammable skill with 5 supports can actually be?


Yes please. The damage ones didn't get cheaper, generally.
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Oh, so this was largely for utility type supports? Cool.
very interesting.. i'm liking the currency drops from bosses. i secretly always hated how that was revoked.

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