99% of the loot in this game is actually pretty horrible.

Even with a very large amount of MF, Granted I'm very use to it but it is actually very depressing. I can go on a 12 hour session and get nothing which is alright I guess but it's getting tiring.

And sanity breaking.
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Is it really just 99%? Sounds kinda very optimistic.
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Pft, I_No, you're looking at it wrong. You're running a bazillion IIR/IIQ, so everything you drop is either a a fraction of a chaos or some alterations or potentially a few chaos/ex from poe.trade

Please, feel for us plebs who can't afford a pair of Goldwyrm boots - everything that drops for us is a small way towards another wisdom scroll :(
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Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years.

Best of luck in the future!
Pretty simple why for good items you need :
-1 the mods you desire
-2 correct roll number

hence you have 99.99% of items bad.

I'll make the math one other day when i'm not lazy for specific items.
The new Added Flat Elemental Damage to Spells affixes are freaking awesome.

Too bad only casters care, the affix is so limited in terms of which gear it can spawn on, and most affixes in the game are still rather boring.

So since 99% of items in the game are not uniques... OP is correct.
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Last edited by ScrotieMcB#2697 on Jul 31, 2015, 10:39:25 PM
This is pretty much the case with any ARPG when it comes to rares. It's what makes the hunt for those GG rares so addicting. (although maybe they could at least take out the lowest few tiers on high end items) What frustrates me is how many useless uniques clutter up the loot pool. Why do they even bother to make uniques that no one would ever dare to use? It's frustrating to the players and a waste of dev time.
"
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This is pretty much the case with any ARPG when it comes to rares.
Traditionally, arbitrarily, stupidly. But yes.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Its a side effect of how rares are rolled in pretty much all ARPGs, but it is also a side effect of trading. If you were playing selffound, you would find more interesting items because your own items would not be as good as they are.
Remove Horticrafting station storage limit.
...
Last edited by BKJohnsen#7059 on Aug 11, 2020, 9:11:52 AM
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