[On hold too many beta changes] Immortal Cycloner 2.0 200% Life, 6 Auras, 87%+ all res 79% Chaos

Don't get me wrong, I appreciate your feedback and critic and tbh I thought about what you said and am keeping it in mind. But I would really love to make it work like that. If it is bad I'll just experiment a little bit and have some fun doing it, since I really enjoyed theorycrafting this one, even tho it might lack something. If the worst happens I'll just literally play in groups only with this build and am not gonna allow anyone to die. :P

As you probably read, this is my first real build I made and I am aware it might lack smth, but I really love my own idea in that case and will try to make the best out of it.
just passing through ...
in case you didn't know, for the link, just add "/us/" to the link like this http://cb.poedb.tw/us/passive-skill-tree/ to see it in English.
Thank you for the info. Tbh I didn't realize and know, since when I was working on it it was in english and even when I clicked on the link it was english some times, but then on the other hand some times not. Fixed. :)
The point being made about DPS is that, considering you have a very low DPS weapon, scaling it through % damage on the tree (and not that much actually) and %damage on auras isn't a good idea.
Mathematically, all those multipliers are getting wrecked by the fact that the weapon is not made for DPS.
However, considering it has a decent attack speed, what you could do to get a good DPS, is go for pure elemental build, through scaling flat damage.
Here, running Wrath + Anger + HoI + HoT with very high aura effect + buff effect would be very strong and it requires minimal investment in the passive tree, you just need to get high attack speed.
And I guarantee, DPS can go high with Reave, Cleave, Cyclone or Molten Strike, you just need to test it.

See :
http://www.pathofexile.com/forum/view-thread/1205914
http://www.pathofexile.com/forum/view-thread/92670/page/1
http://www.pathofexile.com/forum/view-thread/1178252
The only way i can see it working out, is if you stack a whole bunch of elemental damage, and don't use the purities but instead use Wrath or anger, since you will need a lot of elemental damage, since your DPS will be so low. And you will need ALOT of WED.. ALOT.
Mess with the best, die like the rest.
I just encountered a big problem and those are the recent changes. There is no more increased Buff effect only increased Aura effect, which results in me not getting all the extra stats from all the heralds, rallying cry, vaal molten shell and fortify which basically is a huge impact on top of it the most important jewel for this build (mantra of force or now called mantra of flame) is being reword/fixxed/maybe even removed, so i hit a wall. Can't really say how this build is supposed to work now, especially with everything you guys mentioned. I'll keep trying to figure smth out but until then I'll place this theory build on hold.

On the other hand I figured i could go 80% increased aura effect -> getting 93% and if the corruption goes well even 95% max fire res with rightous fury, but that's another thing. Once I will know something about this I'll make another guide. For now thx for the feedback and I hope I can revive this thread sometime soon.
Was great fun to play on beta till lvl 73, got oneshot by punishment due to not working cwdt setup anymore. Dmg was great, could facetank everything to that point, whole act4. But punishment - holy crap.
http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.

Report Forum Post

Report Account:

Report Type

Additional Info