Sayya's Item Filter (version 2.81) - updated for Ritual!

Thank you very much for the filter. I am using it with some slight modifications, such as highlighting items I want to chance. I like the subtle changes your filter uses.
Thank you very much, this looks amazing!



Making all kinds of gains.
My version of this filter.

What changed:
Removed
Wisdoms - u can vendor trans for 4 wisdom
Portals - just buy urself portal gem, 10c.
"Gambler" "Carrion Crow" "Lover" - useless cards
Blue jewels
RGB items - i do not colletct them ....
All white bases for chance - omg just sell 120 chance for ex, don't spend them on crafting. useless.

ADDED
a lot of currency. omg, Jew, Alch, Fuse they just good. Their "importance" increased (size)
Chisels - their importance dectreased. 4chis = 1c. Chaose goes with sound, But 1/4c? Ofc no sound.


What is planned:
i plan to completely remove all items ilvl < 76, or even higher. That's for high lvl content.
And i plan to remove more other things.

Spoiler
# Script edited with Filtration - https://github.com/ben-wallis/Filtration
# Sayya's item filter, v. 1.33 (8/1/2015)
#
# Changelog:
#
# Added handling for chaos Warbands weapons (show magic weapons of ilvl 70+) (8/1/2015)
# Adjusted PlayAlertSound volumes (8/1/2015)
# Fixed 4L handling (7/27/2015)
# Adjusted Warbands filter, added block for 4Ls, adjusted aura handling, added alert sounds to midtier currency, adjusted some font sizes (7/25/2015)
# Added Portal, now shows all magic items (shrunk) by default for Warbands (7/13/2015)
# Font size changes, small refinement to recipe highlighting, added support for Filtration themes (7/2/2015)
# Minor color changes (6/26/2015)
# Added Filtration support, tweaked hybrid flask handling (6/15/2015)
# Minor fixes, slightly altered life vs mana flask border color, added Divination Card support (6/15/2015)
# Updated Maraketh weapon bases (6/12/2015)
# Updated Maraketh weapon bases; dim/shrink hidden items for less clutter when highlight is pressed (5/22/2015)
# Added block for chance base highlighting (5/5/2015)
# Adjusted chaos/regal recipe handling to exclude 1H weapons, shields, and quivers; shrunk normal/magic accessories (5/3/2015)
# Added alpha values to the dimmed items, increased font size on some items, tweaked level ranges for hiding items (5/2/2015)
# Maximized volume on alert sounds, tweaked high-end currency alert (5/1/2015)
# Refined flask and quiver handling (4/30/2015)

# Section: Currency

##################

Hide # Trash
BaseType "Wisdom" "Portal Scroll" "Gambler" "Carrion Crow" "Lover"
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25
PlayAlertSound

Hide # Valuables - Blue Jewels
Rarity = Magic
Class "Jewel"
SetBorderColor 150 0 0 # Special drops
SetFontSize 42

###################


# Add a currency-colored border to midtier currency
Show # Currency - Mid
BaseType "Alteration" "Chance" "Chromatic" "Jeweller" "Alchemy" "Chisel"
SetBorderColor 170 158 130 # Uncommon currency
SetFontSize 38


Show # Currency - Mid
BaseType "Fusing" "Regret" "Gemcutter's Prism" "Blessed" "Regal Orb" "Vaal Orb" "Chaos Orb" "Scouring"
SetBorderColor 170 158 130 # Uncommon currency
SetFontSize 38
PlayAlertSound 3 300

# Add a unique border and sound to high-end currency (AlertSound5)
Show # Currency - High
BaseType "Exalted" "Divine Orb" "Eternal Orb" "Mirror of" "Feather"
SetBorderColor 175 96 37 # Rare currency
SetFontSize 42
PlayAlertSound 5 300

# Default handling of other currency
Show # Currency - Low
Class "Currency"

# Section: Maps, Uniques, Quest Items

# Adjust font size of: uniques, maps (includes sacrifice fragments), quest items
Show # Maps/Fragments
Class "Map"
SetFontSize 38

Show # Quest Items
Class "Quest"
SetFontSize 38

Show # Valuables - Uniques
Rarity = Unique
SetFontSize 42

# Section: Flasks

# Add a border to flasks that are near the current level or have 15%+ quality
Show # Flasks - Utility
Class "Utility Flask"
SetBorderColor 88 0 179 # Utility/Hybrid/Quality flask

Show # Flasks - Quality
Quality >= 10
Class "Flask"
SetBorderColor 88 0 179 # Utility/Hybrid/Quality flask

Show # Flasks - Hybrid - Hallowed
BaseType "Hallowed Hybrid Flask"
ItemLevel < 68
SetBorderColor 88 0 179 # Utility/Hybrid/Quality flask

Hide # Flasks - Hybrid - Other
Class "Hybrid Flask"
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background

Show # Flasks - Mana - ilvl < 15
ItemLevel < 15
Class "Mana Flask"
SetBorderColor 88 0 222 # Mana flask

Show # Flasks - Life - ilvl < 15
ItemLevel < 15
Class "Life Flask"
SetBorderColor 83 0 110 # Life flask

Show # Flasks - Mana - ilvl < 26
ItemLevel < 26
DropLevel > 10
Class "Mana Flask"
SetBorderColor 88 0 222 # Mana flask

Show # Flasks - Life - ilvl < 26
ItemLevel < 26
DropLevel > 10
Class "Life Flask"
SetBorderColor 83 0 110 # Life flask

Show # Flasks - Mana - ilvl < 34
ItemLevel < 34
DropLevel > 22
Class "Mana Flask"
SetBorderColor 88 0 222 # Mana flask

Show # Flasks - Life - ilvl < 34
ItemLevel < 34
DropLevel > 22
Class "Life Flask"
SetBorderColor 83 0 110 # Life flask

Show # Flasks - Mana - ilvl < 43
ItemLevel < 43
DropLevel > 34
Class "Mana Flask"
SetBorderColor 88 0 222 # Mana flask

Show # Flasks - Life - ilvl < 43
ItemLevel < 43
DropLevel > 34
Class "Life Flask"
SetBorderColor 83 0 110 # Life flask

Show # Flasks - Mana - ilvl < 55
ItemLevel < 55
DropLevel > 40
Class "Mana Flask"
SetBorderColor 88 0 222 # Mana flask

Show # Flasks - Life - ilvl < 55
ItemLevel < 55
DropLevel > 40
Class "Life Flask"
SetBorderColor 83 0 110 # Life flask

Show # Flasks - Mana - Divine+ - (under 70)
DropLevel > 58
ItemLevel < 70
Class "Mana Flask"
SetBorderColor 88 0 222 # Mana flask

Show # Flasks - Life - Divine+ - (under 70)
DropLevel > 58
ItemLevel < 70
Class "Life Flask"
SetBorderColor 83 0 110 # Life flask

Show # Flasks - Mana - Divine+ - (over 70)
DropLevel > 58
Class "Mana Flask"
SetFontSize 25

Show # Flasks - Life - Divine+ - (over 70)
DropLevel > 58
Class "Life Flask"
SetFontSize 25

# Section: Special Items

# Add a red border and sound to special items: fishing rods, jewels (AlertSound7)
Show # Valuables - Fishing Rods, Jewels, Div Cards
Class "Fishing Rod" "Jewel" "Divination Card"
SetBorderColor 150 0 0 # Special drops
SetFontSize 42
PlayAlertSound 7 300

# Section: Links and Sockets

# Add a grey border and sound to 6s/5l/6l items (AlertSound2)
Show # Valuables - 5/6L
LinkedSockets >= 5
SetBorderColor 127 127 127 # 6S/5L/6L border
SetBackgroundColor 0 0 0 255 # Contrast background
SetFontSize 42
PlayAlertSound 2 300

Show # Valuables - 6S
Sockets = 6
SetBorderColor 127 127 127 # 6S/5L/6L border
SetBackgroundColor 0 0 0 255 # Contrast background
SetFontSize 42
PlayAlertSound 2 300

# Slightly lighten white/magic RGB items a la Antnee
#Show # Valuables - RGB Items
# Rarity = Normal
# SocketGroup "RGB"
# SetTextColor 255 255 255 # RGB whites
# SetBackgroundColor 0 0 0 255 # Contrast background
# SetFontSize 38

#Show # Valuables - RGB Items
# Rarity = Magic
# SocketGroup "RGB"
# SetTextColor 125 175 255 # RGB blues
# SetBackgroundColor 0 0 0 255 # Contrast background
# SetFontSize 38

# Section: Regal Recipe

# Add a light blue border to regal recipe rares
Show # Rares - 75+ - Nonrecipe
ItemLevel >= 75
Rarity = Rare
Class "Shields" "One Hand" "Quivers" "Claws" "Daggers" "Wands"

Show # Rares - 75+ - Regal recipe - Quality & Jewelry
ItemLevel >= 75
Rarity = Rare
Class "Rings" "Amulets" "Belts"
SetBorderColor 136 136 255 # Regal recipe bright

Show # Rares - 75+ - Regal recipe - Quality & Jewelry
ItemLevel >= 75
Rarity = Rare
Quality > 15
SetBorderColor 136 136 255 # Regal recipe bright

Show # Rares - 75+ - Regal recipe
ItemLevel >= 75
Rarity = Rare
SetBorderColor 136 136 255 200 # Regal recipe faint

# Section: Chaos Recipe

# Add a yellow border to chaos recipe rares
Show # Rares - 60+ - Nonrecipe
ItemLevel >= 60
Rarity = Rare
Class "Shields" "One Hand" "Quivers" "Claws" "Daggers" "Wands" "Sceptres"

Show # Rares - 60+ - Chaos recipe - Quality & Jewelry
ItemLevel >= 60
Rarity = Rare
Class "Rings" "Amulets" "Belts"
SetBorderColor 254 170 0 # Chaos recipe bright

Show # Rares - 60+ - Chaos recipe - Quality & Jewelry
ItemLevel >= 60
Rarity = Rare
Quality > 15
SetBorderColor 254 170 0 # Chaos recipe bright

Show # Rares - 60+ - Chaos recipe
ItemLevel >= 60
Rarity = Rare
SetBorderColor 254 170 0 127 # Chaos recipe faint

# Section: Gems

# Slightly enlarge and add a teal border to quality gems as well as Empower etc.; shrink all other gems slightly; slightly dim active gems.
Show # Gems - Quality
Quality > 0
Class "Gem"
SetBorderColor 54 100 146 # Valuable/quality gems
SetFontSize 38

Show # Gems - Valuable
Class "Gem"
BaseType "Empower" "Enhance" "Enlighten" "Portal"
SetBorderColor 54 100 146 # Valuable/quality gems
SetFontSize 38

Show # Gems - Vaal
Class "Gem"
BaseType "Vaal"
SetBorderColor 150 0 0 # Vaal gems
SetFontSize 38

Show # Gems - Support
Class "Support"
SetFontSize 35

Show # Gems - Active - Aura/Buff
Class "Active"
BaseType "Wrath" "Anger" "Hatred" "Clarity" "Determination" "Grace" "Discipline" "Vitality" "Haste" "Purity of" "Herald of" "Arctic Armour"
SetFontSize 35

Show # Gems - Active - Other
Class "Active"
SetFontSize 25

# Section: Base Items

# Add a dark green border to normal items of desired chance bases
#Show # Bases - Chance
# Rarity = Normal
# BaseType "Occultist's" "Judgement Staff" "Agate Amulet" "Imperial Bow"
# SetBorderColor 0 73 0 # Chance bases

# Add a teal border to ilvl 77+ items of desired bases
Show # Bases - 77+ crafting
ItemLevel >= 77
Rarity = Normal
BaseType "Gold"
Class "Amulets" "Rings"
SetBorderColor 54 100 146 # Crafting white bases

# Section: Rares

# Show all rares not covered above (safeguard)
Show # Rares - Other
Rarity = Rare

# Section: Other Items (accessories, chisel hammers, Maraketh weapons, Sacrificial Garb)

# Always show potential Warbands blues, Maraketh weapons (capped by level), accessories (reduced size), hammers (white or magic 12%), and sacrificial garbs
Show # Warbands - All Magic Boots/Gloves/Helms
Rarity = Magic
Class Boots Gloves Helmets
SetFontSize 25

Show # Warbands - Magic Weapons
Rarity = Magic
ItemLevel >= 70
Class Claws Daggers Wands Swords Axes Maces Bows Staves Sceptres
SetFontSize 25

Show # Jewelry
Rarity <= Magic
Class "Amulet" "Ring" "Belt"
SetFontSize 25

Show # Chisel Hammers
Rarity = Normal
BaseType "Stone Hammer" "Rock Breaker" "Gavel"

Show # Chisel Hammers
Quality >= 12
Rarity = Magic
BaseType "Stone Hammer" "Rock Breaker" "Gavel"

Show # Valuables - Sacrificial Garb
BaseType "Sacrificial Garb"

Show # Maraketh Weapons - Normal
ItemLevel < 50
BaseType "Reflex Bow" "Crescent Staff" "Curved Blade" "Morning Star" "Dagger Axe" "Smallsword" "Horned Sceptre" "Etched Hatchet" "Hook Sword" "Wyrm Mace" "Prong Dagger" "Pagan Wand" "Double Claw"
SetFontSize 25

Show # Maraketh Weapons - Cruel
ItemLevel < 70
BaseType "Steelwood Bow" "Moon Staff" "Lithe Blade" "Solar Maul" "Talon Axe" "Courtesan Sword" "Stag Sceptre" "Engraved Hatchet" "Grappler" "Dragon Mace" "Trisula" "Heathen Wand" "Twin Claw"
SetFontSize 25

Show # Maraketh Weapons - Merciless
BaseType "Maraketh Bow" "Eclipse Staff" "Exquisite Blade" "Coronal Maul" "Fleshripper" "Dragoon Sword" "Sambar Sceptre" "Runic Hatchet" "Tiger Hook" "Behemoth Mace" "Profane Wand" "Gemini Claw"
SetFontSize 25

Show # Maraketh Weapons - Merciless
Class "Daggers"
BaseType "Sai"
SetFontSize 25



#Highlight 4L items below level 50
Show # Valuables - 4L
LinkedSockets = 4
ItemLevel < 50
SetBackgroundColor 0 0 0 255 # Contrast background

# Section: Cleanup (hiding)

# Hide white and magic items with a substantial gap between drop and item level (REMOVE FROM HERE UNTIL NEXT COMMENT if you want nothing hidden)
Hide # Trash - Low Base
ItemLevel >= 20
DropLevel <= 10
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 30
DropLevel <= 20
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 38
DropLevel <= 30
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 46
DropLevel <= 40
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 51
DropLevel <= 45
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 55
DropLevel <= 50
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 68
DropLevel <= 61
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 75
DropLevel <= 69
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 20
DropLevel <= 10
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 30
DropLevel <= 20
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 38
DropLevel <= 30
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 46
DropLevel <= 40
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 51
DropLevel <= 45
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 55
DropLevel <= 50
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 68
DropLevel <= 61
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Hide # Trash - Low Base
ItemLevel >= 75
DropLevel <= 69
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25


# Section: Cleanup (dimming and shrinking) after A1N

# Dim normal and magic items above level 15 that aren't hidden but aren't special
Show # Trash - Dimmed
ItemLevel > 14
Rarity = Normal
SetTextColor 150 150 150 180 # Dim white
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

Show # Trash - Dimmed
ItemLevel > 14
Rarity = Magic
SetTextColor 95 95 179 180 # Dim blue
SetBackgroundColor 0 0 0 127 # Dim background
SetFontSize 25

# Section: Cleanup (shrinking only) in A1N

Show # A1N drops - Normal
Rarity = Normal
SetFontSize 25

Show # A1N drops - Magic
Rarity = Magic
SetFontSize 25
How not to miss Skill Books /view-thread/1940679
Find Bameth /view-thread/1828226
Exas for new players /view-thread/1956615
Checking resources /view-thread/2453818
Don't use Shaper/Elder orbs /view-thread/2474890
DId anything get changed on this filter? it was fine before the 1month league, now it doesn't show the ilvl 60+ items with a yellow border for the chaos recipe..

i've changed it with the filtration program and it still doesnt show the border. whats up?
"
Ishamz wrote:
DId anything get changed on this filter? it was fine before the 1month league, now it doesn't show the ilvl 60+ items with a yellow border for the chaos recipe..

i've changed it with the filtration program and it still doesnt show the border. whats up?


Sorry, didn't see this until just now. Chances are there's another block interfering with the chaos recipe. The filter as on the github still shows those just fine. Did you add anything else to handle rares earlier in the filter?
"Nothing happened." - CharanJaydemyr, TheWretch


Sayya's Item Filter (updated for Ritual!) - http://www.pathofexile.com/forum/view-thread/1260712
Version 1.4 is available on github

- Added alert sound to map drops
- Switched potential Warbands blues to be hidden by default, but highlighted on alt press
"Nothing happened." - CharanJaydemyr, TheWretch


Sayya's Item Filter (updated for Ritual!) - http://www.pathofexile.com/forum/view-thread/1260712
Thanks for the update Sayya, great work as usual!
Just a lowly standard player. May RNGesus be with you.
I love this filter so much I want to make babies with it.
Hello good human,

I have a problem with the last version, somehow I can not open it with Filtration (v0.11). I can open the modified previos version I'm currently using without a problem so I guess it's not a problem with Filtration. Do you happen to know why I have this problem? Is there something different with the last update?

Thanks a lot, and thank you for doing this awesome filter.
t-thanks senpai

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