The Guide to Loot Filters

Troubleshooting section, a link is unlinked and another is denied permission, which is the page I want. Need the item list so I can get started unless there's actually a normal/exceptional/elite value like D2.
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Ax2Grind wrote:
Troubleshooting section, a link is unlinked and another is denied permission, which is the page I want. Need the item list so I can get started unless there's actually a normal/exceptional/elite value like D2.


Thanks for that info regarding links..

There are rarity values

Normal
Magic
Rare
Unique
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here
D2 normal/exceptional/elite is crystal sword/dimensional blade/phase blade, rarity would be the uniques of those (azurewrath/?/lightsaber). That's why I have to do a lot of work to add 2 things, because there doesn't seem to be a marker for those in Path (dusk blade/twilight blade/midnight blade). Would be nice if there were (like tier?), or to know they're going to be added SOON, so it'd save me work, but GGG.
Last edited by Ax2Grind on Oct 22, 2015, 10:16:37 AM
"
Ax2Grind wrote:
D2 normal/exceptional/elite is crystal sword/dimensional blade/phase blade, rarity would be the uniques of those (azurewrath/?/lightsaber). That's why I have to do a lot of work to add 2 things, because there doesn't seem to be a marker for those in Path (dusk blade/twilight blade/midnight blade). Would be nice if there were (like tier?), or to know they're going to be added SOON, so it'd save me work, but GGG.


You wouldn't want to specifically list all the unique items for each base type in game anyway - more and more get added all the time and if you're filter didn't have it specifically it wouldn't higlight it.
It would be more appropriate to have all unqiues show up with a certain colour text or border

For example

Show
Rarity Unique
SetBorderColor 175 95 28
PlayAlertSound 5 250

Uniques do have rarity tiers but are unavailable as filter options at this point in time.

As for Actual Item types

Weapons
Armour
Jewelry
Currency
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here
Yeah, I think what I was getting at was missed. I'm not interested in the rarity at all. I'm interested in the BaseTier (value doesn't exist, I'm making it up as an example), so I made this:

Spoiler
Show
BaseType "Karui Axe" "Siege Axe" "Reaver Axe" "Butcher Axe" "Vaal Hatchet" "Royal Axe" "Infernal Axe" "Runic Hatchet" "Karui Chopper" "Sundering Axe" "Ezomyte Axe" "Vaal Axe" "Despot Axe" "Void Axe" "Fleshripper" "Thicket Bow" "Citadel Bow" "Ranger Bow" "Assassin Bow" "Spine Bow" "Imperial Bow" "Harbinger Bow" "Maraketh Bow" "Great White Claw" "Throat Stabber" "Hellion's Paw" "Eye Gouger" "Vaal Claw" "Imperial Claw" "Terror Claw" "Gemini Claw" "Gutting Knife" "Slaughter Knife" "Ambusher" "Ezomyte Dagger" "Platinum Kris" "Imperial Skean" "Demon Dagger" "Sai" "Ancestral Club" "Tenderizer" "Gavel" "Legion Hammer" "Pernarch" "Auric Mace" "Nightmare Mace" "Behemoth Mace" "Karui Sceptre" "Tyrant's Sekhem" "Opal Sceptre" "Platinum Sceptre" "Vaal Sceptre" "Carnal Sceptre" "Void Sceptre" "Sambar Sceptre" "Karui Maul" "Colossus allet" "Piledriver" "Meatgrinder" "Imperial Maul" "Terror Maul" "Coronal Maul" "Primordial Staff" "Lathi" "Ezomyte Staff" "Maelström Staff" "Imperial Staff" "Judgement Staff" "Eclipse Staff" "Gemstone Sword" "Corsair Sword" "Gladius" "Legion Sword" "Vaal Blade" "Eternal Sword" "Midnight Blade" "Tiger Hook" "Dragonbone Rapier" "Tempered Foil" "Pecoraro" "Spiraled Foil" "Vaal Rapier" "Jewelled Foil" "Harpy Rapier" "Dragoon Sword" "Headman's Sword" "Reaver Sword" "Ezomyte Blade" "Vaal Greatsword" "Lion Sword" "Infernal Sword" "Exquisite Blade" "Demon's Horn" "Imbued Wand" "Opal Wand" "Tornado Wand" "Prophecy Wand" "Profane Wand" "Ezomyte Burgonet" "Royal Burgonet" "Eternal Burgonet" "Silken Hood" "Sinner Tricorne" "Lion Pelt" "Mind Cage" "Hubris Circlet" "Pig-Faced Bascinet" "Nightmare Bascinet" "Prophet Crown" "Praetor Crown" "Vaal Mask" "Deicide Mask" "Golden Plate" "Crusader Plate" "Astral Plate" "Gladiator Plate" "Glorious Plate" "Sharkskin Tunic" "Destiny Leather" "Exquisite Leather" "Zodiac Leather" "Assassin's Garb" "Savant's Robe" "Necromancer Silks" "Occultist's Vestment" "Widowsilk Robe" "Vaal Regalia" "Dragonscale Doublet" "Desert Brigandine" "Full Dragonscale" "General's Brigandine" "Triumphant Lamellar" "Loricated Ringmail" "Conquest Chainmail" "Elegant Ringmail" "Saint's Hauberk" "Saintly Chainmail" "Sentinel Jacket" "Varnished Coat" "Blood Raiment" "Sadist Garb" "Carnal Armor" "Vaal Gauntlets" "Titan Gauntlets" "Stealth Gloves" "Slink Gloves" "Arcanist Gloves" "Sorcerer Gloves" "Hydrascale Gauntlets" "Dragonscale Gauntlets" "Legion Gloves" "Crusader Gloves" "Assassin's Mitts" "Murder Mitts" "Vaal Greaves" "Titan Greaves" "Stealth Boots" "Slink Boots" "Arcanist Slippers" "Sorcerer Boots" "Hydrascale Boots" "Dragonscale Boots" "Legion Boots" "Crusader Boots" "Assassin's Boots" "Murder Boots" "Shagreen Tower Shield" "Ebony Tower Shield" "Ezomyte Tower Shield" "Colossal Tower Shield" "Pinnacle Tower Shield" "Ironwood Buckler" "Lacquered Buckler" "Vaal Buckler" "Crusader Buckler" "Imperial Buckler" "Lacewood Spirit Shield" "Fossilised Spirit Shield" "Vaal Spirit Shield" "Harmonic Spirit Shield" "Titanium Spirit Shield" "Teak Round Shield" "Spiny Round Shield" "Cardinal Round Shield" "Elegant Round Shield" "Branded Kite Shield" "Champion Kite Shield" "Mosaic Kite Shield" "Archon Kite Shield" "Alder Spiked Shield" "Ezomyte Spiked Shield" "Mirrored Spiked Shield" "Supreme Spiked Shield" "Divine Life Flask" "Eternal Life Flask" "Divine Mana Flask" "Eternal Mana Flask" "Hallowed Hybrid Flask"
SetFontSize 45

#exceptional

Show
BaseType "Royal Skean" "Great Mallet" "Noble Tricorne"
SetFontSize 32

#normal

Show
BaseType "Rusted Hatchet" "Jade Hatchet" "Boarding Axe" "Cleaver" "Broad Axe" "Arming Axe" "Decorative Axe" "Spectral Axe" "Etched Hatchet" "Stone Axe" "Jade Chopper" "Woodsplitter" "Poleaxe" "Double Axe" "Gilded Axe" "Shadow Axe" "Dagger Axe" "Crude Bow" "Short Bow" "Long Bow" "Composite Bow" "Recurve Bow" "Bone Bow" "Royal Bow" "Death Bow" "Reflex Bow" "Nailed Fist" "Sharktooth Claw" "Awl" "Cat's Paw" "Blinder" "Timeworn Claw" "Sparkling Claw" "Fright Claw" "Double Claw" "Glass Shank" "Skinning Knife" "Carving Knife" "Stiletto" "Boot Knife" "Copper Kris" "Skean" "Imp Dagger" "Prong Dagger" "Driftwood Club" "Tribal Club" "Spiked Club" "Stone Hammer" "War Hammer" "Bladed Mace" "Ceremonial Mace" "Dream Mace" "Wyrm Mace" "Driftwood Sceptre" "Darkwood Sceptre" "Bronze Sceptre" "Quartz Sceptre" "Iron Sceptre" "Ochre Sceptre" "Ritual Sceptre" "Shadow Sceptre" "Horned Sceptre" "Driftwood Maul" "Tribal Maul" "Mallet" "Sledgehammer" "Jagged Maul" "Brass Maul" "Fright Maul" "Morning Star" "Gnarled Branch" "Primitive Staff" "Long Staff" "Iron Staff" "Coiled Staff" "Royal Staff" "Vile Staff" "Crescent Staff" "Rusted Sword" "Copper Sword" "Sabre" "Broad Sword" "War Sword" "Ancient Sword" "Elegant Sword" "Dusk Blade" "Hook Sword" "Rusted Spike" "Whalebone Rapier" "Battered Foil" "Basket Rapier" "Jagged Foil" "Antique Rapier" "Elegant Foil" "Thorn Rapier" "Smallsword" "Corroded Blade" "Longsword" "Bastard Sword" "Two-Handed Sword" "Etched Greatsword" "Ornate Sword" "Spectral Sword" "Curved Blade" "Driftwood Wand" "Goat's Horn" "Carved Wand" "Quartz Wand" "Spiraled Wand" "Sage Wand" "Pagan Wand" "Iron Hat" "Cone Helmet" "Barbute Helmet" "Close Helmet" "Leather Cap" "Tricorne" "Leather Hood" "Wolf Pelt" "Vine Circlet" "Iron Circlet" "Torture Cage" "Tribal Circlet" "Bone Circlet" "Battered Helmet" "Sallet" "Visored Sallet" "Gilded Sallet" "Secutor Helm" "Rusted Coif" "Soldier Helmet" "Great Helmet" "Crusader Helmet" "Aventail Helmet" "Scare Mask" "Plague Mask" "Iron Mask" "Festival Mask" "Plate Vest" "Chestplate" "Copper Plate" "War Plate" "Full Plate" "Arena Plate" "Lordly Plate" "Shabby Jerkin" "Strapped Leather" "Buckskin Leather" "Wild Leather" "Full Leather" "Sun Leather" "Thief's Garb" "Simple Robe" "Silken Vest" "Scholar's Robe" "Silken Garb" "Mage's Vestment" "Silk Robe" "Cabalist Regalia" "Scale Vest" "Light Brigandine" "Scale Doublet" "Infantry Brigandine" "Full Scale Armor" "Soldier's Brigandine" "Field Lamellar" "Chainmail Vest" "Chainmail Tunic" "Ringmail Coat" "Chainmail Doublet" "Full Ringmail" "Full Chainmail" "Holy Chainmail" "Padded Vest" "Oiled Vest" "Padded Jacket" "Oiled Coat" "Scarlet Raiment" "Waxed Garb" "Bone Armour" "Iron Gauntlets" "Plated Gauntlets" "Bronze Gauntlets" "Steel Gauntlets" "Rawhide Gloves" "Goathide Gloves" "Deerskin Gloves" "Nubuck Gloves" "Wool Gloves" "Velvet Gloves" "Silk Gloves" "Embroidered Gloves" "Fishscale Gauntlets" "Ironscale Gauntlets" "Bronzescale Gauntlets" "Chain Gloves" "Ringmail Gloves" "Mesh Gloves" "Wrapped Mitts" "Strapped Mitts" "Clasped Mitts" "Iron Greaves" "Steel Greaves" "Plated Greaves" "Reinforced Greaves" "Rawhide Boots" "Goathide Boots" "Deerskin Boots" "Nubuck Boots" "Wool Shoes" "Velvet Slippers" "Silk Slippers" "Scholar Boots" "Leatherscale Boots" "Ironscale Boots" "Bronzescale Boots" "Chain Boots" "Ringmail Boots" "Mesh Boots" "Wrapped Boots" "Strapped Boots" "Clasped Boots" "Shackled Boots" "Splintered Tower Shield" "Corroded Tower Shield" "Rawhide Tower Shield" "Cedar Tower Shield" "Copper Tower Shield" "Reinforced Tower Shield" "Painted Tower Shield" "Goathide Buckler" "Pine Buckler" "Painted Buckler" "Hammered Buckler" "War Buckler" "Gilded Buckler" "Twig Spirit Shield" "Yew Spirit Shield" "Bone Spirit Shield" "Tarnished Spirit Shield" "Jingling Spirit Shield" "Brass Spirit Shield" "Rotted Round Shield" "Fir Round Shield" "Studded Round Shield" "Scarlet Round Shield" "Splendid Round Shield" "Plank Kite Shield" "Linden Kite Shield" "Reinforced Kite Shield" "Layered Kite Shield" "Ceremonial Kite Shield" "Spiked Bundle" "Driftwood Spiked Shield" "Alloyed Spiked Shield" "Burnished Spike Shield" "Ornate Spiked Shield" "Small Life Flask" "Medium Life Flask" "Large Life Flask" "Greater Life Flask" "Grand Life Flask" "Giant Life Flask" "Colossal Life Flask" "Sacred Life Flask" "Small Mana Flask" "Medium Mana Flask" "Large Mana Flask" "Greater Mana Flask" "Grand Mana Flask" "Giant Mana Flask" "Colossal Mana Flask" "Sacred Mana Flask" "Small Hybrid Flask" "Medium Hybrid Flask" "Large Hybrid Flask"
SetFontSize 18

Only things I haven't figured out are most of the BARF (belts, ammies, rings and flasks - in this case just utility) and quivers/gems/jewels. This is from people doing Dom runs and whatever who don't want memorize top bases, instead this increases their text size and does the work for them.

Just trying to figure out what else to put in, but I have a question involving things like borders/inverted colors/whatever. If I wanted anything with 20% quality to have a border, but wanted it to have the color of its own rarity, would I use SetBorderColor * * * or does the color set matter at all?
"
Ax2Grind wrote:

Just trying to figure out what else to put in, but I have a question involving things like borders/inverted colors/whatever. If I wanted anything with 20% quality to have a border, but wanted it to have the color of its own rarity, would I use SetBorderColor * * * or does the color set matter at all?


Yeah, you would just use
Show
Quality = 20
SetBorderColor * * *
BaseType (list if you want to specify any - or remove this line if you want all to show)

This needs to also be placed above any of the text you currently have so that it picks up the triggers for those items before the rest of your script
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here
Last edited by davros70 on Oct 23, 2015, 11:27:01 PM
"* * *" causes an error, only seems to accept actual numbers. So, is it possible to have labels go with the colors in the color list, like it's not obvious if 175 96 37 or 180 96 0 or 200 74 0 is the color for uniques. Then there's currency, rares, whatever, just like to know and it looks like there's enough space to fit it in on the color chart, but you might need someone from GGG to confirm that stuff so it might be more work.
"
Ax2Grind wrote:
"* * *" causes an error, only seems to accept actual numbers. So, is it possible to have labels go with the colors in the color list, like it's not obvious if 175 96 37 or 180 96 0 or 200 74 0 is the color for uniques. Then there's currency, rares, whatever, just like to know and it looks like there's enough space to fit it in on the color chart, but you might need someone from GGG to confirm that stuff so it might be more work.


Yeah I guessed you knew to change that anyway, Here's a list of in-game colors

In game Colors

default rgb(127 127 127)
valuedefault rgb(255 255 255)
pink rgb(255 192 203)
dodgerblue rgb(30 144 255)
fire rgb(150 0 0)
cold rgb(54 100 146)
lightning rgb(255 215 0)
chaos rgb(208 32 144)
augmented rgb(136 136 255)
crafted rgb(184 218 242)
unmet rgb(210 0 0)
uniqueitem rgb(175 96 37)
rareitem rgb(255 255 119)
magicitem rgb(136 136 255)
whiteitem rgb(200 200 200)
gemitem rgb(27 162 155)
currencyitem rgb(170 158 130)
questitem rgb(74 230 58)
nemesismod rgb(255 200 0)
nemesismodoutline argb(220 255 40 0)
title rgb(231 180 120)
corrupted rgb(210 0 0)
favour rgb(170 158 130)
supporterpacknewitem rgb(180 96 0)
supporterpackitem rgb(163 141 109)
bloodlinemod rgb(210 0 220)
bloodlinemodoutline argb(200 74 0 160)
tormentmod rgb(50 230 100)
tormentmodoutline argb(200 0 100 150)
canttradeormodify rgb(210 0 0)
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here
Last edited by davros70 on Oct 24, 2015, 3:09:34 PM
Those must be the code reference names, should be easy enough to figure that out, thanks.
I'm not sure if I broke my filter or if there's a limit that wasn't mentioned, but would this thread be the place to post a filter and ask why something weird is happening? Seems after a certain point in a BaseType block items simply stop being recognized. Nothing else higher in the filter changes their SetFontSize, and it seemed to be working yesterday but not today. The few changes I made I think I reversed but it still acts the same way, you can check the original list in the previous post spoiler (yeah, those big blocks) or I can post the entire filter somewhere.

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