I dun goofed. (level 62) Please help me make changes?
" Your post is so unhelpful I actually stared at my computer screen for a few seconds trying to understand. Are you serious? You changed what, six nodes? Six nodes in one of the most standard maul builds? One of the most common builds in the entire game? One of the "worst builds you've ever seen?" *boggle* -HD |
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made some changes, still looking for additional direction
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" So looking at your skill build, it looks fine. A little off in the way you get to the templar nodes than what the norm is(most people head up from Resolute Tactician) but hey, it works and its fine. Your skill build isn't perfect; I think the middle life nodes in the tree are inefficient, but people do go for them so I may be wrong. Given you don't use sweep, remove it. It does nothing for you. Instead, link your Determination+Vitality Aura with reduced mana. You need the 3 link that Sweep is in right now to be able to link those. That should free up a good 20% of your mana for you, which you can then spend on grace when you find a slot to throw it in. Warlord's Mark is ineffective to keep endurance charges up. Its good to get a bunch up quickly, but on boss fights/fighting rares and champs its just not effective. Your ground slam problems are an issue of gear. You need to pick up a MUCH higher dps weapon. At your level, unfortunately, it may be difficult to find one to trade for, but keep an eye out for solid 2handers in trade chat or the trade forum. To give some perspective, my Marauder when he was level 40 was using a weapon with the same equivalent DPS as your level 63 marauder. You may need to head back into previous acts to start farming for gear. Look for a good itemlevel 2hander thats linked well(AT LEAST 4L, maybe higher) and then see if its worth while to alch/chaos/exalted it; it may not be, but it may be the only way to get decent weapons. You're really looking for both physical increased percent AND +physical damage flat, which is ideal for 2 handers. Last edited by Jenos on Feb 9, 2013, 8:26:11 PM
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i would like some constructive criticism on my build too, im 3 level higher and completed merciless but from what i'm hearing i'll get my a.. raped on maps (and not a single one did drop for me yet). Ill just ask here because im doing the usual 2H Mace Marauder, too. (I like bigass melee weapons in ARPGs).
Build on Level66:
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http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAecCcQSzEtkUIBRNGJEZLhnpGjgaPhtFIVUn7SkuMfsyCTa6Nug5DjpSOtg8LT0PPfxN2FBHUFBUSVW1VgRXDVhjWfNfP2FSZp5yqXuMfLh82X31gW-GYIcpjHaMz46_kFWePJ7Nn8uiAKcwp4SpaKyqud3AGsEExPbGrsbYyZjSIdlh3D3ewd-_5K3nUudj7DjvDvAf8azyL_JF8pz2SPe--tL-Cg==
Gear:
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that makes up for: 2915 Life 27 ES 37% Reduction from Armor 63/55/75/-2 Resists 90,9 Lifereg/Second Bandit Quest choices: 8% Resists / 12% Pdmg / Endurance Charge Skills used: Heavy Strike + Added Fire + Melee + Life Leech Ground Slam + Added Fire + Melee + Weapon Elemental Leap Slam + Faster Attacks + Melee + Life Gain on Hit Endurance Cry - but ive not yet taken the Charges skillpoints although im next to them so i think im maxed at 4 Stacks atm. The Helmet is not optimal atm because of the linkings, would've liked to link Sweep with Fast+Melee+something else, but i rarely use Sweep atm, Leap Slam with Faster Attack and Life on Hit seems just safer while doing similar Damage. Is there anything worth linking to Stuff like Molten Shell? Like, is it possible to increase its damage dealt at the end of the absorb with e.g. And i drop Rejuvenation totems regularly whenever i expect to have a pack where my flasks and defense wont last. As for respeccing: As you might have guessed from the links to certain points, i re-optimized some things already because more life or power for the same equivalent of points came in reach. currently im wondering about things like: Take the Armor+Evasion Block in the lower middle and go to the right until iron reflexes? (instead of just taking the 3 armor blocks above the armor+evasion) - Use Elemental Adaption? I can easily hit 80% with the use of Flasks. - Really pursue to the life nodes up at the INT area, maybe even progress up to the life nodes at the smaller chaos resist? - if Iron Reflexes, take the Diamond Skin on the way ? etc. (and if any of the above, what to undo for it) Damage is currently enough to onehit any white mob that does not have an energy shield or reduced physical damage with Heavy Strike (4,3k DPS). I looked around for even better Weapon Improvement but except from using a lot of fusings on my current or using a same-DPS-better-stats version of my weapon the only improvement i can find seems the bigass unique which is way too expensive atm. Any suggestions please? :) IGN: Doenertier // Timezone: GMT+1 (Germany) Last edited by Yoman on Feb 9, 2013, 9:50:37 PM
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