Why does the "Disembowling" Crit cluster work with ST?
The wording is correct, the behaviour was not matching the current intent. I am working on changing these to correctly apply to melee attacks.
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" Will it have any changed effect on melee skills that create projectiles? Namely Lightning Strike/Molten Strike? IGN: Smegacore
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" For sure, projectiles don't do melee attack damage. In the rulebook there's no problem with melee part and projectile part having different crit chance. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" From a personal stand point, I hope this won't the case :S cause this nerfs my Ligtning strike to shreds. I hope they'll settle on "Melee weapon" wording or something like that. IGN: Smegacore
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" Which will make it work with ST again and completely miss the point. <Tyrfalger> Exactly, the next act is going outside Sarn and into those wheat fields (see the map) to become a farmer. Then we can spend our days endlessly farming. Wait a minute...
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" i always thought it's refering to the weapon type since if not, it would take out 2 full critclusters for 1handed weapons and 2 for 2handed weapons from the 1.2 tree. taking away 1 critcluster would be a nerf, but still okay, but taking away both for attacks done with a melee weapon which arnt declared as melee skill would be really to much, atleast for me it wouldnt be fair in any way. Contact support@grindinggear.com to report issues relating to the game or forum. Thanks!
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" This! I can't agree more. |
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" Only for ST and projectile part of Lightning and Molten strike. Apparently, that part of the tree isn't supposed to have any connection whatsoever to projectile skills so I guess it's fine. Seems that if you want to play a melee weapon projectile skill you should pick a duelist, ranger, shadow or scion, which isn't really unreasonable. On the other hand, we got Iron Grip between duelist and marauder, which means the latter also has some projectile affinity, hell, even D2 Barb had a throwing weapon skill. Considering that particular crit cluster isn't really all that powerful, is already restricted enough, and playing crit on left side is far from popular I don't really see it breaking anything. So, if we're voting here I vote for renaming to 'crit with melee weapons'. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Jan 28, 2015, 4:55:33 PM
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