Mechanics thread

If i take the tukohama note from chieftain.
Will the totem reflect damage be scaled with fire ele and totem damage?
And will the totem reflect more damage if i link it to fire pen and ele focus?
From Wiki: "Base freeze duration is 60 milliseconds for every 1% of the target's maximum life (before party scaling) dealt by Cold damage, up to a maximum of 50%".

"Maximum life" means only life or includes energy shield as well? Will I get maximum freeze duration when taking hit from monster with any cold damage bringing Chaos Innoculation?
Hello, i heard many different explanations about how Monsters(Boss) life pool boosted depending on party members number.
So i wanted to know more accurate mechanics.

What i heard:
1) Monsters gain life boost when additional member enters a map.
2) Bosses gain life boost when additional member enters a Boss room.
3) Monsters/Bosses life pool determined upon initial attack to them based on party size. (It means that you have to make a hit on Boss before allow party members enter a map to not allow Boss get boost in HP)!
4) Bosses gain life boost when additional member attacks a Boss.

Which one of them is correct? Or if none, then please describe your own version.
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Demonelll wrote:
From Wiki: "Base freeze duration is 60 milliseconds for every 1% of the target's maximum life (before party scaling) dealt by Cold damage, up to a maximum of 50%".

"Maximum life" means only life or includes energy shield as well? Will I get maximum freeze duration when taking hit from monster with any cold damage bringing Chaos Innoculation?


Based on Life and only, if not stated otherwise by some items!
In case of CI, it calculates based not on 1 life, but on amount of life you have without CI node! But Still for CI build amount will be very low, and not red maps you will be constantly affected by this statuses.

That why CI build needs items which makes you immune to such statuses (flasks/equipment) or at least they change mechanics on what base it is calculated, such as unique belt Auxium Chain Belt, which does: Chill and Freeze duration on you is based on 65% of Energy Shield.

Also to avoid being stunned all the time CI build mostly use amulet which grant immunity, unless they can afford Skyforth boots!
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Kussler88 wrote:
+ 3x http://pathofexile.gamepedia.com/Fragility = permanent Rampage?

You could give up gloves and three jewels for that, yes.
Hi, I want to ask is Obliteration wand 20% chance to explosive is effected by increase AOE, Spell Dmg and Chaos Dmg from passive skill tree?
Last edited by fkfkfk100 on Dec 28, 2016, 2:34:01 AM
Does crit affect boss units?
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AxelV wrote:
Does crit affect boss units?


Yes

Also, the new thread for asking questions like that is https://www.pathofexile.com/forum/view-thread/1676002/page/213] which you can also find stickied to the top of this Forum
Need game info? Check out the Wiki at: https://www.poewiki.net/

Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347
Last edited by adghar on Dec 30, 2016, 11:45:55 PM
Beacon of Corruption - I know that support gems linked to the minion that dies will affect the caustic cloud's damage, such as Void Manipulation, Minion Damage, Minion Life, Concentrated Effect, etc.

My question is: would Primordial Harmony's "increased Golem Damage for each Type of Golem you have Summoned" affect the cloud too?

p.s. could you also update lightning golem's wiki page? Every golem except lightning displays its life and damage tables at the bottom.
My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967
Last edited by Kaz2ndChance on Feb 2, 2017, 8:36:24 PM

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