[1.3 bloodlines 2h Mace] Need more Static Strike Threads

Today was a good day.

I started playing 66-68 maps and made 7 levels.

I found an Ex and bought a Marohi Erqi (Hit damage is all that matters, DpS not so much).

6S done by myself, but within my 30something fusing, I didn't luck out on 5 linking.

My static strike is now 4.5 linked at least.
And I swapped added fire for faster attacks, because I needed my attack animation to be a bit quicker.

I also found those 3 super-nice items (for selffound):

Even got a semi-useful corrupt. ;)
Finally got rid of wurm's molt.

All I needed to do, was to buy a ring with a bit of cold resist and mana leech for 1 chaos:


My next goals will be:
*6S chest, ideally Belly of the Beast, if not this, then a rare 6S with life, 1k+ armor.
*Herald of Thunder +Curse on Hit + Curse in there, along with Leap Slam (two 3Links).
*at least 5L my Marohi.

Other items, still the same:



Current tree (75):
Click me
The last levels were a pain in the ass, as all I did was to fill the Scion Life wheel. So boring, but so efficient. 211% life now, so I'll gain ~36 life per levelup now.
I'll take the other mace notable next, then I'll probably go for 5% shock chance, endurance charges, life+mana cost, combat stamina.

Stat Screen:
(scroll to the right for DpS)
Spoiler

As you can see, I'm not the fastest racer out there, but I'm still alive (though it got pretty close a couple of times, but still no AltF4 needed).
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
Last edited by Peterlerock#5171 on Dec 27, 2014, 11:33:41 AM


once you reach >30k dps ele reflect becomes SCARY. due to desync it is sometimes difficult to plan the fight because what you see IS NOT what you get. at 55k it is a matter of one wrong click and you are dead

one can use topaz but i prefer to use that one little blue gem - conversion trap (lvl 1! you do not need duration)

just convert the reflective rare and be safe.

with Static Strike it is very easy to get carried away (the playstyle is hit'n'run) and better be safe than sorry

i'd also remove phys to lightning from the Vengeance - it upds the dips but cuts the leech

ps. do not ever ever be fooled to use multistrike with this skill..
"
sidtherat wrote:

once you reach >30k dps ele reflect becomes SCARY. due to desync it is sometimes difficult to plan the fight because what you see IS NOT what you get. at 55k it is a matter of one wrong click and you are dead

I'll most likely not reach 30k DpS. ;)
I think I'll go for around 20-25k.
The next gems, if I ever get them, will most likely not even be DpS gems. ;)


"

i'd also remove phys to lightning from the Vengeance - it upds the dips but cuts the leech

The life leech gem also leeches from elemental damage, and I only have 1% lifee/2% mana leech on gear.

"

ps. do not ever ever be fooled to use multistrike with this skill..

With Vengeance?
Does it even work?

Or with Statit Strike?
I'm not planning to, I prefer control over DpS.
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
havent seen life leech gem, my bad, ignore that part

your damage will skyrocket once you start amassing ele nodes/affixes on gear. hatred/HoA/static strike' lightning make around 70-80% of my final damage. and due to it being 'multi-ele' flasks hardly help - unless you use all 3.
you are using Marohi (AOE gem) - this issue will haunt you at some point. seriously, ive never died to reflect easier than with this skill. life leech gem wont help (unless vaal pact) as the hits are simultaneous. reflect + -max + large AOE == certain death

this is my other anti-reflect mechanic i use to thin the herd if conversion trap fails:

it is attack's version of Vaal Storm Call - cheap, disposable and extremely deadly albeit unappreciated

multistrike with Static Strike - many people use it (mainly streamers) but this one is a perfect 'anti-synergy' if one ever existed in POE.

"
sidtherat wrote:

your damage will skyrocket once you start amassing ele nodes/affixes on gear. hatred/HoA/static strike' lightning make around 70-80% of my final damage. and due to it being 'multi-ele' flasks hardly help - unless you use all 3.

I'm already at that point, even without added fire...
2000-3000 cold
800-1300 fire
3000-5000 lightning
->5800-9300 elemental (against 1300-2000 physical)


Something I found quite useful against Ele reflect:
Herald of Ash + Proliferation.

The burning damage does NOT get reflected, so I always try to inflict some sexy burn on a small part of the pack, and the rest dies from it.
Works very well.

"

multistrike with Static Strike - many people use it (mainly streamers) but this one is a perfect 'anti-synergy' if one ever existed in POE.

How?
I'm not using it because I'm not interested in standing still, and because I always do it like this:
1 hit to nearest monster, run into pack, explosion, pack gone.
(this doesn't work with multistrike, you would have to start in the middle of the pack, and that's way more dangerous)

But other than that, does Static Strike suffer from multistrike in any way?
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
Last edited by Peterlerock#5171 on Dec 27, 2014, 12:40:58 PM
"
How?
I'm not using it because I'm not interested in standing still, and because I always do it like this:
1 hit to nearest monster, run into pack, explosion, pack gone.
(this doesn't work with multistrike, you would have to start in the middle of the pack, and that's way more dangerous)

But other than that, does Static Strike suffer from multistrike in any way?


you've just described whats wrong with SS + MS -> waste of time (and hits - with MS most discharges hit corpses). and there is little to no control over what gets hit

HoA + prolif is cool and i've used it for awhile but.. desync.. it is only a matter of time when you kill yourself aiming for a 'small part of a pack' (when on the server you are just in the middle of it). it happened to me, moved on.

also saw some use leap slam (you may use ground slam/sweep - i have a sword..) to deal 'mostly phys'. but no matter how to look at it - Static Strike mechanic (hit and run, rush, frenzy..) plus sheer ele output is really dangerous after some point. it might not look that bad now but be warned. given how powerful this skill is (really makes most other melee skills redundant) this might be the natural 'balancing' ggg created for it
Moar item upgrades! :)


Helm: 2c; Chest: selffound alch+2-3 chaos

I have very little unreserved mana with this new addition of Herald of Thunder, but it works fine because my 4L static strike is super cheap. ;)

Only 5% shock chance, but HoT activates quite frequently, and once it starts cursing monsters, even more shocks and more HoT.
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
Why dont you play with Unwavering Stance? You have almost no evasion on your equip so where would be the downside of taking it?
Current build
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAecFLQd1CZYS4RQgGjgaPhpVIVUnICcvLPst0jIJMok1kjboOQ453T38QKBD50ZpUEdXDVfiWGNYr1nzXhNfP2BLYJFhIWSjZ1hsRnGFcmxyqXTtdqx35XgNeu982YIHgpuE2YTvhVKHaooijM-QVZBskc6XeZo7ns2fPp_LogCnMKknqW6plKyqrY2xQrXywBrApsQVxPbG2M9-0iHYvdlh3D3hc-RR5K3kseoY6wnsOO0g7w7yL_JB8xH2SPcy


Dps
Spoiler



The armor is a little low, but the constant endurance charges and the 5-6 second immortal call more than makes up for it.
Spoiler







Not sure why you post this here, but since you did, I may as well comment.

I don't like your tree.
Even for Softcore, this doesn't seem to be enough life.
3400 at lvl 80? You must be kidding.

I recommend not using multistrike, see posts above. Yes, DpS goes up, but it's just not useful with static strike.

Herald of Thunder and Herald of Ash without supports are just DpS. They can have such wonderful utility.
HoA + Proliferation - Kill monsters 1-2 screens away.
HoT + curse on hit + conductivity - Sexy curses all over the place.

You have way to much mana leech (6%), and then you add revelry on top of it? And even a mana flask? Why???
Seems like a waste of points and equip.
You can remove Revelry (4 points) and equip another amulet (yours sucks) and should still be fine.

Your weapon isn't too great, as well. It's a 6L, but it' missing a key roll, flat physical damage. I'd probably scour it and craft it from scratch (alt spam + regal + mastercraft, or granite recipe + aug + regal + craft).


@NumbSchiller
I had Unwavering Stance.
Then I noted that the only stuns I have ever seen in this game (Rhoas and Blackguards charge) still knock me back, and more importantly, still cancel my attack animation.
So US doesn't help in the only situation it is needed.
Other than those charges, I have never been stunned.

I removed it and didn't notice any difference in gameplay.
I may add the point again at around lvl 85, just to be sure, but... where are those stuns?
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519

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