1.3 acrobatics nerf

Just quit POE. It is that simple.
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pickpocket293 wrote:
Just an FYI, it's 30% LESS not 30% reduced.



yep people are bad at maths and overreacting like usual.

Going acro is still as viable as before and is a great defensive choice endgame. Coil+acro+block+evasion+ondars still allows you to tank most packs in high end maps.
LLD BOTW spark/arc caster guide http://www.pathofexile.com/forum/view-thread/1133731
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pickpocket293 wrote:
Just an FYI, it's 30% LESS not 30% reduced.


+1
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pickpocket293 wrote:
Just an FYI, it's 30% LESS not 30% reduced.

so how would that affect 72% block with 110% of block chance applied to spells how would the 30% less block chance effect both attack and spell block ? i cant seem to figure it our properly myself
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12alfiewal wrote:
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pickpocket293 wrote:
Just an FYI, it's 30% LESS not 30% reduced.

so how would that affect 72% block with 110% of block chance applied to spells how would the 30% less block chance effect both attack and spell block ? i cant seem to figure it our properly myself

.72 x .7 = .504

So block chance would become 50%, then spell block would be calculated from that number. I think that's how it'll work.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
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Tempada wrote:
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12alfiewal wrote:
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pickpocket293 wrote:
Just an FYI, it's 30% LESS not 30% reduced.

so how would that affect 72% block with 110% of block chance applied to spells how would the 30% less block chance effect both attack and spell block ? i cant seem to figure it our properly myself

.72 x .7 = .504

So block chance would become 50%, then spell block would be calculated from that number. I think that's how it'll work.

thankyou very much pal, i can start to theory craft :]
It's really a weird nerf since it makes the weak users (melee) weaker and doesn't affect the stronger archetypes (rangers) using it.
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Grughal wrote:
It's really a weird nerf since it makes the weak users (melee) weaker and doesn't affect the stronger archetypes (rangers) using it.

very true every one is being a tornado shot ranger lol this will make even more people use that now a nerf to block. Also acro/block wasnt used that much at all i only seen it on an uber atziri viable build which is maybe why it got nerfed. and i suppose it does reck bow users to because they used the rumis flask which gave a lot of block that will be terrible for them now
Last edited by PathOfSeal#6827 on Dec 6, 2014, 8:28:38 AM
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12alfiewal wrote:
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Grughal wrote:
It's really a weird nerf since it makes the weak users (melee) weaker and doesn't affect the stronger archetypes (rangers) using it.

very true every one is being a tornado shot ranger lol this will make even more people use that now a nerf to block. Also acro/block wasnt used that much at all i only seen it on an uber atziri viable build which is maybe why it got nerfed.


No that's stupid LOL why the fuck would you nerf something if barely of the population can even remotely do uber.

Especially in the new leagues. They wouldn't nerf it because of one single boss.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
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I_NO wrote:
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12alfiewal wrote:
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Grughal wrote:
It's really a weird nerf since it makes the weak users (melee) weaker and doesn't affect the stronger archetypes (rangers) using it.

very true every one is being a tornado shot ranger lol this will make even more people use that now a nerf to block. Also acro/block wasnt used that much at all i only seen it on an uber atziri viable build which is maybe why it got nerfed.


No that's stupid LOL why the fuck would you nerf something if barely of the population can even remotely do uber.

Especially in the new leagues. They wouldn't nerf it because of one single boss.


alright, please calm down mate, u have a strange sense of humour also u put LOL and what i said wasnt remotely funny.
Last edited by PathOfSeal#6827 on Dec 6, 2014, 10:30:02 AM

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