1.2.3b Patch Notes and Hall of Grandmasters Development Update 2

Cool MTX but I think most people are starting to quit..

The core game flaws are not being addressed:

1. Poor Drop Rates (Unique + Orbs)
2. No End Game (Nothing to do once you've leveled and finished your char)
3. Desync (You're using non-standard Netcode)
4. Poor Optimization (Particle, Graphics)
5. Single Core Processing (Slowww)

This is why the player base is dropping. But all I see is new MTX with each patch.. these issues have all been stated numerous times with no changes. Oh well.

IGN: lVlage (96 Witch)
Last edited by lVlage on Oct 2, 2014, 7:57:58 PM
Ive never seen such shitty lookin micro transactions.
you wont even be able to seem them with the horde of useless loot on the screen

Maybe one day i will be able to play the path of exile without a 3rd part program to type /oos in chat real quick
Last edited by Triplesizeit on Oct 4, 2014, 9:57:43 AM
Submitted mine the staff was very helpfull. Looking forward to seeing all the bromasters
WOAW! Wonderfull weapon arts! :) <3
Playing for joy ♥

If interested, check out my Hideout(s): /view-thread/2226019
"
h3rp3s wrote:
Cool MTX but I think most people are starting to quit..

The core game flaws are not being addressed:

1. Poor Drop Rates (Unique + Orbs)
2. No End Game (Nothing to do once you've leveled and finished your char)
3. Desync (You're using non-standard Netcode)
4. Poor Optimization (Particle, Graphics)
5. Single Core Processing (Slowww)

This is why the player base is dropping. But all I see is new MTX with each patch.. these issues have all been stated numerous times with no changes. Oh well.



1. Desync (You're using non-standard Netcode)
2. Poor Drop Rates (Unique + Orbs)
3. No End Game (Nothing to do once you've leveled and finished your char)
4. Poor Optimization (Particle, Graphics)
5. Single Core Processing (Slowww)

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