Petition to GGG: Overall Game Performance

Well maybe I've just been lucky in not having desync cause I havent experienced as much.

Good to know though, I can dump some ram back in my other cpu. lol.
"
Natharias wrote:
Nice job missing the point.
No I think it was spot on. They may have more on their plate than desync, but if they don't do anything about it there will be no Path to add acts to in seven years.
BreakingHearts/RhoaHood/BackAndVeryLate (Standard) | HushtailSweep/HushtailWeeps (Ancestor)
As I've said on another thread, apart from engine stuff and loading time, I believe that reducing the size of skill areas and reducing the current attack speeds could help a bit.

6 players, 8 mobs, 50 player minions and 2893759028736092870987 Ball Lightnings on screen at the same time are really a problem for PC clients, servers and player's heads. And also a problem for diversity.
Last edited by Salzwer on Oct 2, 2014, 11:42:41 AM

Report Forum Post

Report Account:

Report Type

Additional Info