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From The Exile's Dictionary:

Environmental Effect: [n.] An atmospheric attribute of a location, such as rain or fog, added by developers to increase the player’s appreciation for a zone, and which through loss of frame rate invariably decreases the player’s appreciation for a zone.

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From The Exile's Dictionary:

Eternal Orb: [n.] Orb used as a “do-over” measure. Startlingly congruent to real life in that, like most such measures, it is only available to the wealthy.

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From The Exile's Dictionary:

Exalted Orb: [n.] Orb used by wealthy players to complete transactions between themselves. No other known uses.

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From The Exile's Dictionary:

Farm: [v.] To repeat the exact same actions, over and over, while expecting a different outcome; synonymous with "insanity".

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From The Exile's Dictionary:

Flask: [n.] A consumable source of life or mana that can only be refilled by either a) bravely slaying monsters or b) cravenly fleeing to town.

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From The Exile's Dictionary:

Forum: [n.] A message board generously provided on the GGG servers by the developers, so that bug reports, game suggestions and discussions of quality-of-play may be properly ignored.

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