Mjolner questions

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Mark_GGG wrote:
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Natharias wrote:
So only one projectile from Molten Strike can ever hit any enemy? It's just like Lightning Strike yet LS cannot shotgun and MS can.
Technically, it can't. The projectiles can't collide with the same thing because the projectiles can't collide with anything. However, each projectile does a separate AoE that can hit the same things as the other AoEs from the other projectiles. They can also hit something that was also hit by the melee attack, which is different to LS as well.

Molten Strike can't shotgun just like Lightning Arrow can't - the projectiles can't collide with the same thing - but the additional effect around where they end can hit the same thing, because it doesn't involve the projectiles "hitting" the thing directly. Molten Strike is effectively like shooting three lightning arrows at the ground around you
If molten strike projectiles did collide with enemies, only one from each use would do so with any given enemy, because that's the behaviour it has from being an attack projectile.

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Natharias wrote:
Also you should note that the wiki isn't always fully up to date.
While this is good general advice, and I wish more people were aware of it, in this case the wiki on spectral throw is correct.

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Natharias wrote:
If ST cannot shotgun, I'd love to see the patch notes that say so.
There are none, because Spectral Throw has been unable to shotgun since before it's addition to the live realm - thus there has never been a patch that changed it to not shotgunning. It was able to shotgun to some extent in an early preview video shown before its addition to the game, due to a quirk of how the code at the time handled it doing it's multiple hits, but this was changed before release of the skill.


Then why did everyone like Spectral Throw? Why was everyone saying it could shotgun?

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xMasaox wrote:
The main problem of spectral throw : it can't be support by multistrike ( you loose 100% more attack speed ) so if one spectral throw hit at least two time.
Lighting strike procs hit one time per attack, but it's two time faster.





PS :
I'm using two abilities in one 6L for my mjolner :

Molten Strike - Lightning Strike - Multistrike - Faster Attacks - GMP - Life gain on hit.


Edit :
Natharias :
The belt only gives 1% leech. It's also a very hard to obtain item.

Leech has to be at least 8ish%, and that means a Life Leech gem.

The only way to avoid the leech problem is to have 100% lightning resistance, which should be easy for my aura character.


=> 1%leech of a lot of damage is a lot of leech. ( 100kdps => 1000life per second... ( with the leech cap at 20% of your max life/es, against pack your almost always at the maximum leech rate )).
is so strong.

=> with flask, i'm at 99%lightning and 106%fire. it should be really easy for an aura characters.


PS : the 10%additional shock chance during flask effect is increase by the increase effect of flask in the witch tree.


High Leech for resistant enemies.

Also, it is near impossible to deal 100k dps with Arc in a single setup. I've seen upwards of 10, even 20k but no more.

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Natharias wrote:
Then why did everyone like Spectral Throw? Why was everyone saying it could shotgun?


Because Chris said so in the video when they gave a sneak peak of the skill, it got fixed before release. It was a very common misconception for quite some time.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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raics wrote:
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Natharias wrote:
Then why did everyone like Spectral Throw? Why was everyone saying it could shotgun?


Because Chris said so in the video when they gave a sneak peak of the skill, it got fixed before release. It was a very common misconception for quite some time.


Up until I made a thread about Mjolnir. That's a very long time.
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Natharias wrote:
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raics wrote:
Because Chris said so in the video when they gave a sneak peak of the skill, it got fixed before release. It was a very common misconception for quite some time.


Up until I made a thread about Mjolnir. That's a very long time.


I haven't actually seen it for a long while, people mostly soaked the ironclad 'attacks can't shotgun unless indirectly' rule well.

Honestly, I'd make spells unable to shotgun either and slice off the whole problem right at the neck, and also solve a whole plethora of otherwise unsolvable game balancing problems in one fell swoop.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Jul 15, 2014, 6:26:24 AM
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Natharias wrote:
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raics wrote:
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Natharias wrote:
Then why did everyone like Spectral Throw? Why was everyone saying it could shotgun?


Because Chris said so in the video when they gave a sneak peak of the skill, it got fixed before release. It was a very common misconception for quite some time.


Up until I made a thread about Mjolnir. That's a very long time.

Everyone knew ST couldn't shotgun... Where have you been? <_<

The choice for LMP has always been quality of life/AoE vs. [Single-Target] Damage. That's why a lot of people take out the LMP Gem when facing bosses.
EA IGN: We_Have_Monk_at_Home

*Burnt out and waiting for either PoE1 League or new PoE2 Classes.*
Last edited by Sheriff_K#3938 on Jul 15, 2014, 11:18:32 AM
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Natharias wrote:
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raics wrote:
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Natharias wrote:
Then why did everyone like Spectral Throw? Why was everyone saying it could shotgun?


Because Chris said so in the video when they gave a sneak peak of the skill, it got fixed before release. It was a very common misconception for quite some time.


Up until I made a thread about Mjolnir. That's a very long time.



When the skill first came out there were many threads discussing how it worked, everyone (or so I thought until i read this thread) quickly learned that indeed ST does not shotgun. The reason why it was popular for so long was for several reasons, completely unrelated to shotgunning:

1) It's a ranged attack but uses melee weapons, this means that it's a "safe" skill and doesn't have the drawbacks of a bow

2) It's a reliable melee weapon AoE that doesn't require melee splash gem and hits multiple times per attack. This makes it good for proc based builds.

3) It -had- insanely OP damage scaling at early/mid levels, this was nerfed in a patch a few months ago if you remember.

IGN: OldManBalls (Warbands)
also, if you're not using discharge then lightning pen would definitely be better overall than iron will.
iron will is mostly used for discharge because of the mixes of damage, it generally provides more dps, but without it and with only lightning dmg spells lightning pen will provide the best and most effective/efficient boost for you
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demivion wrote:
When the skill first came out there were many threads discussing how it worked, everyone (or so I thought until i read this thread) quickly learned that indeed ST does not shotgun. The reason why it was popular for so long was for several reasons, completely unrelated to shotgunning:

1) It's a ranged attack but uses melee weapons, this means that it's a "safe" skill and doesn't have the drawbacks of a bow

2) It's a reliable melee weapon AoE that doesn't require melee splash gem and hits multiple times per attack. This makes it good for proc based builds.

3) It -had- insanely OP damage scaling at early/mid levels, this was nerfed in a patch a few months ago if you remember.



Didn't really pay attention to the damage scaling for ST. I'm still looking at my now 17k on my aura build.

I'm wondering if it'll have greater clear speed if I switch to Mjolnir.
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Mark_GGG wrote:
"I'm a strong, independent blue gem and I don't need no other gems to support me. -sassy finger wag-" - Stormquake


ok, now you need to actually make this a new skill gem...

Stormquake - Deals AoE lightning damage, chance to stun, and creates shocked ground. Cannot be used with support gems.
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Hodari wrote:
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Mark_GGG wrote:
"I'm a strong, independent blue gem and I don't need no other gems to support me. -sassy finger wag-" - Stormquake


ok, now you need to actually make this a new skill gem...

Stormquake - Deals AoE lightning damage, chance to stun, and creates shocked ground. Cannot be used with support gems.


Would be awesome in an Unset Ring then.

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