[2.2] Culler-support. Now also budget! - Full MF | 12.6kES | 7 Auras + Guardian

"
Lt_Speirs wrote:
Yea I have no clue about the spork mechanics. One more question, you say you dont overcap resists and for ele weakness maps you use purity of elements. How do you go about that? Are you replacing purity of lightning for it?


Sorry, I wrote those specific lines when I was playing a version that ran wrath, so the swap required no planning. I've added a "other utilities" section to the main post, and edited slightly.

So, purity of elements replaces flame dash or any other utility socket. If you don't have enough life to reserve, remove haste, vitality or some purity that you overcap.

Another possibility is to do what I do: ask someone to run purity of elements or just stay more on the back, no need to go melee when you have totems ;)

Other utilities
Spoiler
If you are following my exact setup, you will have a free 3L. My possibilities are restricted because I have a mirrored shield with GRR, so I'm using Vaal haste, inc. duration and empower. If I were free to change colours, I would use flame dash instead of empower.

If you are not using Animate Guardian, or if you don't have the enlightens yet you'll have more spare sockets. Feel free to experiment (curses, vaal discipline, cwdt, Enduring cry, ice spear + power charge on crit + conduit, etc.
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
What do i do with "The Energy within" jewel now? cause the "Melding" points only give ES now :(


Current Gear on lvl 61 Talisman HC:
Spoiler




6.5K (with disc) es with not that much ES specced, and no extra aura efficency.
Should i go Solaris Lorica and Blood Magic, or CI till i can afford a Shavs? Im a bit afraid of the Chaos dmg Snakes on Merc Lake :D (1k hp :X)
Last edited by Igai on Jan 3, 2016, 4:18:45 AM
"
Igai wrote:
What do i do with "The Energy within" jewel now? cause the "Melding" points only give ES now :(


The melding points giving ES instead of life is the whole point of that jewel :)

"
Igai wrote:


Current Gear on lvl 61 Talisman HC:
Spoiler




6.5K (with disc) es with not that much ES specced, and no extra aura efficency.
Should i go Solaris Lorica and Blood Magic, or CI till i can afford a Shavs? Im a bit afraid of the Chaos dmg Snakes on Merc Lake :D (1k hp :X)


Uh, I removed my shavs and went to normal to check, and I don't see any snakes or anything that does chaos dmg :S

Anyhow, on pages 7-8 there is a comment from someone doing the build on HC. He was using lorica by mid 70s and he was happy, but his ES was lower than yours.

Removing your current armor should be a ES loss of 2-2,5k ES, so you probably prefer to temporarily go CI.

A 3rd option is to increase your hp and chaos res. If you haven't yet, get the written in blood wheel, don't use energy from within jewel and look for/mastercraft HP in your pieces. Obviously this must be something temporal, don't go mapping with this.

I'm on the opinion that each individual must set his own standards regarding survivability, especially on HC, so do what you are most comfortable with.
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
Thx for the reply.



Nvm the armor question. Chanced this today :)


I know that the jewel gives the bonus from hp to es. But if i look ingame at my passive tree, the melding point and the three points before only give ES. No more ES+Life. But at your talent calc it still says es+life.

Maybe a small hidden change? Check it ingame :)

/edit

god im an idiot xD passives change when i put the jewel in xD sry :D didnt play since Invasion league :P
Last edited by Igai on Jan 4, 2016, 3:22:03 AM
Gratz on the shavs! I'm trying to chance skyforth, no luck yet.

I'll be busy irl for a couple of days, up to 1 month. I'll keep checking the thread from time to time, but I'll appreciate if the more experienced cullers can answer the easy things :)
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
.
Last edited by SimjuxPOE on Jan 10, 2016, 8:19:36 PM
I'm active again.
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
nice build
Last edited by Zo0 on Jan 17, 2016, 1:40:47 AM
I'm looking forward to building a support toon for my guild's evening runs (on Standard).

I will be using your guide as a basis for my efforts, so I appreciate the time you've put into keeping the guide up to date.

While I'm not a very new player, there are certainly cost considerations that are roadblocks to my progress. (Ie. the 900 pound Shavronne's in the room that I can't afford :P}

I don't have any legacy IIQ gear other than IIQ gem and a 24% rolled Sadimas. So I've got that part covered. A 25% Goldwyrm as well, that I can borrow from my MF CA ranger.

I've got two decently rolled Andvarius and a ~40% IIR neck that I can borrow from my MF CA ranger as well.

Guildmate is lending me a 6L Solaris Lorica. (Funny story there, he was going to 4link it for me, and ended up 6L in 20 fuse. Rawr.)

My biggest quseitions about my situation:
- Can't afford Shav's, so I'm stuck with Solaris Lorica, and that's a loss of 2.5k ES, right?
- ...and therefore, my ES will rely strictly on the helm and offhand's ES. (Sadimas and Goldwyrm/Wondertrapp offer neglible stats... could that make Aurseize worth it?)
- Borrowed andvarius put me in a sticky situation as far as resists go - which mean I might have to drop Sadima to even up my resists, possibly going for a rare glove with resists + sub-20% IIR?

Also, on the botom of your guide, when you mention the other player's mana based guide (which i snow gone)... you say that blood magic version gets 38% evasion. Is this because the mana version can't run Grace? Or is there something else I'm missing? (I'm a bit tired, sorry.)

I'm sure I'll have other questions, but for now I'll keep slowing grinding away to 60ish with the flame totem/firestorm method. :)

Thanks for your time and effort!

"
SpidaFly wrote:
-snip

My biggest quseitions about my situation:
- Can't afford Shav's, so I'm stuck with Solaris Lorica, and that's a loss of 2.5k ES, right?
- ...and therefore, my ES will rely strictly on the helm and offhand's ES. (Sadimas and Goldwyrm/Wondertrapp offer neglible stats... could that make Aurseize worth it?)
- Borrowed andvarius put me in a sticky situation as far as resists go - which mean I might have to drop Sadima to even up my resists, possibly going for a rare glove with resists + sub-20% IIR?

Also, on the botom of your guide, when you mention the other player's mana based guide (which i snow gone)... you say that blood magic version gets 38% evasion. Is this because the mana version can't run Grace? Or is there something else I'm missing? (I'm a bit tired, sorry.)

I'm sure I'll have other questions, but for now I'll keep slowing grinding away to 60ish with the flame totem/firestorm method. :)

Thanks for your time and effort!



Yep, not using shavs will be a 2-2,5k ES loss (depending on shav's rolls and your character level).
If you have problems with resis, remember you can fix them with jewels (they are the best place to get resis, as there aren't that many useful mods for this build).

In general, I am of the opinion that the balance between defence/offense (in this case mf) has to be customized by each player, depending on playstyle/group/ping/level/HC/wanting to play singlehanded, etc.
But if you have to sacrifice MF somewhere due to budged, I would keep sadima's and change ring(s). Andvarius are overrated imo, they only have 20 iir more than a rare ring, but they can't get any ES mod and have the resis penalty.

About the mana variant, you guessed right. Mana variant misses haste and grace (which is huge imo). Since kaom's stopped updating his guide, I'm thinking on removing the link altogether. There was a time I considered both builds to have a similar level of power, but after much more playtime, I think blood magic is simply stronger.

Thanks for the kind words, and don't hesitate to ask further questions :)
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
Last edited by dulahan200 on Jan 17, 2016, 4:42:39 PM

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