Using Orbs of fusing on an item should not result in zero links

Tooltip says: "Reforges the links between sockets on an item" - i'm not native english speaker, but as fas as i know prefix "Re" means that something will be done again, like REmake, REbuild etc. How come, that when i spent 26 or 27 orbs of fusing om my chest to make 5l, two times in a row a got UNlinked sockets? Where is the logic? Am i really so stupid or combination of words "unlinked sockets" is completelty opposite to "reforged links"? You can't reconstruct multistory building and in result get the basement foundation only, it's nonsense.

I don't suggest you to increase the chances of 5L or 4L, what i suggest is to make a 100% chance of making one link between two sockets. Or change the tooltip.

In any case orb of fusing is most useless curency unit in the currency system, with such rare drop chance and zero result. Need a 5 link item? Ok - take a white 5l atem(takes a while, yeah, but 100% chance), then use Cromatic orbs which drop 10 timed better and can be bought from vendor for RGB linked items - done.
Last edited by DrakeDog#4130 on Jan 31, 2013, 5:03:43 PM
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The name of Orbs of Fusing actually should be Orbs of De-Fusing, it downgrade your items more likely than upgrade it.

Suggestion to Dev:

Make it have a minor percentage of failure rate rather than totally randomized, for example, every time you using one orb, there is a 30% failure rate to de-link a socket, otherwise successfully creating link.

Last edited by rogerc66#5819 on Jan 31, 2013, 6:17:36 AM
You dont understand it guys, the name of item is correct, you just look at it from wrong perspective.
Orb of Fusing isnt supposed to fuse socket, it fuse with other Orbs of Fusing. You put one orb into item, then it fuse with another...and another...and another...
"Reforge" in this case means "Reroll". As in, remove all links from the item and reroll the chance at each being connected.

It's no different than the jeweler's orb (Which doesn't ADD a socket but instead completely rerolls the item's number of sockets) bringing you down to one socket from three when you were hoping to bring it up to four.

These orbs aren't meant to give you the perfect 6 socket all-linked item unless you are incredibly lucky.

You use them when you get something like a really good stat allocated rare which only has 1 socket, so you toss a jeweler's or two at it to bump it up and then a fusing or two to try to link 'em.
The fine print on orb of fusing should read something like "Don't bother to use me until you have end game gear, or you will QQ".
If they were made way more powerful as you suggest, they'd have to be made equally more rare and expensive to keep 6l's just as rare... then people would complain that they never found any.

I do think that getting 4l on an item is much too expensive, but 5l and 6l are strictly high-end gear and should remain that way.
IGN: Jerk, Princess

http://orbswap.info - the easy way to trade currency
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herflik wrote:
You dont understand it guys, the name of item is correct, you just look at it from wrong perspective.
Orb of Fusing isnt supposed to fuse socket, it fuse with other Orbs of Fusing. You put one orb into item, then it fuse with another...and another...and another...


That's quite funny ^^

And yeah, RNG is a biatch :/

You can use it on a non-linked 2 socket item with 100% success, though! That should give you some comfort, right? I mean that's really awesome, isn't it?

:P
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taekvideo wrote:
If they were made way more powerful as you suggest, they'd have to be made equally more rare and expensive to keep 6l's just as rare... then people would complain that they never found any.

I do think that getting 4l on an item is much too expensive, but 5l and 6l are strictly high-end gear and should remain that way.


Truth. I can only see the complaints about this too.

"Hi, I just rolled a 5l/6l on an item with 10 Orbs of Fusing. It's absolutely stupid that it costs that much mana to use 5 support gems. This needs to be changed now!"

That's pretty much what we'd get from the playerbase.

Orbs of Fusing is perfectly fine the way it is, which is RNG, which is what everything else in this game is.
Last edited by Elynole#2906 on Jan 31, 2013, 11:13:48 AM
I do believe a Dev said (a long time ago, mind) that they weren't entirely opposed to the idea of upping the rarity on Orbs of fusing considerably with the advantage being that the probabilities of 5 or 6 link items were slightly more normalized.


As it is now, 5 or 6 links is significantly more rare than 0 - 4 links. At least that is how I understand it.

Either way both 5 and 6 link items are supposed to be crazy endgame items, so you better get farmin' and tradin' and farmin' and tradin' and farmin' and tradin'


Enjoy life in the Skinner Box, it's so cozy in here.
Closed beta member since: March 19, 2012
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Elynole wrote:
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taekvideo wrote:
If they were made way more powerful as you suggest, they'd have to be made equally more rare and expensive to keep 6l's just as rare... then people would complain that they never found any.

I do think that getting 4l on an item is much too expensive, but 5l and 6l are strictly high-end gear and should remain that way.


Truth. I can only see the complaints about this too.

"Hi, I just rolled a 5l/6l on an item with 10 Orbs of Fusing. It's absolutely stupid that it costs that much mana to use 5 support gems. This needs to be changed now!"

That's pretty much what we'd get from the playerbase.

Orbs of Fusing is perfectly fine the way it is, which is RNG, which is what everything else in this game is.


Strange that you didn't see the title of the thread and it's main point, which i even stated in separate sentence - make 100% chance to link two sockets on any item with any number of sockets. I don't complain, this forum named feedback - and that's it, all i suggest on that matter.

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