[1.1.1] Hyrri's Wind Fury (TheoryCraft)

So, wanna brainstorm some ideas that I thought up for a build using Hyrri's Ire, the new, AMAZING Bow Windripper, along with the new spell dodge boots, Atziri's Step. Cheap it won't be, which is why this is theorycraft :p Potentially can be a powerful MF build.

Main gist is a standard CoC build, but evasion based using these new uniques. Hyrri's Ire+Atziri's step saves us a few nodes, drawback being the halved spell chance avoidance. Hyrri's armor gives a ton of evasion, + some cold damage. Same with Atziri's step. Windripper is going to be the BiS crit bow from now on. It dealing decent Cold+Lightning means non-crit damage should be nice.

Gem links would be:
Main: CoC - Lightning Arrow - LMP/GMP - Ice Spear - Freeze Pulse/Fireball/EK/Arc - PCoC/Chain/Item Rarity
Single: CoC - Barrage - GMP - Arctic Breath/Ice Spear - Fireball - Conc. effect/Item Rarity

I've never made a crit build before so not sure if chain should be used instead of LMP/GMP or in the setup up at all. PCoC makes critting more reliable. I know for sure we want Ice Spear, the rest are a toss up, though I know Fireball does the most damage I would like to keep the cold/lightning theme in check ;D LA would be the most powerful attack to use, corruption on Quiver for extra arrow would be amazing to boost that, but I guess a split arrow+chain variant can be used if we can't sustain mana cost or if we don't proc crits enough.

Aura's:
Clarity - Wrath/Grace/Purity of elements

I'm not sure how much mana we'll need to run lightning arrow but pretty sure clarity is mandatory either way. Thief's torment could be an option too, but meh, ring slot. Mana on kill nodes are also a possibility.

Here's the spec I made for lv80:


Power charge is up to you if you end up using PCoC. Point Blank is for bosses or enemies that get past your arrows since we'll be getting up close and shotgunning them for major damage both with crits and without thanks to barrage and Windrippers decent damage with some multiplier. Our primary damage from our main skill comes from spells anyways so dealing less with LA from afar doesn't really matter.

Rest of gear would be standard crit+life+res+evasion+mana gear. Throw in MF and this would become an extremely powerful MF build, albeit pretty expensive Dx

Bandits:
-Oak
-Krait/Passive
-Alira

Alternatively, you can make a acrobatics+Phase acro variant using Lightning Coil as the chest to mitigate damage greatly, though you'll lose damage+evasion and have to get extra lightning resist or run purity of lightning.

Any suggestions or feedback would be sweet! :) I won't be able to try a build like this anytime soon though so can't test anything myself butthe premise looks nice and finally uses a build using Hyrri's Ire! In case you didn't know I like using obscure unpopular unique's ;)
-[2.0] Tokyo's CoC Hybrid Damage Frostblader ---> view-thread/1401907
-[2.0] The Samurai (2H Crit Katana Wild Striker) ---> view-thread/1368690
-[2.0] Dyadus Elemental Wild Strike - Cheap and Beginner friendly! ---> view-thread/1394595
Last edited by TokyoToho#5485 on Mar 18, 2014, 3:28:06 AM
Point Blank only applies to your base attack, not spells, which is where the majority of your damage, shocking and freezing will be coming from. If you go Arcing Blows instead of the Lightning Damage nodes, it saves you a ton of points. You'll still shock plenty. Also pick up the big Evasion node next to the Ranger starting area. This is basically my Wind ripper tree minus the auras. :)


Lightning Arrow will only proc once per cast vs. Barrage or Split Arrow. Chain works great with Split Arrow, Ethereal Knives, Arc and/or Ice Spear. I totally understand about utilizing underrated uniques. One of my favorite builds for a while was Infernal Mantle. There's a guy in my Party Support thread testing Windripper right now, so you might want to follow his progress there.
Last edited by feyith#0081 on Mar 17, 2014, 11:57:25 PM
I'm thinking of these as well; I think, however, a ranger build w/ Ice shot, GMP, chain, Q20 added cold dmg, ele prolife and WED should work better with these new uniques. I have a shallow mock-up of a build bubbling on builder, I'll post when I have more items/items thought out.
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feyith wrote:
Point Blank only applies to your base attack, not spells, which is where the majority of your damage, shocking and freezing will be coming from. If you go Arcing Blows instead of the Lightning Damage nodes, it saves you a ton of points. You'll still shock plenty. Also pick up the big Evasion node next to the Ranger starting area. This is basically my Wind ripper tree minus the auras. :)


Lightning Arrow will only proc once per cast vs. Barrage or Split Arrow. Chain works great with Split Arrow, Ethereal Knives, Arc and/or Ice Spear. I totally understand about utilizing underrated uniques. One of my favorite builds for a while was Infernal Mantle. There's a guy in my Party Support thread testing Windripper right now, so you might want to follow his progress there.


I understand the mechanics of Point Blank. I'm referring to the pure damage of the bow itself, which is pretty decent at 250 DPS average, and while the damage increase wouldn't be insane from point blank, it would still do more damage to targets near you, which you want to kill as fast/best you can, in other words more damage is more damage ;p As you mentioned, our main damage is from spells, so the decrease in attack damage long range is moot. For 1 point it's not bad, and may seem strange for people who have used quill rain for most CoC bow builds.

Thinking over it, yah the arcing blows would be better. I probably took the lightning nodes to increase any lightning spells we use like Arc, though I guess taking cold damage nodes would be better to increase Ice Spear/Arctic breath. Since most of our damage is from spells, I'm not sure if Wrath+bow's damage with Arcing blows out-ways 32% increased cold damage for Ice Spear+bow damage. The former just saves 1 point, but the former sounds stronger. Probably something worth testing, and arcing blows is only a point so might be something to get after lv80. We'll be leveling as Freezing Pulse or Ice shot so those cold nodes (which I updated in the spec) benefit us early game.

As for the eva node, I forcefully cap my build specs at around 80 for easier demonstration of the builds power and for newer players to feel good when they "finish" a spec instead of some people who have like 116 points which most don't even reach that high a level before getting bored, not having enough currency to get upgrades, or simply struggle doing high maps to level. After lvl 80 I would definitely pick up that node. An 90 spec would be like this if the build was good enough:



Your spec looks nice, but you might wanna get more accuracy nodes to help proc crits more fluidly without dips.

As for LA vs Split arrow, yah I can see the benefit in split arrow with chain. LA would do more damage however, and with the new Vaal corruption potentially adding an extra arrow to say a quiver, I think LA will be fine proccing crits with LMP/GMP+chain. Chain+SA were absolutes for Quill rain due to its horrible crit chance, it's different for Windripper, but we'll see I guess, all deserves testing. Will keep a look out for Windripper feedback as well as trying to farm/buy my own. But yah, there's a special sensation when you can get a crappy unique to be viable :) Hopefully Hyrri's works out.
-[2.0] Tokyo's CoC Hybrid Damage Frostblader ---> view-thread/1401907
-[2.0] The Samurai (2H Crit Katana Wild Striker) ---> view-thread/1368690
-[2.0] Dyadus Elemental Wild Strike - Cheap and Beginner friendly! ---> view-thread/1394595
I like the idea really much, but i will not say your passive tree is any good, to many small notes that really don't overall give that much so a bit more travel and you overall gain much more. but yeah thats my opinion.

I would go with windripper bow, the new boots and the same chest as you, so the same setup in items just a other passive tree, and in 6L chest i would use coc/barrage/gmp/fireball/artic breath/conc and for bow i woul use, LA/GMP/Coc/Arc/Ice Spear/Faster attack, all gems ofc 20/20 and i would use Thiefs ring and hold 2 auras, grace and haste :) i would not be going for any power charges because my crit chance would be about 50% with windripper so really no need for the power charges. Should i go for power charges i would for sure use voll's chest and cold snap in my bow and not ice spear.

Acc i would get from Quiver and helm with the 40% un top of that from the passive tree you would have around 88% chance to hit as lvl 90 and thats very close to the hard cap, that should be more then enough with that attack speed and crit chance :) You don't really need more then 300% critical multi %, you get more then that you just end up killing your self to reflect all the time and it's not really because your clearing speed will be that much more fast with more critical multi %.

Not sure you like my spin on it, but i think your idea is great and Hyrri's is such a COOL! chest even that everybody looks down on it.




Keep happy :) And thanks again for the idea, love it.

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IGN: DisableTV
Last edited by DisableTV#5850 on Mar 18, 2014, 8:34:03 AM
Try to get the node Reflexes.

You are 3 points from getting 40% more Evasion Rating.
IGN: ShadowBeholder
Reflexes would be somethink i would take the next 2 lvls so lvl 92 with my passive tree. really powerfull node. 40% EV for only 2 nodes, you can take 2 points out somewhere els, but really don't think that is needed before 92:)
IGN: DisableTV
Last edited by DisableTV#5850 on Mar 18, 2014, 9:07:22 AM
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DisableTV wrote:
Reflexes would be somethink i would take the next 2 lvls so lvl 92 with my passive tree. really powerfull node. 40% EV for only 2 nodes, you can take 2 points out somewhere els, but really don't think that is needed before 92:)


yeah, 2 points, not 3, my bad.

I also noticed, you are very close to Master Fletcher. Huge dmg boost.
Not getting any Crit Multiplier nodes?
IGN: ShadowBeholder
"
gfwatcher wrote:
"
DisableTV wrote:
Reflexes would be somethink i would take the next 2 lvls so lvl 92 with my passive tree. really powerfull node. 40% EV for only 2 nodes, you can take 2 points out somewhere els, but really don't think that is needed before 92:)


yeah, 2 points, not 3, my bad.

I also noticed, you are very close to Master Fletcher. Huge dmg boost.
Not getting any Crit Multiplier nodes?


m8 it's a CoC build so 3 points to get master fletcher is just really stupid :P And never with this kind of build get more then 300% crit multi, you will have around 320% with the right gear and trust me that is MORE! then enough, like i am saying up in my first answer in this post is that more then that will get you killed in reflect maps and you don't want that and the same when you meet lightning thorns. so lest say your clearing speed goes up with overall 15% but the risk to kill your self goes up with 70% is that worth it ? for me NOT! :D

Keep Happy :)

Disable
IGN: DisableTV
I really like the idea. But I'm not sure about the crit chance without power charge (voll's or PCoC)? 45% (without power charge) seems a bit low right?

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