Comparison and thoughts on Bow Ranger, Shadow or Duelist

"
KIF888 wrote:
So i made some tweaks, i took less junk nodes, build is for lvl 80



What do you think? I think with combined phys and elem dmg it would be easier on reflect mobs, whether phys reflect or elem reflect.

Split arrow might be good skill but doesnt appeal to me much, its kinda boring gameplay, i tried it even with lmp and chain in build before.

And when i get stable life i can respec, from botom life nodes under frenzy charge and top life nodes next to mind drinker, to spec further to crit chance, maybe it wont be needed.


Okay ill go over this in detail. Again the path you go is not optimal and there is room for a lot of improvement.

It's for lvl 83 (you need oak, oak, kraityn) =)

Primal Spirit: It is not worth it... sadly. Mana potion recovery does almost nothing to us and it's the same with mana regen. The increased 8% maximum node is okay'ish, but there are better places to spend your points.

Acrobatics: It's almost never worth it to take all the nodes up there. 10% extra dodge and 30% vs. spells is not really worth those 5 points. Spells should be avoided by you moving your character out of bad stuff. Take acrobatics and leave the rest.

The 28% life nodes just north of brutal blade on average increases your life with 5,6% (you need to get there aswell). Not worth it. At least not in the lvl 80 version. Cut them.

Get Heavy Draw. Life and dmg. nuff said really. The stun thing is secondary, but fun to have.

Your path to revenge of the hunted is not optimal. You waste points for no good reason. Also in the lvl 80% don't take the 6% evasion, 4%life nodes that comes after 'revenge of the hunted'. Thats for lvl 89'ish.

Even if you don't want piercing shots, you still grab the 2 first nodes in that zone. Especially the 25% crit chance and 6% physical node is juicy.

You can save 2 points by not grabbing Coordination and the 4% movement speed and wait with the last 20% crit chance around assasination untill a higher lvl.

Now get bloodthirst and after that hp with the points you got.

So overall this build
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAF4EfgW1CC4M8g5ID6sRlhXwGY4Z1Rn-GwEhdiQ8JP0mlSepMHwx-jIBMpQzDDY9OdQ6WD7PSVFRR1VLWm1f4WHiYqxrJG1sbXtv8nBScNV293fUd9d9dX8Cfyt_xobOhxmIa4w2jX2Nv5UFlembJpuNnaOdqqCfoaSly6bgpzSnXKfUqn-quK_rsTCyGbVIu-O95sBRxKLKqc96037UI9UA1orWndnG3BXh2-OE51TndOjW6xTtg_BC-Vb5Y_yr_iv-uv7I_94=
compared to yours gives:

-40 dex (this is allright)
+30 int (you need to raise your int for crit gems)
+66% bow dmg (a big deal)
-80 accuracy rating (from the dex we lost)
-20% evasion. It still has 118% which is solid.
+12% life (nice)
-8% max mana, -20% mana regen, but overall more mana from the higher int and thus better leech. So better mana regen
-4% movement speed.
-3% attack speed.
+65% crit chance (a biggie).
-10% dodge (10% dodge is nice, but not worth 65% crit chance and 66% bow dmg).
-30% spell dodge (this is not a biggie. You should never ever ever rely on this talent)

So try to use the most efficient roads to the keynodes you want, it will free up a lot

You can always remove 12% phys bow dmg and pierce shots for something else. I recomend 20% accuracy and 5% reduced aura cost or the two first dodge nodes for 36% dodge if you like instead of 30%.
Last edited by Frankenberry#0590 on Feb 9, 2014, 8:50:55 AM
Thanks for your replies, ill go with build Frankenberry posted, i like it the most, i see where i could improve my build. I like the idea of piercing shots, thought ill go with supp gem but this is nice too, free gem slot.
I just need to think which nodes to take through leveling :) Any ideas for possible way?
Last edited by KIF888#4710 on Feb 9, 2014, 9:21:45 AM
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgIBAF4EfgW1CC4V8BmOGf4bAST9MHw6WD7PUUd9dX8rhxmNfY2_m42hpKfUqn-quK_ru-O95sSi037UI9aK3BXh2-dU7YP5Y_66_sg=


I like this. From there bow damage + Life and finally crit chance followed by crit multiplier =)
"
Primal Spirit: It is not worth it... sadly. Mana potion recovery does almost nothing to us and it's the same with mana regen. The increased 8% maximum node is okay'ish, but there are better places to spend your points.
I disagree so much ;). Also +30 int will never compensate for the loss of these two nodes. Matter of taste I guess.
Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch?
If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch.
Watching witches watch watches is not for the faint of heart...
"
Panini_aux_olives wrote:
"
Primal Spirit: It is not worth it... sadly. Mana potion recovery does almost nothing to us and it's the same with mana regen. The increased 8% maximum node is okay'ish, but there are better places to spend your points.
I disagree so much ;). Also +30 int will never compensate for the loss of these two nodes. Matter of taste I guess.


Mana issues mostly has to be dealt with from gear. You need the 30 int for gem requirement + it gives mana.

The regen is mainly nice for lvl'ing with clarity and later on it does not matter one tiny bit, unless you have a very huge mana pool (eldritch battery + ES on gear -> lower evasion).

All classes have a base mana regeneration rate of 1.75% of their maximum mana per second, or equivalently 105% per minute.

so lets assume you have 800 mana (that's a lot) you will regen 840 per min = 14 per second.

Now lets give you an extra wooping 20% (primal spirit grants) ->

(800 x 1,25) / 60 = 16,67 mana per second. That's barely noticeable.

Conclusion -> get a higher mana pool and avoid regen like the plague in this build.
But primal spirit also give 40 stats, and 20% regen + 20 from mental acuity + some on gear (I agree it must mostly be fixed on gear), all of this add in the end (8 to 23/s for my case and even 42 with clarity lvl 6). Also a small clarity running on life is very efficient for mana management.
I guess I'll try to remove it too eventually, but I don't feel like doing it now, even at lvl 86.

As for the need of the +30 intel, I cannot agree more (I was just saying that 30 int won't compensate the regen lost from primal spirit and mana node). The tree wasn't efficient in this area and your proposal is without a doubt better.
Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch?
If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch.
Watching witches watch watches is not for the faint of heart...

Report Forum Post

Report Account:

Report Type

Additional Info