Ghost Reaver Node

I gotta say you guys all oversight the super important skill here. Chaos inoculation. If your completely batshit insane a reasonable strategy is to go heavy into energy shield and evasion, but without the ghost reaver giving all my life steal to the element it just removed my ability to do this strategy. The way I figure, if you want to be regenerating health then have potions and health regenerate, leave my life steal (As the skill implies) to my energy shield.
"
antofdeath wrote:
I gotta say you guys all oversight the super important skill here. Chaos inoculation. If your completely batshit insane a reasonable strategy is to go heavy into energy shield and evasion, but without the ghost reaver giving all my life steal to the element it just removed my ability to do this strategy. The way I figure, if you want to be regenerating health then have potions and health regenerate, leave my life steal (As the skill implies) to my energy shield.

Skill implies life leach and all forms(on gear passive tree and support gem itself) of life leach work. Thereare no life steal in the game so it can't imply. Life on hit is completely different mechanic and as stated earlier you wouldn't really like to die from chaos damage. Would this changing this keystone make it better? Not neccessary because it would already close other builds. And even if you are gearing for CI you hardly would need CI till second half of act2 cruel. And there are early claws for CI of lvl 34 with life leach.
of act2 cruel. And there are early




<MODERATED BY ADMIN>
Last edited by Stewart_GGG#0000 on Jun 22, 2013, 7:42:20 PM
Life Leech is not the same as Life on hit

Report Forum Post

Report Account:

Report Type

Additional Info