Lightbane Raiment... Nerfed?!?!?!?!
" Wait what ??? I am a relatively new player and I'm confused how wasting a divine orb would help this destroyed item. It would re-roll the armour/es... you're saying it would re-roll the chaos damage too? Even so, even if you were able to match the damage of a level 20 desecrate skill at 261 dps, that damage is still garbage. Last edited by BalSagoth1#2518 on Jan 30, 2014, 10:54:09 PM
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When uniques are changed their legacy versions are not updated. You must divine them to update them.
This is why +1000 life Kaom's and +500 life Kaom's exist. Divining a 1000 life Kaom's will reduce it to 500 life but also add the increased fire damage mod. I wouldn't waste a divine on Lightbane. You can probably buy one new for a chaos. My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282 Last edited by anubite#0701 on Jan 31, 2014, 7:43:04 AM
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how do you tell the difference between old and new drop when buying it? lol
"Act as if what you do makes a difference. It does." - William James
"People are just about as happy as they make up their minds to be." - Abraham Lincoln |
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I really just want to know if the Desecrated Ground from Lightbane is gonna be changed to summon corpses like Desecrate. I think that would help make this unique more usable and create some interesting choices for certain builds.
I play dual totems. I like dual totems. DoubleDildos all the way.
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" I don't understand what using a divine would on a lightbane would do. Afaik, the item itself didn't change at all, it still does the same thing--chance to create desecrated ground on block. Desecrated ground is what changed (from 4% to flat chaos damage per minute). There is no legacy version of lightbane. Using a divine would just... waste a divine (unless you really need to bump that 119 ES to 130... lol)
Spoiler
While I'm generally pretty laid back about balance changes (these days), I'd be pretty pissed off if I were Zahndethus.
Devolving Wilds Land “T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.” Last edited by CanHasPants#3515 on Jan 31, 2014, 9:02:08 AM
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" they clearly stated divining a 1000 hp kaom's will result in a 500 hp version only the fire dmg will not be added then ;) http://www.pathofexile.com/forum/view-thread/913599 <--- mirror Thread
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" Nope! I am now indirectly responsible for TWO gems in the game. I am quite happy. |
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Glad to hear :)
Devolving Wilds
Land “T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.” |
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" The passive desecrate ground clearly has an invisible value tied to it. It's not a boolean setting. " Sorry, I guess I was mistaken about that. It's highly likely the original Lightbane had a value of DescrateGround = 3.0, or whatever % damage it did per second. Now that it does flat damage instead of %, prepatch DescrateGrounds do 3 flat damage or whatever per second, while new ones do 75 or so? That's my interpretation of Daniel's comment. My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282 Last edited by anubite#0701 on Jan 31, 2014, 12:40:44 PM
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Ok so I used a divine orb just for the hell of it even though I know the item is heavily nerfed.
So yes I can do about 200 flat dps. By the time you are able to use this item (level 47) white mobs already have around what 3000 hp at the very least? Previously I was able to do 10% times 3000 = 300 dps against them before nerfs. This isn't even considering blues, yellows, or unique mobs which the damage will now be even more shit against! Nor is it considering the white mobs for you know, the rest of the game in merciless which will have higher hp values! Surely this item is nerfed into oblivion. Last edited by BalSagoth1#2518 on Jan 31, 2014, 1:27:19 PM
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