Items you'd like to design

Basic concept i need to make it prettier
Voodo Protective Ward Prismatic Ring/Gold Necklace
+12% all ress/20% increase of rarity found
immune to curses
-1 to the number of curses you can apply to enemies
im not sure what is better base type
Hana's Path
Carnal Boots
Evasion Rating: (172-215)
Energy Shield: (50-63)
Requires Level 55, 52 Dex, 52 Int
(100-150)% increased Evasion and Energy Shield
Gems in this item are Supported by level 20 Reduced Mana
(15-25)% Increased Effect of Auras you cast
20% Increased Movement Speed
Can Only Cast One Aura
From the shores of exile, to the heights of revenge,
I will carry you, if you will carry me.


A tattered and worn set of boots, but with the power to turn even a single aura into a great force, as though Hana Heartbreaker herself was your guide.

Rabbit's Foot
Gold Amulet
Requires Level 20
(12-20)% increased Rarity of items found.

(10-15)% Increased Global Evasion Rating
(15-20)% Accuracy Rating
+(20-25)% to Chaos Resistance
A simple trinket infused with hope may defend better than any shield.

A simple charm that is enchanted to bring wealth and health to it's bearer.

BreakingHearts/RhoaHood (Standard) | MaidCarrion/MessyLittleBow (Mercenaries)
As a strict life user, i would love an unique that transform my energy shield into life. I don't really care about the slot, but an amulet would be nice :P
Marksman's Oath, Sniper bow
Dmg: (198 - 242) - (603 - 737)
+900%-1100% physical damage
Adds (20-30) - (40-50) physical damage
Reduces attack speed by 50% ( .58)
10-15% increased accuracy rating
30-50% increased crit chance (6.5 - 7.5 % crit)
Farshot
"Steady yourself,
Do not waver,
Make it count."

Overall the bow is 265-215 dps. But it hits like a truck. An interesting alternative to the 'spam 6 attacks a second' current bow gameplay. The added phys dmg should help it scale great with nodes.

Oh, and don't offscreen Reflect will be a pain.


Mind-Razer, Fiend Dagger
Dmg: 19-75
7.1% crit 1.2 attk speed
+20-40% increased cast speed
+175-315 energy shield
+40-60% mana regen
15-25% less chance to be afflicted by shock, freeze or burn.
"A slow mind is a dead one"

A defensive caster dagger that sports a large chunk of ES and increased attack speed. Completely lacks spell damage.




"
SilentOppressor wrote:
Hana's Path
Carnal Boots
Evasion Rating: (172-215)
Energy Shield: (50-63)
Requires Level 55, 52 Dex, 52 Int
(100-150)% increased Evasion and Energy Shield
Gems in this item are Supported by level 20 Reduced Mana
(15-25)% Increased Effect of Auras you cast
20% Increased Movement Speed
Can Only Cast One Aura
From the shores of exile, to the heights of revenge,
I will carry you, if you will carry me.


A tattered and worn set of boots, but with the power to turn even a single aura into a great force, as though Hana Heartbreaker herself was your guide.

Rabbit's Foot
Gold Amulet
Requires Level 20
(12-20)% increased Rarity of items found.

(10-15)% Increased Global Evasion Rating
(15-20)% Accuracy Rating
+(20-25)% to Chaos Resistance
A simple trinket infused with hope may defend better than any shield.

A simple charm that is enchanted to bring wealth and health to it's bearer.

both ideas seem great to me, but those boots are simply splendid, im tired of overstacking auras, and this item seems to be perfect for that :)
Optimist's Staff
Highborn Staff, Level 52
64 – 192 physical damage
(12% Block Chance)
125% increased physical damage
100% less global critical chance
75% less global critical multiplier
33% more global critical chance on missing an attack
25% more global critical multiplier on missing an attack
Positive more bonuses to critical chance and critical multiplier are lost when an attack hits

Crit-based staff that rewards having as little accuracy as possible. Probably isn't powerful enough at those numbers, which would require a 25% or less hit rate to break even. Maybe change it to 100/50 chance and 80/40 multi.
Last edited by Zadmeir#3176 on Jan 19, 2014, 7:22:02 PM
An item that makes Frenzy a useable main skill
"
SilentOppressor wrote:
Hana's Path
Carnal Boots
Evasion Rating: (172-215)
Energy Shield: (50-63)
Requires Level 55, 52 Dex, 52 Int
(100-150)% increased Evasion and Energy Shield
Gems in this item are Supported by level 20 Reduced Mana
(15-25)% Increased Effect of Auras you cast
20% Increased Movement Speed
Can Only Cast One Aura
From the shores of exile, to the heights of revenge,
I will carry you, if you will carry me.


I love this idea but I'd definitely incorporate that the mechanic of only have one aura on at a time means that you can 'switch' auras (i.e. not have to stop the aura, wait for mana and then re-cast again). I think this would be excellent and would make the game more tactical:

- Cast vitality when you have no more potions and want to regain health/are fighting DOT mobs
- Cast haste when you just want to spam attacks to kill regular mobs
- Cast determination/grace when you want more defence etc.
Ring of the Titan
Iron Ring

- Adds 1-4 Damage

-30% to all Resistances
-10% Max Health
-10% Light Radius
-30% Move Speed
2 Hand weapons are now used as 1 Hand weapons.
Last edited by mego950#1485 on Jan 20, 2014, 9:46:00 AM

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