Eternal Orbs in game = Exalts are hauled = Inflation ?
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I would like to know what your opinions are on that matter, is it reading too much into it that having plenty eternal orbs in the game means exalts are then hauled inside stashes instead of being used for crafting which then inflates prices?
If so, how many eternal orbs should drop per 100 exalts dropped? Ask me i'd say 2 per 100 at most, maybe even less. I wish for eternal orbs to be so rare that the fastest way to create good gear is by using exalted orbs in the old way, and then only eternal the last 1 or 2 properties on an item that is basically perfect in rolls. At the moment an Eternal orb goes for what, around 3 exalted depending on league? PS: Oh and by the way, increase exalted drop rates with this. I am the light of the morning and the shadow on the wall, I am nothing and I am all. Last edited by Crackmonster#7709 on Jan 2, 2014, 3:19:50 PM
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" First Mirrors, then Eternals Orbs. Why a legitimate duping method was put into PoE in the first place I don't know. But the addition of Eternal Orbs is even more ridiculous in my eyes. Let's give the rich the power to create perfect rares and then dupe them. Both Mirrors and Eternal Orbs need to be removed from the game. |
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I think we would benefit from an increase to the droprate of Eternals. Make them as common as Chaos orbs. That way, people wouldn't be afraid to burn their orbs to try and craft gear into something better. Use an eternal, throw some Chaos orbs and Fusings at your chestpiece in hopes of more/better stats and a 6-link. If it doesn't work out, you keep the item as it was.
Look, man. Video games are hard, okay?
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" I like your idea of making eternals more common. As long as people are too scared to use their exalts / eternals for crafting because of their purchasing value vs. the fear of crafting failure, people will continue to hoard them and inflation will continue. Not sure making eternals as common as chaos is the right balance, but someplace that would result in more use of exalts for crafting rather than for purchasing items would go a long way in making a healthier economy, imo |
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Make everything more common.
Playtime: 18 days, 8 hours. Never seen anything higher than Divine drop Sometimes making an offer is better than asking for a price.
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Played: 26Days, 21Hours + Lvl 91 Char on nemesis. Saw 1 eternal drop.
IGN = DeizeCoC, DeizeCi, DeizeNUTS
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I saw an Exalted Orb drop after MY cull in a public game on the docks a week ago. It was PA so naturally all I could do was watch in awe as a the rightful owner came to scoop it up.
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Divines are rarer than eternals
the more you know The original Hillockfarms
RIP IHavSixLinkSearingTouch (73 dual incinerate templar) 8/11/2013 RIP TwoShavronnesOneFlask 9/11/2014 6L count: 10 GGG is tracking your processes, better stop downloading that My Little Pony porn :^) |
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" who cares about divines? |

















































































