Do damage over time nodes affect burning/ignite damage?

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Perq wrote:
I'd answer OP's question with another question. Is burning doing damage over time?

Spoilers: it's Fire Damage over Time. What do you expect.
Last edited by Vipermagi on Mar 16, 2015, 11:20:56 AM
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Mannoth wrote:
Spell damage != fire damage

Spell damage only increases the initial hit while fire damage will increase both the hit and the ignite.

If you really want us to tell you what is better you need to give us your:
spell damage
fire damage
damage over time
burning damage

stats without the wand equiped.
Then we could tell you what option is actually better burn wise.


http://www.pathofexile.com/forum/view-thread/1197572

all is there but I won't believe you if you says the wand would be better for me with 40% ISP instead of 30% inc. DoT :)
Bloodlines IGN: ZanaDailyRektOMG // GMT+1 Central Europe
http://www.pathofexile.com/forum/view-thread/1197572
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Lachunequess wrote:
http://www.pathofexile.com/forum/view-thread/1197572

all is there but I won't believe you if you says the wand would be better for me with 40% ISP instead of 30% inc. DoT :)


What do you even mean by "won't believe you"?

There are a bunch of factors to consider in the calculation of which one is better.

If you have no % increase nodes for anything at all, then 40% increased spell damage will be more effective than 30% increased DoT. In fact, under those circumstances, 40% increased spell damage would even be better than 40% increased DoT.

However, you and OP definitely have other sources of % increased <whatever damage>, and depending on what those are, DoT or Spell Damage could be better (though obviously, fire damage is always the best per point of increase, when considering burning damage, because it affects both ends of the equation). If you give us exact numbers, we can tell you exactly when and why DoT or Spell Damage is better.
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Lachunequess wrote:
http://www.pathofexile.com/forum/view-thread/1197572

all is there but I won't believe you if you says the wand would be better for me with 40% ISP instead of 30% inc. DoT :)


What do you even mean by "won't believe you"?

There are a bunch of factors to consider in the calculation of which one is better.

If you have no % increase nodes for anything at all, then 40% increased spell damage will be more effective than 30% increased DoT. In fact, under those circumstances, 40% increased spell damage would even be better than 40% increased DoT.

However, you and OP definitely have other sources of % increased <whatever damage>, and depending on what those are, DoT or Spell Damage could be better (though obviously, fire damage is always the best per point of increase, when considering burning damage, because it affects both ends of the equation). If you give us exact numbers, we can tell you exactly when and why DoT or Spell Damage is better.


... again -> http://www.pathofexile.com/forum/view-thread/1197572
Bloodlines IGN: ZanaDailyRektOMG // GMT+1 Central Europe
http://www.pathofexile.com/forum/view-thread/1197572
You expect me to read through your whole passive tree and every piece of gear you have? Aggregate the numbers your fucking self, then I will give you a calculation.
Last edited by codetaku on Mar 18, 2015, 1:41:38 PM
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You expect me to read through your whole passive tree and every piece of gear you have? Aggregate the numbers your fucking self, then I will give you a calculation.


Nah, I know that 28% inc DoT is more efficient than 40%+ ISP, I experienced it. It seems that you want to prove I'm wrong:

Hiraku: "If you have no % increase nodes for anything at all, then 40% increased spell damage will be more effective than 30% increased DoT. In fact, under those circumstances, 40% increased spell damage would even be better than 40% increased DoT."

So I let you make your maths if YOU WANT, I honnestly don't care =) Anyone who play prolif like me should get % DoT on wand/scepter, why? Cause it's OP, haha xD
Bloodlines IGN: ZanaDailyRektOMG // GMT+1 Central Europe
http://www.pathofexile.com/forum/view-thread/1197572
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Lachunequess wrote:
So I let you make your maths if YOU WANT, I honnestly don't care =) Anyone who play prolif like me should get % DoT on wand/scepter, why? Cause it's OP, haha xD


We already explained to you that depending on which increases you have in what categories, DoT can be better than spell damage. But the math says that this is conditional, not universal. You are implying that you think it's universally true (rather than just true for your build), and if you actually think that, you're a complete imbecile (GGG, this is a highly conditional insult, so please let me get away with it, this time? I'm right... this guy can confirm for everyone whether he is one or not, by his response.)
Last edited by codetaku on Mar 19, 2015, 6:34:34 PM
"your fucking self", "you're a complete imbecile": frustrated guys everywhere! :)

Who talked about "universal"? You imagine stuff dude. Here my sentence: "Anyone who play prolif like me should get % DoT on wand/scepter, why? Cause it's OP, haha xD"

This is pretty all, just as conclusion I answered a question concerning burning proliferation and crafted mod on wand/scepter, except frustrated talk I'm not sure about your contribution to this one. Have fun dude=)
Bloodlines IGN: ZanaDailyRektOMG // GMT+1 Central Europe
http://www.pathofexile.com/forum/view-thread/1197572
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Lachunequess wrote:
Anyone who play prolif like me should get % DoT on wand/scepter, why? Cause it's OP, haha xD"


> Anyone who play prolif

> Anyone

> Any

Yeah, see how that's a universal statement yet? Unless by "like me", you meant "including the same tree and gear I have", you're implying that DoT is always better than spell damage for ignite prolif, which is patently false.


Also, thanks for not editing my last post, GGG. Really appreciate it.
Last edited by codetaku on Mar 22, 2015, 9:59:57 AM
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Lachunequess wrote:
Anyone who play prolif like me should get % DoT on wand/scepter, why? Cause it's OP, haha xD"


> Anyone who play prolif

> Anyone

> Any

Yeah, see how that's a universal statement yet? Unless by "like me", you meant "including the same tree and gear I have", you're implying that DoT is always better than spell damage for ignite prolif, which is patently false.


Also, thanks for not editing my last post, GGG. Really appreciate it.


You think GGG follow each post that you wrote? lol wut a megalomaniac xD
They do not editing it simply because I did not report it. Anyway thanks for your 1 character / 1 league experience contribution to this post. Really appreciated =)

And yea, chaos damage prolif is strong Hikaru you should try it.. -> prolif -> burning -> wow
There is a "core" tree for prolif build yea if it's your question: explaining things to someone who pretend to teach the other is pretty funny. Cya
Bloodlines IGN: ZanaDailyRektOMG // GMT+1 Central Europe
http://www.pathofexile.com/forum/view-thread/1197572

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