Hardest Dual Vaal Maze in HC done(Can we get Turbo Leage for OB now?)

"

My point was. There was no faster attacks mod, no unique boss mod (dmg and w/e), no increased monster dmg mod. And I would think extra light dmg would be worse, since there are no flasks to ditch the shocked status. While you can become unchilled and unfrozen, although I doubt you were frozen :P

I'm not saying it's not the hardest map done in HC. I'm saying that's not the hardest map.


The main challenge fighting 2 vaals is dodging rocks and killing minion waves.

Faster attacks/Frenzy is nothing compared to Turbo and I played the Turbo HC test.
Frenzy is the only mod that works like a 1/4 Turbo mode on 3 charges.
Simply do a Dried lake map with all those mods and you will see that Oozeback still attacks quiet slowly.

It doesn't change the drop rate of rocks.
Vulnerability is the only curse that heavily hurts there.

Temp Chains only results in hits if you walk over ice and nobody walks on ice.



Actually elem Weakness is worse than just lightning damage since nobody of us had full lightning and cold resists(Null had the worst resists iirc) and an enfeebled lightning shot does less damage than a rock and considering HP Values from 5-6k HP the shock is only 1 second.


Max resists Dual Vaals already have been done on HC by Nulls and Bala_Gi.

No Regen(+chaos) damage is a typical Ghost Reaver CI map.

Surely we would try such maps but the main problem is that nobody of us got more maze maps also unlike default players we don't have got tons of currency to roll such a map.

For example the hardest Default Maze would be 2 Maze Vaals with dual reflect.
It always depends on the point of view.

No Regen would certainly render the map almost impossible for Bala_Gi, Nulls and Kotao because of a lack of ES. But so are Blood Magic maps for CI with a RF Totem(Costs 0)


"
Most HC builds are abominably slow, as most HC players faceroll HP/ES bonus' the same way softcore faceroll damage, with no thought to the opposite.

There are ways to reach life nodes through damage nodes for the difference of 2-4 skillpoints.

It's also important to take the correct damage nodes.
Nobody will take 3 skills to take a 5-6 Skill "wheel"(8 skills) if you can enter another starterarea take 3 damage nodes and 3 life nodes.
I know hil, but I just point out that MOST HC users have no clue about it, same as softcore.
That was really hard and fun fight for me indeed.
At almost the beginning got stuck in stairs, was pretty scary.
2 times was with about 100-200 hp left and once with 1/3 hp and without pots except 1/2 granite.

Slower regen mod is very brutal here.

Thank you guys for map, GG.
IGN BalaGi, SayaKho
"
KoTao wrote:

Couple screens:


They look cute together.

Report Forum Post

Report Account:

Report Type

Additional Info