Maps that you prefer to vendor? (3:1 recipe)

ghetto and sewers.
All those seem like a reasonable answer, but anyone else do the recipe for 71+ maps well it mainly labyrinth for me so far.
IGN: GoForthPew
"
Melkrow wrote:
ghetto and sewers.


Why?! Post patch they are both big, plus they have easy bosses.
Keep PoE2 Difficult.
"
Fluffy_Puppies wrote:
"
Melkrow wrote:
ghetto and sewers.


Why?! Post patch they are both big, plus they have easy bosses.


> Ghetto
> Perpetuus+ map boss
> easy bosses

Whut?

Sure, the guy's not that bad, but he's really annoying and potentially lethal. tha map layout is also quite crappy with hard navigation.

Now, vendoring Sewer map, of all things, I don't get either. I was always an awesome map to run, easy and fast with simple boss.

---
On topic, I vendor these:
-Orchard (66) - the map boss is supah-dangerous for the map level.
-maybe Dunes and Dungeon (66 each) - the map bosses are pretty dangerous, though not as much as the orchard worm. If your build is solid, these two are easily doable.
-maybe Arsenal (67) - still not a friendly map due to layout and possible mob tpe spawns, though much better then it was in OB.
-Museum (68) - the hard-hitting trio of map bosses in a confined separate place? NTY.
-maybe Ghetto (68) - map layout is hard to navigater, and the boss is Perpetuus+. Nasty.
-Villa (70) - the boss is Caliga+++. Nuff said.

I try to do all the 71+ maps due to the fact that it's pretty hard to stay in the 70+ range as it is.
Wharf Maps
Orchard, arsenal, vaal pyramid, overgrown ruins, crypt, ghetto, and and ohh I guess that's it....
"Truth be told, I have no idea what the fuck is going on anymore." Stephen Hawkins
Rerolling Museum and Orchard? WTF? Yes, bosses there are challenging, but they provide far more loot. Challenge is well-rewarded. Try twinned museum map, for example, and watch bursts of loot.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
orchand, museums, ghettos, shore, all 66 except grotto and crypt, sometimes reef if i have too many of these, underground sea (to temple)

fortunately 2 or 3 66types transform into sewer that is a fantastic entry level map

wonder why paht of exile wiki still hasnt got any list of what mutates into what..

"
T_Reich wrote:

-Museum (68) - the hard-hitting trio of map bosses in a confined separate place? NTY.


Museum is fine for my CI EK shadow, quite easy, the same as Wharf. I keep him for such maps, this is advantage of having multiple map grade characters ;)

I vendor all 66, not worth to do, no exp, poor loot and Arsenal, Ghetto and Thicket, their tileset is awful. But that's all, I have characters to do any map.
Anticipation slowly dissipates...
Last edited by tmaciak#3784 on Dec 6, 2013, 4:36:39 AM
all 66's, 67's and Promenade

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