HIGHLY DAMNING EVIDENCE that IIR is WATERED DOWN or FAKE

So imagine that you are running aroudn with 0 IIR. You find a shavronne's. WTF awesome lol

Now picture you had 100 IIR and you killed the same mob? wow no shavronne's this time.

its possible ppl..

ANY time u kill a mob with IIR (any amount but especially a lot of IIR)

you run the risk of this scenario: if you killed with less IIR you would have gotten totally different but possible AWESOME drops. but no, u got bad drops even with IIR.



The current working theroy on my ventrilo is that IIR is a sham workhorse setup for ppl that play a lot. U equip IIR cuz u woopin endgame all day, may as well imo. WRONG. Now u are just gimping your clear speed (some) to get overall less/more in the long run? SEE PPL? IT is effectively a sliding drops scale implemented so that ppl tha play a lot get same drop amounts as ppl who barely play. SAME AMOUNT despite DIFFERENT kills and DIFFERENT strategy. ughghh pls fix
looooooooooooooooooooooool


WOW , that was some marvelous nonsense right there
"
Saltychipmunk wrote:


WOW , that was some marvelous nonsense right there

+1
0/10 OP.
"
shifted1119 wrote:
So imagine that you are running aroudn with 0 IIR. You find a shavronne's. WTF awesome lol

Now picture you had 100 IIR and you killed the same mob? wow no shavronne's this time.

its possible ppl..

ANY time u kill a mob with IIR (any amount but especially a lot of IIR)

you run the risk of this scenario: if you killed with less IIR you would have gotten totally different but possible AWESOME drops. but no, u got bad drops even with IIR.



The current working theroy on my ventrilo is that IIR is a sham workhorse setup for ppl that play a lot. U equip IIR cuz u woopin endgame all day, may as well imo. WRONG. Now u are just gimping your clear speed (some) to get overall less/more in the long run? SEE PPL? IT is effectively a sliding drops scale implemented so that ppl tha play a lot get same drop amounts as ppl who barely play. SAME AMOUNT despite DIFFERENT kills and DIFFERENT strategy. ughghh pls fix


I came here for the promise of "Highly Damning Evidence", I stayed for the lulz of anecdotal experience.
"
Sinnesteuer wrote:

I came here for the promise of "Highly Damning Evidence", I stayed for the lulz of anecdotal experience.


lol
tnt IGN: GoldbergVariation
std IGN: SetPhasersToKill
I use rarity not to get uniques to drop (which all bar like 5-6 are worthless),but so more rares will drop hoping that maybe, MAYBE, 1 in a 1000 will be usable.
"Blue warrior shot the food"
Last edited by maxor#5545 on Dec 5, 2013, 10:35:18 AM
I've been getting 5+ uniques (mostly shav's, sometimes soul takers) per docks run, now I play with rarity and get 1 every 200 runs... I think you're on to something here.

Spoiler
seriously though, 0/10 OP nice try
Good memories from closed beta: http://imgur.com/D2eSfYL - Damn fine chest.
May nullsFaith from closed beta safely rest in GGG's backups ;)
Last edited by null03#6089 on Dec 5, 2013, 10:35:55 AM
THE REST of you are missing the point. see:

you kill a boss with 100% IIR... bad drops

now REWIND TIME

you kill the same boss with 50% IIR... bringer of rain for all u know...


evidence? (checkmark)



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