Totems making this game too easy?
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Spell totems, are more of the issue. They are undoubtedly OP in many scenarios, most actually, simply due to the fact that it doubles your accurate, effective casting range. They provide offense and defense, with a single skill gem. Nothing is safer then never actually seeing a mob. Ever.
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Dual Arc with Faster Casting totems are way to OP in merciful. Like way to OP.
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" so a large room full of sparkling mages and 3 rare necros isnt fair enough for the npcs ?...... see how long it takes you to bring that set up down solo, even with totems. if you nerf totem life they will become an un-viable build, there are plenty of mobs that can 2 shot totems at higher levels already....try the end room of the ship graveyard cave on merc with 15-20 flicker pirates..... totems and company aint gonna last long in that shit.... ask me how i know. oh yeah and then theres all the elemental res mobs whites and blues.... on a 3 link set up totems and caster are only just powerful enough to deal with a large group of these... i spec for lightening damage, because i think bug zappers (arc totems) are the coolest thing in this game, and without lightening penetration support chamber of sins can be slow going for me.... Traveling in a fried-out combie, On a hippie trail head full of zombie. I met a strange lady, she made me nervous, She took me in and gave me breakfast, And she said, "Do you come from a land down under?, Where women glow and men plunder?" Last edited by SunandSteel71#6545 on Jan 8, 2013, 3:46:20 PM
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The games easy using just Default Attack ...
Look, i realise alot of people are screaming nerf totems, i dont care either way, as i dont even use the almighty totem spork build, or any other totem for that matter, but the games just not hard. If one wishes to take the time and put alittle effort into their gear, the games really not hard. Cheers. " Had rooms like this, and again , its not hard. It just takes thinking. Walls and doors are your friend. EDIT : Oak is a dick though :D GGG - Why you no? Last edited by JoannaDark#6252 on Jan 8, 2013, 3:26:18 PM
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i think if anything needs nerfing it is the marauder..... i usually play of bow ranger or a totem templar, mainly because i find the melee combat and build boring (just my personal preference), but i have tried a mara before ob hits just to be fair and man what a walk in the park..... i got hp and dps comin out my ass..... and this guy (OP) is cryin about the poor melee class..... what a joke.
Traveling in a fried-out combie, On a hippie trail head full of zombie.
I met a strange lady, she made me nervous, She took me in and gave me breakfast, And she said, "Do you come from a land down under?, Where women glow and men plunder?" |
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" So how did you find level 61 maps with your marauder? Easy? Walk in the Park? Faster than bow or totem? |
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" In all honesty, what the fuck did I just read? Still alive.. are we?
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" yeah agree.. but i didnt say it was 'hard', it takes time and tactics, which tells me that totems are not op. If i could just wade into a situation like that and laugh as my foe melted away in a blinding flash of awesomeness then i would say it was op. Traveling in a fried-out combie, On a hippie trail head full of zombie. I met a strange lady, she made me nervous, She took me in and gave me breakfast, And she said, "Do you come from a land down under?, Where women glow and men plunder?" Last edited by SunandSteel71#6545 on Jan 8, 2013, 3:52:59 PM
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" so now we steppin on the maras toes, and he dont like it either. Traveling in a fried-out combie, On a hippie trail head full of zombie.
I met a strange lady, she made me nervous, She took me in and gave me breakfast, And she said, "Do you come from a land down under?, Where women glow and men plunder?" |
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Forums are degenerating into Flame fests without any AOF! It's not even open beta yet :(
We're NOT the D3 forums, we are headed down to their level. POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
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