Rightous Fire/Facebreaker Hybrid

Hello everyone. As seen a few times (total of five times) people tries to use comfortable ways to abuse Rightous Fire's damage meanwhile they are able to sustain it's burn damage.

I've been working on my own take on the build and added Facebreaker into the mix for solo-target damage. The reason for this is because Facebreaker only requires Resolute Technique (which is close to other nodes in the skill tree I take.) What Facebreaker requires is a sacrifice of a item-slot (in this case the "main weapon slot") and alot of item-affixes providing the character with "+physical damage affixes".

Since Accuracy can be ignored, due to Resolute Technique, damage nodes can be ignored due to Facebreaker, Critical strike bonuses can be ignored because of Facebreaker's 0% crit and alot of other things. This build is left with only defensive nodes in the skill tree. The armor % nodes could be a higher amount and feel free to comment or suggest other paths I could take in the process to add some. Due to fact that Facebreaker builds require alot of health-sustain (because of melee range and no AoE) and Rightous Fire builds damage based on total life (adding the missing AoE) the following build I'll try out are:

85 node version:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYY1BQjM_2SF8_VEnnUu8Oud3UjxkuJ-3ZYcT2892sqlcNPC1yqVnzkc7GrnzZwBq77bc-_gqQVWaeerjyRaeE-tKuk2z252MaODbpple18oLk7DjjajrhqW6KrzrYiPF4DU3j2mJ8uy3SvoqsWZSgxYoB3P6PaHTwHxv64urYTQSzogCkGSXfYSEUTQJxhNmE7xLhR3507avFZU167xRSYEsFLcRYJ9U=

+420 STR
+14 DEX
+44 INT

+320 life
+265% life
+7,4% total life regen'
+5% max resist bonus
+52% armor
+6 Endurence Charges


111 node version:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYY1BQjM_2SF8_VEnnUu8Oud3UjxkuJ-3ZYcT2892sqlcNPC1yqVnzkc7GrnzZwBq77bc-_gqQVWaeerjyRaeE-tKuk2z252MaOB0UNuluqqZXtfKC5Ow4j0bjaj8nOuGpboqvOtjQ0CpNiPF4DU3j2mJ8uy3Sz2UVIL6KrFmUoMWKVcYs6YPbAdz-j2h08B8Wb90N_Esb-uLq2E0Es6IA_MXOcaQZJd9hIRRNAnFnoGwWhNmE7xLhh3ZHfnTtSn2rxWVNeu8UUmBLBS3EWCfVJKoZhTqzNYadqrnN

+460 STR
+74 DEX
+74 INT

+340 life
+405% life
+7,4% total life regen'
+5% max resist bonus
+52% armor
+6 Endurence Charges


I chose this combination because of Rightous Fire is affected by a very small percentage of gems. This means only a few gem-slots are required for it to function perfectly. Fire-penetration, increased area of effect etc. Which leads to a fine 4-slot skill. This leaves the character with one or two depending on item-setup (one for me, using Kaom's Heart armor piece) with a 6-slot shield to increase Infernal blow. Which is the only "required skills". Purity etc can function with a small amount of links too.

Are there ways to obtain more health without sacrificing the core of the build (Resolute Technique)? if so, please guide me and suggest paths.
Last edited by LePenseur#3755 on Jan 3, 2013, 10:57:07 AM
This build sounds nuts. can you add iron will to the mix?
Iron Will don't work on Rightous Fire. But, both Iron Will and Rightous Fire supplies the character with a huge amount of spell damage which effect Infernal blow.
Last edited by LePenseur#3755 on Jan 3, 2013, 11:16:09 AM
Infernal blow, iron will, increased area of effect and fire penetration.
Get quality gems for sure.
I dunno if I'm wrong but shouldn't you get fire resistance?
Joined 07.08.2011 as Arebor
Last edited by Zagharos#5532 on Jan 3, 2013, 10:35:45 AM
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I dunno if I'm wrong but shouldn't you get fire resistance?

That is right. To prevent the damage taken from Rightous Fire I should. I currently only have +18% fire resistance bonus which is very low. But I believe that the items should supply enough to hit the cap.

Because Facebreaker needs Iron Rings (+1-4 physical damage auto affix) we need rares. Rare rings may also supply with resistance, which is what I'm going for.
Last edited by LePenseur#3755 on Jan 3, 2013, 10:43:01 AM
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Godliked wrote:
"
I dunno if I'm wrong but shouldn't you get fire resistance?

That is right. To prevent the damage taken from Rightous Fire I should. I currently only have +18% fire resistance bonus which is very low. But I believe that the items should supply enough to hit the cap.

Because Facebreaker needs Iron Rings (+1-4 physical damage auto affix) we need rares. Rare rings may also supply with resistance, which is what I'm going for.


You should consider to grab "Diamond Skin" and the two fire resistance nodes in the very beginning. Also you don't want enemies leech your life, therefore you should aim for "Bloodless" combined with two 12% life nodes.

I dropped "Elemental Adaption". You'll never use it until late game. I also dropped 2 Intelligence nodes as well as one 8% life and "Fitness" nodes.



More resistance, more life, "Bloodless". -20 Intelligence -5% maximum resistance. Sustainable?

Joined 07.08.2011 as Arebor
Last edited by Zagharos#5532 on Jan 3, 2013, 11:00:32 AM
"
You should consider to grab "Diamond Skin" and the two fire resistance nodes in the very beginning. Also you don't want enemies leech your life, therefore you should aim for "Bloodless" combined with two 12% life nodes.

I dropped "Elemental Adaption". You'll never use it until late game. I also dropped 2 Intelligence nodes as well as one 8% life and "Fitness" nodes.


I like your suggestions. I must admit though that I don't know if "bonus %" fire resistance is needed end game? I don't know what amount that may spawn on items and what amount of resistance penalty the mobs may make me suffer from. Mobs leads me to a question. What creatures leeches life? and why are they dangerous to this build in specific?

Please don't get me wrong! the suggestions of yours are VERY valid. I'm just curious if the changes may be wasted later in the game. An example could be if the enemies ain't able to give minus fire resistance and I could hit max without one or two resistance notes. The only thing I can't let go is the +5 Max resist all... It's too good for the build, countering the damage from Rightous fire itself.
Last edited by LePenseur#3755 on Jan 3, 2013, 11:13:08 AM
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Godliked wrote:

I like your suggestions. I must admit though that I don't know if "bonus %" fire resistance is needed end game? I don't know what amount that may spawn on items and what amount of resistance penalty the mobs may make me suffer from. Mobs leads me to a question. What creatures leeches life? and why are they dangerous to this build in specific?


It's not the mobs the gonna make you suffer from fire damage but the skill Rightous Fire itself. Yeah, there are some vicious creatures out there that will leech life, it's not a lethal threat but I just wouldn't want that enemies leech my life.

bear in mind:
"
Elemental resistance penalties in higher difficulties now apply to all leagues. The penalties are -20%, -40% and -60% in Cruel, Ruthless and Merciless respectively. These do not affect minions. If your resistances are less than zero, you will take additional elemental damage. Chaos resistance does not receive a penalty.


"
Godliked wrote:

It's too good for the build, countering the damage from Rightous fire itself.


Concerning EA. If it's so good ... why don't you grab fire resists?
Joined 07.08.2011 as Arebor
Last edited by Zagharos#5532 on Jan 3, 2013, 11:24:11 AM
I am insanely curious about this build. How are you able to negate the damage of righteous fire? Every time I see someone use righteous fire they seem to die rather qucikly. Is the health regen enough to counteract it? Have you tested this at all or is this just theory? It sounds like a ton of fun just insanely gear dependent and slow clearing I'd imagine.


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