3 things PoE should have from other ARPG

single, right click to Identify and equip items.

Face it, that 2-3 seconds you save would be a lifesaver (especially in the middle of combat)

1) A single player mode.
"
Torks wrote:
1) A minimap from which you don't get eye cancer
2) A minimap from which you don't get eye cancer
3) A minimap from which you don't get eye cancer

You might need glasses.
Nothing to see here.
"
symban wrote:
1. Tactical support mobs from Torchlight 2
Seriously every mob we face in PoE is the same, they just charge at you and try to zerg you.
There are no utility enemies.
The new bubble guys with that extremely simple utility shine as the peak of tactical enemy. That is really sad for PoE.

2. /players X
I hate the party play in PoE. I cant even see what the fuck I am attacking at. Skill animations cover the screen. I just shift-spam AoE in the general direction along with everyone else.

3. Difficulty based on player-skill check, not max life check
D2 assasin was the most fun I ever had in any ARPG.

Oh.man just think about my hybrid trap wwsin makes me jizz a little


1) crafting system from median xl. Brotherlaz.already made the majority of uniqes in POE, why not crafting?
ㅋㅋㅋㅋㅋㅋ

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