I think silence is plain wrong

Cannot cast spells .... when a hexfront boss dies with it being last, I have 12 seconds of not casting spells. In normal mode, if i dont have warding yet, its silly. Even with warding, the concept is silly. How is that challenging in any way?

And there is no counterpart curse for attacks :/
You know you need a warding... yet you don't have a warding.... get a warding! Put it on Quicksilver or Granite so it's guarenteed to last the max duration.
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dandan88 wrote:
You know you need a warding... yet you don't have a warding.... get a warding! Put it on Quicksilver or Granite so it's guarenteed to last the max duration.


i specifically said, even with warding the whole concept is broken ... its like lord de seis in early d2 that stole all your potions from belt ... wtf?
It's not more broken than standing still, waiting that bleeding wears off, if you dont have a staunching flask :P

Get warding!
When night falls
She cloaks the world
In impenetrable darkness
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morbo wrote:
It's not more broken than standing still, waiting that bleeding wears off, if you dont have a staunching flask :P

Get warding!


bleeding is damage, and a clever mechanic with the walk / run thing

this is just stupid ... herp derp spellcasters cant do jack for 12 seconds ... challenging!!
warding flask is like resists your gonna need it. Might as well get it and poof problems gone. Though i can feel where your coming from OP i've had to log from being silenced before. Killed rare low hp no flask charges and was silenced was gg.

<='.'=>
"Words have no power to impress the mind without the exquisite horror of their reality". -Poe
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Hanatsu wrote:
warding flask is like resists your gonna need it. Might as well get it and poof problems gone. Though i can feel where your coming from OP i've had to log from being silenced before. Killed rare low hp no flask charges and was silenced was gg.

<='.'=>


i know it can easily be countered, my topic isnt 'how do i deal with X?'

my POINT is the CONCEPT is beyond [Removed by Admin] ... its not a challenge in any way, like elemental weakness stack some res, i love gearing for it too, but this is making you completely unable to attack ... well spells not attacks ... sometimes I dont know what devs think with such shitty ideas when they designed otherwise amazing systems for this game.
Last edited by Jake_GGG#0000 on Nov 9, 2013, 3:00:26 AM
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jasonvilepox wrote:

my POINT is the CONCEPT is beyond [Removed by Admin] ... its not a challenge in any way


Not a challenge yet broken and wrong, sounds a bit illogical to me.

The concept is just fine. Both Domination and Nemesis have made flask choices a lot more interesting.
12 seconds curse that disables you character is a little bit silly.
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kuukkeli wrote:

Not a challenge yet broken and wrong, sounds a bit illogical to me.

Pulls out a knife and viciously cuts both your legs off, then breaks your arms with them.
Now, go run me a marathon; you have 4 minutes or I kill you.

Have I given you a challenge, or has what I just done fallen under "Broken and wrong"? One could argue it's a challenge, and you'd be illogical to be complaining that it's wrong/crying in pain. There is no curse that similarily effects attack oriented characters.
A scion may be born of the rich, and as such hold more opportunity...
but a scion will never be able to appreciate the finer beauty of those less fortunate.

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