Giving away my Eternal Design-a-Unique - submissions closed
I have shaken off my sleepiness, and have actually bothered to come up with something:
Dress of the Ice Fairy Occultist Vestment (just to troll everyone trying to chance a Shavs) ~260% increased ES (~500 ES) 75% more Frost damage 130% increased spell crit chance 50% increased projectile speed Freeze effects you cause are proliferated All damage you deal is reflected Cannot deal damage with totems, minions, traps and mines The spell of the Fairy was perfected, just she herself was to weak to withstand the recoil. Has frozen wings (six icy spikes, three on each side, hovering behind your char) The basic idea is, to make a unique that gives you stupidly powerful offences, at the risk of oneshotting yourself to global reflect. |
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belt:
===== immune to bleeding No Life Recover Applies Cannot Leech 10-20% elemental resist blood magic Insufficient Mana doesn't prevent your Melee Attacks 5% chance to Recover Full Life on killing minion stats: http://goo.gl/gQxs0w Modifiers: http://goo.gl/jGIr8b Zombie dps calculator: http://goo.gl/XIStJV Last edited by Galax201#1110 on Nov 6, 2013, 10:08:14 AM
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Now, for a few unusual idea:
Chaos Battery Onyx Amulet --- +10-16 to all attributes --- +8-12 to all attributes. Enemies have a 15% chance to dodge your spells and attacks. -5% to maximum Elemental Resistances. Gems socketed in equipped items are supported by Level (1-15) (Insert Random Support Gem/Trigger Gem here). The idea is that you burn Divines here until you get the supports you want. If you think this is OP, think again. Do you really want ALL of your gems being affected by level 1 Blood Magic? Or your Aura gems being affected by level 15 Concentrated Effect? It's an interesting double-edged item. Borealis' Signet Sapphire Ring --- +(20-30)% to Cold Resistance --- +5% to Cold Damage dealt by your attacks. You gain 5 Mana whenever you freeze an enemy. Your attacks and spells that deal cold damage have 30% increased chance to freeze. Your attacks and spells that deal cold damage have 50% reduced freeze duration. |
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I think i got a special one...
maybe need balancing but... sounds awesome " Note: the "For each enemies in X radius " part wouldnt be hard to code... its PointBlankable enemies lol ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it Last edited by Sexcalibure#7575 on Nov 6, 2013, 10:36:52 AM
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" seems super OP haha Closed Beta|Open Beta|Release|League Only
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Ah well... I did reread the first post and missed the part where you select 3 ideas.
So here are a few thought on mine. An Eagle claw... or rather a real live eagle ! It would be designed as the claw of the same name. With the 3 sockets placed in one of his eyes, one of his claws and one of his feathers. ![]() (this is not an eagle... but just to illustrate my unique) Used in the main hand it would be just like any other claw. The magical properties need to be added of course but I haven't thought of that yet. At one exception "gems in the weapon are supported by a level xx Blind" which seems quite natural considered the nature of the weapon. When used in the off hand weapon you would "throw" the eagle (or rather let it fly to attack your enemies). One restriction, you can only use 1 melee skill gem in it, all other need to be support gems. If the skill gem is placed in the claw socket, it would be supported by a level xx physical damage. If the skill gem is placed in the eye socket, it would be supported by a level xx accuracy gem. If the skill gem is placed in the feather socket, it would be supported by a level xx faster projectile gem (allowing in a way faster attacks as the fly time of the eagle is reduced) And of course, in the off hand we would still have the Blind support. My ideas need of course to be refined, but I think it would be a nice and original item. I considered more the "cool effect" of using a living eagle as a weapon, but I'm pretty sure lots of melee users could love the ranged use (similar in a way to spectral throw but with a custom melee skill). |
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" which part? the Phyz? i want it to scale to be used in high levels too at same level as Auruvorax... Aurumvorax still does more damage and gives near immortality in defences and have to consider its a 1h sword... 3 gems in it lets say cleave Life leech melee phys damage its not that impressive... especially when you consider, yes you do allot of damage, but you have 0 damage reduction you need to be logic if you want to take advantage of the enemie in radius otherwise you can easely get pwned ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it Last edited by Sexcalibure#7575 on Nov 6, 2013, 10:39:46 AM
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" I fucking love your ideas man! Do moooore :D |
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" I like the flavor text and idea behind this one. I want. |
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Shadow of Doubt
Imperial Claw 150-175% Increased Phys +(10-15)-(20-25) added Phys 2% life leech for each 10% life missing 2% life leech for each 10% ES missing 50% of damage taken penetrates Energy Shield 50% of life leech applies to Energy shield 50% of life leech applies to Life (just wanted to expand on Hybrid ES/life builds and I wanted to give claws some love :D) IGN: Beardedwizzard Last edited by mrmagikboy#4099 on Nov 6, 2013, 10:41:55 AM
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