Rogue Exiles: "Neutral-Hostile"
" Of course I would want a unique flavor... like in Marvel Heroes, they have Doop... I'm pretty sure torchlight has a similar mechanic... It's pretty common in ARPGs. No need to be rude, I hate diablo 3 as much as the next guy but a fun and interesting mechanic is a fun and interesting mechanic and you shouldn't let your cultural bias poison you against them. My words are poetry and thus not subject to spellcheck or the laws of grammar.
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I explained what I meant poorly. When I said Exile, I meant an NPC (not someone who looks like a rogue exile) who would give you something to do other than fighting him. For example, a side quest. This would be similar to the NPCs that already exist except they would be random encounters outside of town.
Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056
Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434 Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507 |
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I am SkyCore and i approve of this message.
For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it
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" I approve of this message. Forum Warrior - Why are you creating a thread about this subject? Use Search!
Also Forum Warrior - Nice necro. |
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this are good ideas! +1 for exile behaviours and side quests!
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