Summoning Totem

this is exactly correct the reason that you always have one more skelly than u should is because the totem itself constitutes a skelly, 1totem=1skelly, so when duriation is cast on all skellys that includes the totem itself. I have been thinking about minion istability with this skill, I think that seems kinda ironic, anyway later people...
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Mark_GGG wrote:
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DaleWinters wrote:
so... the increase duration supports totem?

a support supports a support????[/img]
No, a support can't modify a support, only an active skill. Increased duration supports the active skill. All of it - which includes the totem that skill summons when used, because that skill is supported by totem.


Dude, what?
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folderpirate wrote:
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Mark_GGG wrote:
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DaleWinters wrote:
so... the increase duration supports totem?

a support supports a support????[/img]
No, a support can't modify a support, only an active skill. Increased duration supports the active skill. All of it - which includes the totem that skill summons when used, because that skill is supported by totem.


Dude, what?


Seems pretty straight forward to me. The summon skeleton is supported by the totem gem (which makes it so when you use the summon it creates a totem that then summons the skeletons) and then increased duration supports the summon skeleton. Since the totem support gem is causing your summon skeleton spell to summon the totem instead, the increased duration to the skeleton skill also increases the duration of the totem created when using the skeleton skill.
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