PoE is unplayable from Greece and Italy since it was released due to lag and disconnects.
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In the evening is unplayable. I lost a huge amount of xp.
And this only after realease. Maybe the problem depends from steam. Anyway this is my tracert. |------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | 192.168.0.1 - 0 | 56 | 56 | 0 | 0 | 2 | 0 | | No response from host - 100 | 12 | 0 | 0 | 0 | 0 | 0 | |host141-66-static.41-88-b.business.telecomitalia.it - 63 | 16 | 6 | 45 | 57 | 99 | 47 | | 172.18.56.41 - 0 | 56 | 56 | 46 | 49 | 59 | 47 | | 172.17.4.121 - 0 | 56 | 56 | 61 | 67 | 116 | 64 | | 172.17.8.93 - 0 | 56 | 56 | 67 | 71 | 85 | 72 | | 172.17.6.109 - 0 | 56 | 56 | 65 | 73 | 127 | 67 | | bundle-ether17.milano50.mil.seabone.net - 0 | 56 | 56 | 65 | 69 | 87 | 73 | | te3-4.milano52.mil.seabone.net - 19 | 32 | 26 | 0 | 101 | 303 | 97 | | ntt-verio.milano52.mil.seabone.net - 18 | 35 | 29 | 67 | 82 | 121 | 73 | |xe-0-0-0-3.r03.amstnl02.nl.bb.gin.ntt.net - 18 | 34 | 28 | 98 | 107 | 165 | 100 | | 81.20.69.178 - 19 | 32 | 26 | 103 | 109 | 122 | 120 | | ae6.dar02.sr01.ams01.networklayer.com - 32 | 25 | 17 | 0 | 112 | 151 | 106 | | po2.fcr01.sr01.ams01.networklayer.com - 14 | 36 | 31 | 0 | 115 | 169 | 112 | |37.58.67.210-static.reverse.softlayer.com - 19 | 32 | 26 | 104 | 116 | 177 | 114 | |________________________________________________|______|______|______|______|______|______| WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider |
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I'm from italy too, i've played 2 days for almost 5 or 6 hours per days with one or 2 dc...but today i'm unable to play, i keep getting dc every 10-15 minutes.
Here is my trace: |------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | 192.168.1.1 - 0 | 77 | 77 | 0 | 0 | 1 | 0 | | No response from host - 100 | 16 | 0 | 0 | 0 | 0 | 0 | | 172.17.81.33 - 0 | 77 | 77 | 19 | 21 | 49 | 21 | | 172.17.80.9 - 0 | 77 | 77 | 20 | 22 | 60 | 21 | | 172.17.6.177 - 0 | 77 | 77 | 26 | 28 | 42 | 29 | | 172.17.10.97 - 0 | 77 | 77 | 25 | 29 | 56 | 27 | | bundle-ether12.milano50.mil.seabone.net - 0 | 77 | 77 | 24 | 31 | 39 | 29 | | te1-2.milano52.mil.seabone.net - 44 | 30 | 17 | 26 | 117 | 378 | 28 | | ntt-verio.milano52.mil.seabone.net - 24 | 42 | 32 | 27 | 34 | 95 | 95 | |xe-0-0-0-3.r03.amstnl02.nl.bb.gin.ntt.net - 21 | 43 | 34 | 0 | 66 | 71 | 66 | | 81.20.69.178 - 27 | 38 | 28 | 47 | 49 | 64 | 47 | | ae6.dar01.sr01.ams01.networklayer.com - 33 | 34 | 23 | 49 | 51 | 70 | 52 | | po1.fcr01.sr01.ams01.networklayer.com - 22 | 42 | 33 | 48 | 56 | 192 | 51 | |37.58.67.210-static.reverse.softlayer.com - 18 | 46 | 38 | 59 | 61 | 83 | 64 | |________________________________________________|______|______|______|______|______|______| WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider |
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Yes i have wind connection too,dont have any problem with any other games.It seems all guys from eu servers are kinda fked up.Trying to do maps and have dced like 10 times so iwasted all the tps before boss lol....Trully ridiculous
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A few minute ago i had the FINAL PROOF THAT IS NOT A PROVIDER FAULT!!!!!
Disconnected from the server and message.....Server are full, and queue 90. |
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I'm from Italy, never had big problems since today evening 17.00 GMT.
Even now I'm trying, but I can't get past floor 1 of Vaal Pyramid (I get disconnected after 5-6 minutes after login). Here's my tracelog: |------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | 192.168.1.1 - 0 | 80 | 80 | 0 | 1 | 14 | 0 | | 172.18.33.165 - 21 | 43 | 34 | 30 | 125 | 2192 | 168 | | 172.18.32.61 - 36 | 34 | 22 | 31 | 63 | 420 | 420 | | bundle-ether17.milano26.mil.seabone.net - 27 | 38 | 28 | 33 | 212 | 2426 | 142 | | 192.168.100.1 - 24 | 43 | 33 | 4 | 92 | 1190 | 156 | | 172.19.240.13 - 30 | 37 | 26 | 36 | 122 | 1088 | 356 | | te7-1.milano52.mil.seabone.net - 25 | 41 | 31 | 7 | 296 | 2387 | 283 | | ae-4.r23.amstnl02.nl.bb.gin.ntt.net - 15 | 49 | 42 | 1 | 213 | 2414 | 43 | | ntt-verio.milano52.mil.seabone.net - 14 | 52 | 45 | 2 | 213 | 1133 | 188 | |xe-0-0-0-3.r03.amstnl02.nl.bb.gin.ntt.net - 14 | 50 | 43 | 27 | 209 | 2314 | 97 | | ae-2.r00.asbnva02.us.bb.gin.ntt.net - 3 | 70 | 68 | 1 | 286 | 3253 | 185 | | po1.fcr05.sr06.dal01.networklayer.com - 18 | 47 | 39 | 12 | 157 | 1235 | 132 | | ae13.bbr02.eq01.dal03.networklayer.com - 31 | 36 | 25 | 15 | 214 | 1040 | 34 | | ae0.bbr01.tl01.atl01.networklayer.com - 27 | 38 | 28 | 34 | 188 | 2426 | 42 | | ae14.bbr02.eq01.wdc02.networklayer.com - 22 | 42 | 33 | 22 | 271 | 3194 | 202 | | 172.18.33.165 - 16 | 44 | 37 | 0 | 477 | 4085 | 176 | | 172.19.240.13 - 22 | 42 | 33 | 0 | 321 | 4186 | 11 | | 192.168.100.1 - 5 | 67 | 64 | 0 | 287 | 2653 | 172 | |173.192.44.22-static.reverse.softlayer.com - 0 | 77 | 77 | 1 | 164 | 2253 | 177 | |________________________________________________|______|______|______|______|______|______| Edit: It seems the problems have ended, i've managed to kill Vaal with little problems of lag during the dungeon and the boss fight. Last edited by Carenato#3174 on Oct 27, 2013, 5:46:26 PM
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And yet another crash on the Dom fight. I can't even get into Cruel because of this fight..
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I always had the standard poe desync, but after release there are some times on the day (I dont know why) I have the same ping as I always do, but it gets spiky and I can barely play, the desync gets out of control and the mobs take like half a second to respond to anything. (just in case I get the "ITS YOUR ISP" response, I play every other Arpg online and poe is the only one this bad on syncing side)
I hope that with all the new players and release effect slowing down, this will stop; I'd hope for some fix from GGG but after 1 YEAR of "we are working on it" I don't trust them any more in that regard |
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Why is a trace route required when its obviously the patch or the servers. I uninstalled the POE client and Installed the Steam version. I have never ever had this many disconnects period.
This is not a individual issue, this is a server or patch issue. Your servers probably cannot take the increase load of connections. since every time someone dc's including myself , we have a Queue line to connect to the game. IGN: KayeOsse, Ryuukossei
Shop: www.pathofexile.com/forum/view-thread/390077 KayeOsse's Ci Crit Ranger Build: www.pathofexile.com/forum/view-thread/471594 www.Twitch.tv/Fall3nLeg3nd |
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Italy here too, same problem since fianl release, never had those issues before.
|------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | 192.168.1.254 - 0 | 57 | 57 | 0 | 0 | 1 | 0 | | 172.18.9.169 - 31 | 23 | 16 | 6 | 619 | 4182 | 822 | | 172.18.8.45 - 53 | 17 | 8 | 4 | 48 | 188 | 13 | | 172.17.5.161 - 20 | 30 | 24 | 4 | 197 | 3144 | 44 | | 172.17.6.109 - 17 | 30 | 25 | 0 | 148 | 3160 | 22 | | ntt-verio.milano52.mil.seabone.net - 40 | 20 | 12 | 11 | 59 | 362 | 14 | | bundle-ether17.milano50.mil.seabone.net - 40 | 20 | 12 | 8 | 28 | 169 | 11 | | ae14.bbr02.eq01.wdc02.networklayer.com - 11 | 38 | 34 | 0 | 298 | 2365 | 667 | |xe-0-0-0-3.r03.amstnl02.nl.bb.gin.ntt.net - 26 | 27 | 20 | 0 | 178 | 2159 | 8 | | 172.18.9.169 - 7 | 43 | 40 | 1 | 269 | 1003 | 186 | | ntt-verio.milano52.mil.seabone.net - 35 | 23 | 15 | 1 | 125 | 1014 | 42 | | 172.17.6.109 - 28 | 25 | 18 | 2 | 210 | 1015 | 157 | | ae-4.r23.amstnl02.nl.bb.gin.ntt.net - 11 | 37 | 33 | 1 | 371 | 2139 | 953 | |xe-0-0-0-3.r03.amstnl02.nl.bb.gin.ntt.net - 12 | 35 | 31 | 3 | 266 | 2688 | 16 | | ae14.bbr02.eq01.wdc02.networklayer.com - 12 | 34 | 30 | 0 | 325 | 4859 | 144 | | ae1.dar01.sr01.dal01.networklayer.com - 16 | 33 | 28 | 0 | 402 | 3174 | 179 | | po1.fcr05.sr06.dal01.networklayer.com - 27 | 26 | 19 | 0 | 165 | 2144 | 144 | | 172.18.8.45 - 50 | 18 | 9 | 0 | 196 | 1005 | 173 | | ae-2.r00.asbnva02.us.bb.gin.ntt.net - 37 | 22 | 14 | 0 | 180 | 1014 | 28 | |173.192.44.22-static.reverse.softlayer.com - 10 | 41 | 37 | 25 | 144 | 178 | 148 | |________________________________________________|______|______|______|______|______|______| WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider |
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i think its really time to make it right and NOT use tcp as your protocal of choice GGG. its proven fact that hardly any1 got that working, simply due to the fact tcp works. itll never be fixed using tcp, it simply cant...i know thatll take ALOT of work, but well - better now than later right?!
just a little read: http://gafferongames.com/networking-for-game-programmers/udp-vs-tcp/ Almost nobody dances sober, unless they happen to be insane.
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