PoE is unplayable from Greece and Italy since it was released due to lag and disconnects.
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I think we can all agree that the problem is as much on the softlayer servers as it is on seabone. Maybe it's time to add more servers, GGG?
Also it has become completely unplayable for me too now. |
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" Nope Anyway it seems to be working right now Bye Last edited by ThePlash#0157 on Nov 1, 2013, 6:15:36 PM
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Well guys we in croatia have the same problem. Ive been playing for a few days and i get around 50-70 disconects per day. My 2 friends are on diferent providers and we are around 20 km away from each other. We all have the same issue: constant disconects and lag when geting in fights.
We three are playing a bunch of online games and have a ping from 20-45 witch is ok but PoE is unplayable. Here are the results from trace route and its pretty much the same with my friends: Tracing route to www.pathofexile.com [173.192.44.22] over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.5.1 2 19 ms 18 ms 18 ms bng01-lo1.net.iskon.hr [213.191.132.214] 3 20 ms 22 ms 19 ms 89.164.86.25 4 23 ms 23 ms 32 ms bdr02.net.iskon.hr [89.164.64.217] 5 31 ms 26 ms 27 ms win-b4-link.telia.net [213.248.77.89] 6 * * 74 ms prag-bb1-link.telia.net [213.155.137.220] 7 125 ms 51 ms 50 ms ffm-bb1-link.telia.net [213.155.133.50] 8 164 ms 153 ms 152 ms ash-bb3-link.telia.net [80.91.246.58] 9 147 ms 183 ms 179 ms ash-b1-link.telia.net [80.91.248.161] 10 151 ms 152 ms 150 ms xe-3-0-1.bbr01.eq01.wdc02.networklayer.com |
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Theres a whole italian guild here with 20 members in at least 6 different cities and different providers (florence, rome, lecce ecc.)
for EACH OF US the game is unplayable lag, infinite disconnections, endmaps wasted we dont want to quit playn poe, pls ggg tell us smthin IGN:freewayadolf/freewaycrystal/freewayfecciaimmonda
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game is running smooth now after the last fixes from ggg, just like it was before the release. would like to know how about the other eu players.
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Didn't have the problems described here, the disconnects starting Friday were quite bad but latency was OK 30/60 ms.
The work they did was on the server stability, it won't fix the problem with the seabone hop where almost everyone in this thread gets their problem and we've not heard anything about it for a day or 2 Ancestral Bond. It's a thing that does stuff. -Vipermagi He who controls the pants controls the galaxy. - Rick & Morty S3E1 Last edited by lagwin1980#2224 on Nov 3, 2013, 4:33:25 AM
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Day 11 was a lot smoother for me as well. My ping fluctuated between 100 and 150. It's not perfect (perfect would be steady 83 or 100 ms depending on server), but it's playable.
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it is unplayable for me as well. Frequent disconnects from turkey. Not to mention act 2 is complete bugfest. Everytime i try to travel to new location windows crashes. Wtf? Is this supposed to be full release? Such a shame coz game is pretty damn good.
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These last days it has been going pretty well. Only tonight it was a bit unstable (couple minutes of jitter and high latency every hour), but still playable without many problems.
I think they finally fixed it Bye |
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Yeah no more problems for me too,in the last 2-3 days i got 50-60 ms
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