IIR gem and burning damage

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ElPuppet wrote:
Yeah, I would think that would be fine. My (selfish) priority is that it works for solo.


the current limitation affects solo and group play.

if the game engine can't differentiate which dot effect killed the monster (and so can't assign the rarity/quantity attributes from the gems linked to that specific skill) it doesn't matter if it's one of your several dot skills or dot skills from several players.

the "random solution" would solve the problem.
age and treachery will triumph over youth and skill!
Bump for an answer/solution from a GGG dev. Very frustrating bug
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Its getting fixed next patch. Will edit when I find the post I read it from.

Here it is:

http://www.pathofexile.com/forum/view-thread/628983

Though I don't remember if the DoT changes were next patch or not, but it should be fixed some time soon.
Last edited by Telzen#2427 on Nov 22, 2013, 9:31:17 PM
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Telzen wrote:
Its getting fixed next patch. Will edit when I find the post I read it from.

Here it is:

http://www.pathofexile.com/forum/view-thread/628983

Though I don't remember if the DoT changes were next patch or not, but it should be fixed some time soon.

I will read this, thx for your answer

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