Build Complexity vs Casual Gamers

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Upem wrote:
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Ladderjack wrote:

I'm not mad about a game, dude. However, if someone else misrepresents me, puts words in my mouth or tells me what to do (like stop and reflect on myself when they know absolutely fuck all about me) in a community that I am active enough it for it to qualify as "public" for me, I'm gonna reply and not be too friendly about it.

Next time you quote me, I suggest you make sure you've got it right. . .and then all of this can be avoided.

edit: spelling


Trust me man its not me or anyone else thats affecting the way you look to this community. You came into this thread and all you had to contribute was "TLDR" and then you act all high and mighty like I have done something to scar your image? Just a tip, if you care anything at all about how you come across in "public" I would drop the tired acronyms, the lust for attention and start practicing a little humility.


Well, he was right however. Just sayin'.
Danskere: PM mig, hvis I har brug for en guild.
Please don't bend over for the casual. What make this game nice for me is the extensive skill tree. I played a few weekend and I don't find it too complicated.

Did you see what the casualisation did to Xcom? Yeah it's a totally different game now. Could of been called bubble gum warrior vs aliens it wouldn't matter but it got the name Xcom
Using the word "casual" has come back to bite me in the ass I think! ;]

I don't mean a casual gamer in the sense of someone who only plays 2-3 hours a week and needs an overly simple game to play on his/her off time but more so a person who has limited ARPG knowledge but fully intends to play end game content.
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Upem wrote:
Using the word "casual" has come back to bite me in the ass I think! ;]

I don't mean a casual gamer in the sense of someone who only plays 2-3 hours a week and needs an overly simple game to play on his/her off time but more so a person who has limited ARPG knowledge but fully intends to play end game content.


Actually I don't think "end game" is a term that should be used in ARPG's. ARPG's should be about experimenting with your build, which you can do the whole game. You never really reach any end game, it will always be a hunt for new items to make new builds. Even when you make it to last difficulty and starts hunting maps, that's just a part of the experimenting.

When there is no end game in D3, it is because there is no room for experimenting. That's the way I see it.
Danskere: PM mig, hvis I har brug for en guild.
Last edited by ongZ#0545 on Oct 18, 2012, 1:11:32 PM
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ongZ wrote:
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Upem wrote:
Using the word "casual" has come back to bite me in the ass I think! ;]

I don't mean a casual gamer in the sense of someone who only plays 2-3 hours a week and needs an overly simple game to play on his/her off time but more so a person who has limited ARPG knowledge but fully intends to play end game content.


Actually I don't think "end game" is a term that should be used in ARPG's. ARPG's should be about experimenting with your build, which you can do the whole game. You never really reach any end game, it will always be a hunt for new items to make new builds. Even when you make it to last difficulty and starts hunting maps, that's just a part of the experimenting.

When there is no end game in D3, it is because there is no room for experimenting. That's the way I see it.


This is true but I consider end-game in ARPG's to be farming, min-maxing and pvp. I think alotta the confusion of my posts are directly related to semantics ;]

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